mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-19 17:03:12 +00:00
c6342a163f
variable swaps, simplifications
125 lines
3.3 KiB
C#
125 lines
3.3 KiB
C#
using System;
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namespace PKHeX.Core
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{
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public static class BigEndian
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{
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public static uint ToUInt32(ReadOnlySpan<byte> data)
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{
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int val = 0;
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val |= data[0] << 24;
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val |= data[1] << 16;
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val |= data[2] << 8;
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val |= data[3];
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return (uint)val;
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}
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public static ushort ToUInt16(ReadOnlySpan<byte> data)
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{
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int val = 0;
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val |= data[0] << 8;
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val |= data[1];
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return (ushort)val;
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}
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public static int ToInt32(ReadOnlySpan<byte> data)
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{
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int val = 0;
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val |= data[0] << 24;
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val |= data[1] << 16;
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val |= data[2] << 8;
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val |= data[3];
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return val;
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}
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public static short ToInt16(ReadOnlySpan<byte> data)
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{
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int val = 0;
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val |= data[0] << 8;
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val |= data[1];
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return (short)val;
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}
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public static uint ToUInt32(byte[] data, int offset)
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{
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int val = 0;
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val |= data[offset + 0] << 24;
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val |= data[offset + 1] << 16;
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val |= data[offset + 2] << 8;
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val |= data[offset + 3];
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return (uint)val;
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}
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public static ushort ToUInt16(byte[] data, int offset)
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{
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int val = 0;
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val |= data[offset + 0] << 8;
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val |= data[offset + 1];
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return (ushort)val;
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}
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public static int ToInt32(byte[] data, int offset)
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{
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int val = 0;
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val |= data[offset + 0] << 24;
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val |= data[offset + 1] << 16;
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val |= data[offset + 2] << 8;
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val |= data[offset + 3];
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return val;
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}
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public static short ToInt16(byte[] data, int offset)
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{
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int val = 0;
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val |= data[offset + 0] << 8;
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val |= data[offset + 1];
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return (short)val;
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}
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public static byte[] GetBytes(int value)
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{
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return Invert(BitConverter.GetBytes(value));
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}
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public static byte[] GetBytes(short value)
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{
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return Invert(BitConverter.GetBytes(value));
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}
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public static byte[] GetBytes(uint value)
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{
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return Invert(BitConverter.GetBytes(value));
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}
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public static byte[] GetBytes(ushort value)
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{
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return Invert(BitConverter.GetBytes(value));
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}
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private static byte[] Invert(byte[] data)
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{
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int i = 0;
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int j = 0 + data.Length - 1;
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while (i < j)
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{
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(data[i], data[j]) = (data[j], data[i]);
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i++;
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j--;
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}
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return data;
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}
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/// <summary>
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/// Swaps byte ordering in a byte array based on 32bit value writes.
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/// </summary>
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/// <remarks>The <see cref="data"/> is reversed in-place.</remarks>
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public static void SwapBytes32(byte[] data)
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{
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for (int i = 0; i < data.Length; i += 4)
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{
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(data[0 + i], data[3 + i]) = (data[3 + i], data[0 + i]);
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(data[1 + i], data[2 + i]) = (data[2 + i], data[1 + i]);
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}
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}
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}
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}
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