mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-20 09:23:17 +00:00
066aedfc21
No longer need to set byte[] twice Add value-setter checks for bad mutations (size change, bool1<->bool2 only)
176 lines
6.5 KiB
C#
176 lines
6.5 KiB
C#
using System;
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using System.Diagnostics;
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using System.IO;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Block of <see cref="Data"/> obtained from a <see cref="SwishCrypto"/> encrypted block storage binary.
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/// </summary>
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public sealed class SCBlock
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{
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/// <summary>
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/// Used to encrypt the rest of the block.
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/// </summary>
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public readonly uint Key;
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/// <summary>
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/// What kind of block is it?
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/// </summary>
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public SCTypeCode Type { get; private set; }
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/// <summary>
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/// For <see cref="SCTypeCode.Array"/>: What kind of array is it?
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/// </summary>
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public readonly SCTypeCode SubType;
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/// <summary>
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/// Decrypted data for this block.
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/// </summary>
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public readonly byte[] Data;
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/// <summary>
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/// Changes the block's Boolean type. Will throw if the old / new <see cref="Type"/> is not boolean.
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/// </summary>
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/// <param name="value">New boolean type to set.</param>
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/// <remarks>Will throw if the requested block state changes are incorrect.</remarks>
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public void ChangeBooleanType(SCTypeCode value)
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{
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if (Type is not (SCTypeCode.Bool1 or SCTypeCode.Bool2) || value is not (SCTypeCode.Bool1 or SCTypeCode.Bool2))
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throw new InvalidOperationException($"Cannot change {Type} to {value}.");
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Type = value;
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}
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/// <summary>
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/// Replaces the current <see cref="Data"/> with a same-sized array <see cref="value"/>.
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/// </summary>
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/// <param name="value">New array to load (copy from).</param>
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/// <remarks>Will throw if the requested block state changes are incorrect.</remarks>
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public void ChangeData(ReadOnlySpan<byte> value)
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{
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if (value.Length != Data.Length)
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throw new InvalidOperationException($"Cannot change size of {Type} block from {Data.Length} to {value.Length}.");
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value.CopyTo(Data);
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}
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internal SCBlock(uint key, SCTypeCode type) : this(key, type, Array.Empty<byte>())
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{
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}
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internal SCBlock(uint key, SCTypeCode type, byte[] arr)
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{
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Key = key;
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Type = type;
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Data = arr;
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}
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internal SCBlock(uint key, byte[] arr, SCTypeCode subType)
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{
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Key = key;
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Type = SCTypeCode.Array;
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Data = arr;
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SubType = subType;
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}
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public bool HasValue() => Type > SCTypeCode.Array;
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public object GetValue() => Type.GetValue(Data);
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public void SetValue(object value) => Type.SetValue(Data, value);
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public SCBlock Clone()
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{
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if (Data.Length == 0)
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return new SCBlock(Key, Type);
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if (SubType == 0)
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return new SCBlock(Key, Type, (byte[]) Data.Clone());
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return new SCBlock(Key, (byte[])Data.Clone(), SubType);
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}
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/// <summary>
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/// Encrypts the <see cref="Data"/> according to the <see cref="Type"/> and <see cref="SubType"/>.
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/// </summary>
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public void WriteBlock(BinaryWriter bw)
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{
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var xk = new SCXorShift32(Key);
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bw.Write(Key);
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bw.Write((byte)((byte)Type ^ xk.Next()));
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if (Type == SCTypeCode.Object)
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{
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bw.Write((uint)Data.Length ^ xk.Next32());
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}
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else if (Type == SCTypeCode.Array)
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{
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var entries = (uint)(Data.Length / SubType.GetTypeSize());
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bw.Write(entries ^ xk.Next32());
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bw.Write((byte)((byte)SubType ^ xk.Next()));
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}
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foreach (var b in Data)
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bw.Write((byte)(b ^ xk.Next()));
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}
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/// <summary>
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/// Reads a new <see cref="SCBlock"/> object from the <see cref="data"/>, determining the <see cref="Type"/> and <see cref="SubType"/> during read.
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/// </summary>
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/// <param name="data">Decrypted data</param>
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/// <param name="offset">Offset the block is to be read from (modified to offset by the amount of bytes consumed).</param>
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/// <returns>New object containing all info for the block.</returns>
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public static SCBlock ReadFromOffset(byte[] data, ref int offset)
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{
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// Create block, parse its key.
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var key = BitConverter.ToUInt32(data, offset);
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offset += 4;
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var xk = new SCXorShift32(key);
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// Parse the block's type
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//var block =
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var type = (SCTypeCode)(data[offset++] ^ xk.Next());
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switch (type)
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{
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case SCTypeCode.Bool1:
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case SCTypeCode.Bool2:
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case SCTypeCode.Bool3:
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// Block types are empty, and have no extra data.
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Debug.Assert(type != SCTypeCode.Bool3); // invalid type, haven't seen it used yet
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return new SCBlock(key, type);
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case SCTypeCode.Object: // Cast raw bytes to Object
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{
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var num_bytes = BitConverter.ToUInt32(data, offset) ^ xk.Next32();
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offset += 4;
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var arr = new byte[num_bytes];
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for (int i = 0; i < arr.Length; i++)
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arr[i] = (byte)(data[offset++] ^ xk.Next());
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return new SCBlock(key, type, arr);
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}
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case SCTypeCode.Array: // Cast raw bytes to SubType[]
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{
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var num_entries = BitConverter.ToUInt32(data, offset) ^ xk.Next32();
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offset += 4;
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var sub = (SCTypeCode)(data[offset++] ^ xk.Next());
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var num_bytes = num_entries * sub.GetTypeSize();
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var arr = new byte[num_bytes];
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for (int i = 0; i < arr.Length; i++)
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arr[i] = (byte)(data[offset++] ^ xk.Next());
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#if DEBUG
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Debug.Assert(sub > SCTypeCode.Array || Array.TrueForAll(arr, z => z <= 1));
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#endif
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return new SCBlock(key, arr, sub);
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}
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default: // Single Value Storage
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{
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var num_bytes = type.GetTypeSize();
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var arr = new byte[num_bytes];
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for (int i = 0; i < arr.Length; i++)
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arr[i] = (byte)(data[offset++] ^ xk.Next());
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return new SCBlock(key, type, arr);
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}
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}
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}
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}
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}
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