mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-20 01:13:17 +00:00
92fe440208
no temp array on write (unused in pkhex anyways) no length checking on read
36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
using System;
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namespace PKHeX.Core
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{
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/// <summary>
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/// <see cref="PersonalInfo"/> class with values from the Sun & Moon games.
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/// </summary>
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public class PersonalInfoSM : PersonalInfoXY
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{
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public new const int SIZE = 0x54;
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public PersonalInfoSM(byte[] data) : base(data)
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{
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TMHM = GetBits(Data.AsSpan(0x28, 0x10)); // 36-39
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TypeTutors = GetBits(Data.AsSpan(0x38, 0x4)); // 40
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SpecialTutors = new[]
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{
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GetBits(Data.AsSpan(0x3C, 0x0A)),
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};
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}
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public override byte[] Write()
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{
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SetBits(TMHM, Data.AsSpan(0x28));
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SetBits(TypeTutors, Data.AsSpan(0x38));
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SetBits(SpecialTutors[0], Data.AsSpan(0x3C));
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return Data;
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}
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public int SpecialZ_Item { get => BitConverter.ToUInt16(Data, 0x4C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4C); }
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public int SpecialZ_BaseMove { get => BitConverter.ToUInt16(Data, 0x4E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4E); }
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public int SpecialZ_ZMove { get => BitConverter.ToUInt16(Data, 0x50); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x50); }
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public bool LocalVariant { get => Data[0x52] == 1; set => Data[0x52] = value ? (byte)1 : (byte)0; }
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}
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}
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