mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-24 03:13:18 +00:00
103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
218 lines
11 KiB
C#
218 lines
11 KiB
C#
using System;
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namespace PKHeX.Core
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{
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/// <summary> Generation 2 <see cref="PKM"/> format for <see cref="GameVersion.Stadium2"/>. </summary>
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public sealed class SK2 : GBPKM, ICaughtData2
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{
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public override PersonalInfo PersonalInfo => PersonalTable.C[Species];
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public override bool Valid => Species <= 252;
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public override int SIZE_PARTY => PokeCrypto.SIZE_2STADIUM;
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public override int SIZE_STORED => PokeCrypto.SIZE_2STADIUM;
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private bool IsEncodingJapanese { get; set; }
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public override bool Japanese => IsEncodingJapanese;
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public override bool Korean => false;
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private const int StringLength = 12;
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public override int Format => 2;
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public override int OTLength => StringLength;
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public override int NickLength => StringLength;
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public SK2(bool jp = false) : base(PokeCrypto.SIZE_2STADIUM) => IsEncodingJapanese = jp;
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public SK2(byte[] data) : this(data, IsJapanese(data)) { }
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public SK2(byte[] data, bool jp) : base(data) => IsEncodingJapanese = jp;
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public override PKM Clone() => new SK2((byte[])Data.Clone(), Japanese)
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{
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IsEgg = IsEgg,
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};
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protected override byte[] Encrypt() => Data;
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#region Stored Attributes
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public override int Species { get => Data[0]; set => Data[0] = (byte)value; }
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public override int SpriteItem => ItemConverter.GetItemFuture2((byte)HeldItem);
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public override int HeldItem { get => Data[0x1]; set => Data[0x1] = (byte)value; }
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public override int Move1 { get => Data[2]; set => Data[2] = (byte)value; }
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public override int Move2 { get => Data[3]; set => Data[3] = (byte)value; }
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public override int Move3 { get => Data[4]; set => Data[4] = (byte)value; }
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public override int Move4 { get => Data[5]; set => Data[5] = (byte)value; }
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public override int TID { get => BigEndian.ToUInt16(Data, 6); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 6); }
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public override uint EXP { get => BigEndian.ToUInt32(Data, 8); set => BigEndian.GetBytes(value).CopyTo(Data, 8); } // not 3 bytes like in PK2
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public override int EV_HP { get => BigEndian.ToUInt16(Data, 0x0C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0C); }
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public override int EV_ATK { get => BigEndian.ToUInt16(Data, 0x0E); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0E); }
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public override int EV_DEF { get => BigEndian.ToUInt16(Data, 0x10); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x10); }
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public override int EV_SPE { get => BigEndian.ToUInt16(Data, 0x12); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x12); }
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public override int EV_SPC { get => BigEndian.ToUInt16(Data, 0x14); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x14); }
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public override ushort DV16 { get => BigEndian.ToUInt16(Data, 0x16); set => BigEndian.GetBytes(value).CopyTo(Data, 0x16); }
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public override int Move1_PP { get => Data[0x18] & 0x3F; set => Data[0x18] = (byte)((Data[0x18] & 0xC0) | Math.Min(63, value)); }
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public override int Move2_PP { get => Data[0x19] & 0x3F; set => Data[0x19] = (byte)((Data[0x19] & 0xC0) | Math.Min(63, value)); }
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public override int Move3_PP { get => Data[0x1A] & 0x3F; set => Data[0x1A] = (byte)((Data[0x1A] & 0xC0) | Math.Min(63, value)); }
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public override int Move4_PP { get => Data[0x1B] & 0x3F; set => Data[0x1B] = (byte)((Data[0x1B] & 0xC0) | Math.Min(63, value)); }
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public override int Move1_PPUps { get => (Data[0x18] & 0xC0) >> 6; set => Data[0x18] = (byte)((Data[0x18] & 0x3F) | ((value & 0x3) << 6)); }
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public override int Move2_PPUps { get => (Data[0x19] & 0xC0) >> 6; set => Data[0x19] = (byte)((Data[0x19] & 0x3F) | ((value & 0x3) << 6)); }
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public override int Move3_PPUps { get => (Data[0x1A] & 0xC0) >> 6; set => Data[0x1A] = (byte)((Data[0x1A] & 0x3F) | ((value & 0x3) << 6)); }
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public override int Move4_PPUps { get => (Data[0x1B] & 0xC0) >> 6; set => Data[0x1B] = (byte)((Data[0x1B] & 0x3F) | ((value & 0x3) << 6)); }
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public override int CurrentFriendship { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
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public override int Stat_Level { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
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public override bool IsEgg { get => (Data[0x1E] & 1) == 1; set => Data[0x1E] = (byte)((Data[0x1E] & ~1) | (value ? 1 : 0)); }
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public bool IsRental
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{
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get => (Data[0x1E] & 4) == 4;
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set
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{
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if (!value)
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{
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Data[0x1E] &= 0xFB;
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return;
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}
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Data[0x1E] |= 4;
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OT_Name = string.Empty;
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}
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}
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// 0x1F
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private byte PKRS { get => Data[0x20]; set => Data[0x20] = value; }
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// Crystal only Caught Data
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public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)((PKRS & ~0xF) | value); }
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public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)((PKRS & 0xF) | value << 4); }
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public int CaughtData { get => BigEndian.ToUInt16(Data, 0x21); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x21); }
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public int Met_TimeOfDay { get => (CaughtData >> 14) & 0x3; set => CaughtData = (CaughtData & 0x3FFF) | ((value & 0x3) << 14); }
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public override int Met_Level { get => (CaughtData >> 8) & 0x3F; set => CaughtData = (CaughtData & 0xC0FF) | ((value & 0x3F) << 8); }
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public override int OT_Gender { get => (CaughtData >> 7) & 1; set => CaughtData = (CaughtData & 0xFF7F) | ((value & 1) << 7); }
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public override int Met_Location { get => CaughtData & 0x7F; set => CaughtData = (CaughtData & 0xFF80) | (value & 0x7F); }
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public override string Nickname { get => GetString(0x24, StringLength); set => StringConverter12.SetString1(value, 12, Japanese).CopyTo(Data, 0x24); }
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public override string OT_Name
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{
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get => GetString(0x30, StringLength);
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set
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{
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if (IsRental)
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{
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Array.Clear(Data, 0x30, StringLength);
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return;
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}
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SetString(value, StringLength).CopyTo(Data, 0x30);
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}
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}
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public override Span<byte> Nickname_Trash { get => Data.AsSpan(0x24, 12); set { if (value.Length == 12) value.CopyTo(Data.AsSpan(0x24)); } }
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public override Span<byte> OT_Trash { get => Data.AsSpan(0x30, 12); set { if (value.Length == 12) value.CopyTo(Data.AsSpan(0x30)); } }
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#endregion
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#region Party Attributes
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public override int Status_Condition { get; set; }
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public override int Stat_HPCurrent { get; set; }
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public override int Stat_HPMax { get; set; }
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public override int Stat_ATK { get; set; }
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public override int Stat_DEF { get; set; }
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public override int Stat_SPE { get; set; }
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public override int Stat_SPA { get; set; }
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public override int Stat_SPD { get; set; }
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#endregion
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public override int OT_Friendship { get => CurrentFriendship; set => CurrentFriendship = value; }
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public override bool HasOriginalMetLocation => CaughtData != 0;
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public override int Version { get => (int)GameVersion.GSC; set { } }
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private string GetString(int offset, int length) => StringConverter12.GetString1(Data, offset, length - 1, Japanese);
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private byte[] SetString(string value, int length) => StringConverter12.SetString1(value, length - 1, Japanese);
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protected override byte[] GetNonNickname(int language)
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{
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var name = SpeciesName.GetSpeciesNameGeneration(Species, language, Format);
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return SetString(name, StringLength);
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}
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public override void SetNotNicknamed(int language)
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{
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var name = SpeciesName.GetSpeciesNameGeneration(Species, language, Format);
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Array.Clear(Data, 0x24, 0xC);
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Nickname = name;
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}
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// Maximums
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public override int MaxMoveID => Legal.MaxMoveID_2;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_2;
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public override int MaxAbilityID => Legal.MaxAbilityID_2;
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public override int MaxItemID => Legal.MaxItemID_2;
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public PK2 ConvertToPK2()
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{
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return new(Japanese)
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{
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Species = Species,
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HeldItem = HeldItem,
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Move1 = Move1,
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Move2 = Move2,
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Move3 = Move3,
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Move4 = Move4,
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TID = TID,
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EXP = EXP,
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EV_HP = EV_HP,
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EV_ATK = EV_ATK,
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EV_DEF = EV_DEF,
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EV_SPE = EV_SPE,
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EV_SPC = EV_SPC,
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DV16 = DV16,
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Move1_PP = Move1_PP,
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Move2_PP = Move2_PP,
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Move3_PP = Move3_PP,
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Move4_PP = Move4_PP,
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Move1_PPUps = Move1_PPUps,
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Move2_PPUps = Move2_PPUps,
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Move3_PPUps = Move3_PPUps,
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Move4_PPUps = Move4_PPUps,
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CurrentFriendship = CurrentFriendship,
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Stat_Level = Stat_Level,
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IsEgg = IsEgg,
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PKRS_Days = PKRS_Days,
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PKRS_Strain = PKRS_Strain,
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CaughtData = CaughtData,
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// Only copies until first 0x50 terminator, but just copy everything
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Nickname = Nickname,
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OT_Name = IsRental ? Japanese ? "1337" : "PKHeX" : OT_Name,
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};
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}
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private static bool IsJapanese(ReadOnlySpan<byte> data)
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{
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if (!StringConverter12.GetIsG1Japanese(data.Slice(0x30, StringLength)))
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return false;
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if (!StringConverter12.GetIsG1Japanese(data.Slice(0x24, StringLength)))
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return false;
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for (int i = 6; i < 0xC; i++)
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{
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if (data[0x30 + i] is not (0 or StringConverter12.G1TerminatorCode))
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return false;
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if (data[0x24 + i] is not (0 or StringConverter12.G1TerminatorCode))
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return false;
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}
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return true;
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}
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private static bool IsEnglish(ReadOnlySpan<byte> data)
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{
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if (!StringConverter12.GetIsG1English(data.Slice(0x30, StringLength)))
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return false;
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if (!StringConverter12.GetIsG1English(data.Slice(0x24, StringLength)))
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return false;
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return true;
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}
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public bool IsPossible(bool japanese) => japanese ? IsJapanese(Data) : IsEnglish(Data);
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public void SwapLanguage() => IsEncodingJapanese ^= true;
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}
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}
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