PKHeX/PKHeX.Core/Legality/Encounters
Kurt 614ae6855b Allow ignored egg moves for v1.0 unpatched games
They didn't reference the TamagoWazaIgnore table until v1.1 lmao

mimic BDSP's index fetching and just grab the array of eggmoves directly to avoid the abstraction method's overhead

set evotree back to private because don't need direct access anymore
2021-11-25 11:24:34 -08:00
..
Data Add Slippery Slope static encounter Trevenant 2021-11-23 10:26:11 -06:00
EncounterMisc Add zero height/weight flagging setting 2021-11-24 19:29:02 -08:00
EncounterSlot Allow ignored egg moves for v1.0 unpatched games 2021-11-25 11:24:34 -08:00
EncounterStatic Revise roamer shiny xor checking 2021-11-25 08:32:36 -08:00
EncounterTrade Add zero height/weight flagging setting 2021-11-24 19:29:02 -08:00
Generator Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289) 2021-11-19 18:23:49 -08:00
Information Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289) 2021-11-19 18:23:49 -08:00
Verifiers Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289) 2021-11-19 18:23:49 -08:00
EncounterMatchRating.cs Pre-filter memory mismatch on moves 2021-08-15 14:23:15 -07:00
IEncounterable.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterConvertible.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterInfo.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterMatch.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterTemplate.cs Show shiny state of encounter in db 2021-05-18 10:36:45 -07:00