mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 02:43:13 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
86 lines
2.9 KiB
C#
86 lines
2.9 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core
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{
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public sealed class SecretBase3
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{
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private readonly byte[] Data;
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private readonly int Offset;
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private bool Japanese => Language == (int) LanguageID.Japanese;
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public SecretBase3(byte[] data, int offset)
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{
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Data = data;
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Offset = offset;
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}
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public int SecretBaseLocation { get => Data[Offset + 0]; set => Data[Offset + 0] = (byte) value; }
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public int OT_Gender
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{
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get => (Data[Offset + 1] >> 4) & 1;
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set => Data[Offset + 1] = (byte) ((Data[Offset + 1] & 0xEF) | (value & 1) << 4);
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}
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public bool BattledToday
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{
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get => ((Data[Offset + 1] >> 5) & 1) == 1;
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set => Data[Offset + 1] = (byte)((Data[Offset + 1] & 0xDF) | (value ? 1 : 0) << 5);
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}
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public int RegistryStatus
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{
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get => (Data[Offset + 1] >> 6) & 3;
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set => Data[Offset + 1] = (byte)((Data[Offset + 1] & 0x3F) | (value & 3) << 6);
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}
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public string OT_Name
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{
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get => StringConverter3.GetString(Data.AsSpan(Offset + 2, 7), Japanese);
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set => StringConverter3.SetString(Data.AsSpan(Offset + 2, 7), value.AsSpan(), 7, Japanese, StringConverterOption.ClearFF);
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}
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public uint OT_ID
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 9));
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set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 9), value);
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}
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public int OT_Class => Data[Offset + 9] % 5;
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public int Language { get => Data[Offset + 0x0D]; set => Data[Offset + 0x0D] = (byte)value; }
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public ushort SecretBasesReceived
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x0E));
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set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x0E), value);
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}
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public byte TimesEntered { get => Data[Offset + 0x10]; set => Data[Offset + 0x10] = value; }
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public int Unused11 { get => Data[Offset + 0x11]; set => Data[Offset + 0x11] = (byte)value; } // alignment padding
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public byte[] GetDecorations() => Data.Slice(Offset + 0x12, 0x10);
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public void SetDecorations(byte[] value) => value.CopyTo(Data, Offset + 0x12);
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public byte[] GetDecorationCoordinates() => Data.Slice(Offset + 0x22, 0x10);
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public void SetDecorationCoordinates(byte[] value) => value.CopyTo(Data, Offset + 0x22);
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public SecretBase3Team Team
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{
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get => new(Data.Slice(Offset + 50, 72));
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set => value.Write().CopyTo(Data, Offset + 50);
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}
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public int TID
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{
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get => (ushort)OT_ID;
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set => OT_ID = (ushort)(SID | (ushort)value);
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}
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public int SID
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{
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get => (ushort)OT_ID >> 8;
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set => OT_ID = (ushort)(((ushort)value << 16) | TID);
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}
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}
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}
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