mirror of
https://github.com/kwsch/PKHeX
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30dc87df7e
move distinct filter to reflectutil as it is spitting out inherited(overriden) property names after the current class' property name. remove original (default) memory strings; had removed Items.Clear() earlier (why would I need to clear if there was nothing there?) but there was something there needing to be cleared. Remove the useless initialization to fix that :) Thanks Davil! https://projectpokemon.org/home/forums/topic/45321-distsupertrain/ |
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BatchEditor.cs | ||
BatchEditor.Designer.cs | ||
BatchEditor.resx | ||
MemoryAmie.cs | ||
MemoryAmie.Designer.cs | ||
MemoryAmie.resx | ||
RibbonEditor.cs | ||
RibbonEditor.Designer.cs | ||
RibbonEditor.resx | ||
SuperTrainingEditor.cs | ||
SuperTrainingEditor.Designer.cs | ||
SuperTrainingEditor.resx | ||
Text.cs | ||
Text.Designer.cs | ||
Text.resx |