PKHeX/PKHeX.Core/Legality/Encounters/EncounterStatic8N.cs
Kurt 15779513f5 Add stubs for raid correlation verifiers/generators
Not going to implement this within the base repo as z3 is too large of a
dependency and is platform specific.

If anyone wants to implement as a plugin project, just inject your new
methods via the setters on the static func/action at the top of the 3
classes.

Since z3's searches aren't instant, I'd recommend caching recent results
in a dictionary, as re-parses are common. Something like the Wordfilter
is what you'd be aiming for :)

Closes #2617
2020-01-03 20:03:04 -08:00

116 lines
3.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using static PKHeX.Core.Encounters8Nest;
namespace PKHeX.Core
{
/// <summary>
/// Generation 8 Nest Encounter (Raid)
/// </summary>
public sealed class EncounterStatic8N : EncounterStatic, IGigantamax, IDynamaxLevel
{
public static Func<PKM, EncounterStatic8N, bool>? VerifyCorrelation { private get; set; }
public static Action<PKM, EncounterStatic8N, EncounterCriteria>? GenerateData { private get; set; }
public bool CanGigantamax { get; set; }
public byte DynamaxLevel { get; set; }
private readonly uint MinRank;
private readonly uint MaxRank;
private readonly byte NestID;
private IReadOnlyList<byte> NestLocations => Encounters8Nest.NestLocations[NestID];
public override int Location { get => SharedNest; set { } }
public override int Level { get => LevelMin; set { } }
public override int LevelMin => LevelCaps[MinRank * 2];
public override int LevelMax => LevelCaps[(MaxRank * 2) + 1];
public EncounterStatic8N(byte nestID, uint minRank, uint maxRank, byte val)
{
NestID = nestID;
MinRank = minRank;
MaxRank = maxRank;
DynamaxLevel = (byte)(MinRank + 1u);
FlawlessIVCount = val;
}
private static readonly int[] LevelCaps =
{
15, 20, // 0
25, 30, // 1
35, 40, // 2
45, 50, // 3
55, 60, // 4
};
public static bool IsHighestLevelTier(int lvl) => ArrayUtil.WithinRange(lvl, 55, 60);
protected override int GetMinimalLevel() => LevelCaps[MinRank * 2];
protected override bool IsMatchLevel(PKM pkm, int lvl)
{
var metLevel = pkm.Met_Level - 15;
var rank = (uint)(metLevel / 10);
if (rank > 4)
return false;
if (rank > MaxRank)
return false;
if (rank < MinRank) // downleveled
{
if (metLevel % 5 != 0)
return false;
if (pkm.Met_Location == SharedNest)
{ } // shared nests can be downleveled to any
else if (MinRank - rank > 1) // native downlevels: only allow 1 rank down (?)
return false;
}
return metLevel % 10 <= 5;
}
protected override bool IsMatchLocation(PKM pkm)
{
var loc = pkm.Met_Location;
return loc == SharedNest || (loc <= 255 && NestLocations.Contains((byte)loc));
}
public override bool IsMatch(PKM pkm, int lvl)
{
if (pkm is IDynamaxLevel d && d.DynamaxLevel < DynamaxLevel)
return false;
if (pkm.FlawlessIVCount < FlawlessIVCount)
return false;
if (Version != GameVersion.SWSH && pkm.Version != (int) Version && pkm.Met_Location != SharedNest)
return false;
if (VerifyCorrelation != null && !VerifyCorrelation(pkm, this))
return false;
return base.IsMatch(pkm, lvl);
}
public override bool IsMatchDeferred(PKM pkm)
{
if (base.IsMatchDeferred(pkm))
return true;
if (Ability != A4 && pkm.AbilityNumber == 4)
return true;
if (pkm is IGigantamax g && g.CanGigantamax != CanGigantamax)
return true;
return false;
}
protected override void SetPINGA(PKM pk, EncounterCriteria criteria)
{
if (GenerateData != null)
GenerateData(pk, this, criteria);
else
base.SetPINGA(pk, criteria);
}
}
}