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https://github.com/kwsch/PKHeX
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2f3e496e6f
Refer to previous commit, the apply-memory has a 1% chance of failing for 100% memories, resulting in the ability to have 0-memory HT via link trades. In-game trades caused the previous logic, as those forget to set the HT memory (likely the same logic flaw as skipping the nickname check via game settings). |
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PKHeXSettings.cs | ||
Resources.Designer.cs | ||
Resources.resx |