PKHeX/PKHeX.Core/Saves/Substructures/Gen6/SangoInfoBlock.cs
Kurt 47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00

33 lines
1.1 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core
{
public sealed class SangoInfoBlock : SaveBlock
{
public SangoInfoBlock(SaveFile SAV, int offset) : base(SAV) => Offset = offset;
private const uint EON_MAGIC = WC6.EonTicketConst;
public uint EonTicketReceivedMagic // 0x319B8
{
get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x63B8));
set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x63B8), value);
}
public string SecretBaseQRText // 0x319BC -- 17*u16
{
get => SAV.GetString(Data.AsSpan(Offset + 0x63BC, 36));
set => SAV.SetString(Data.AsSpan(Offset + 0x63BC, 36), value.AsSpan(), 0x10, StringConverterOption.ClearZero);
}
public uint EonTicketSendMagic // 0x319DE
{
get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x63DE));
set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x63DE), value);
}
public void ReceiveEon() => EonTicketReceivedMagic = EON_MAGIC;
public void EnableSendEon() => EonTicketSendMagic = EON_MAGIC;
}
}