PKHeX/PKHeX.Core/Saves/Substructures/Gen5
Kurt fadcf92dc8 Faster pokecrypto
net6 was 4x faster than 461 with the old implementation; now it is faster for both but not as disparate.

New implementation performance is always at least 30% better than the old implementation; even better for smaller chunks of data (40% less time).

Pretty much mimics bare metal value writes
2022-03-20 02:44:36 -07:00
..
Entree Faster pokecrypto 2022-03-20 02:44:36 -07:00
BattleSubway5.cs Revise battle subway flag handling 2022-02-09 15:41:00 -08:00
BoxLayout5.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
CGearBackground.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
Daycare5.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
Encount5.cs Update Encount5.cs 2021-08-20 20:53:23 -07:00
Entralink5.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
FestaBlock5.cs Fix last funfest mission record r/w 2022-02-09 10:36:46 -08:00
Misc5.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
Musical5.cs Add Swarm data get/set for gen3-5 2021-08-20 19:52:31 -07:00
MyItem5B2W2.cs Trailing commas 2021-08-20 13:49:20 -07:00
MyItem5BW.cs Change signatures to use readonly if possible 2020-12-05 06:09:33 -08:00
MysteryBlock5.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
PassPower5.cs Remove unnecessary warning suppression 2021-12-27 12:09:15 -08:00
PlayerData5.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
PWTBlock5.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
PWTRecordID.cs Trailing commas 2021-08-20 13:49:20 -07:00