mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
51a4d8095d
Closes #1949 was using international length (11) instead of (6)
612 lines
24 KiB
C#
612 lines
24 KiB
C#
using System;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 2 <see cref="SaveFile"/> object.
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/// </summary>
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public sealed class SAV2 : SaveFile
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{
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public override string BAKName => $"{FileName} [{OT} ({Version}) - {PlayTimeString}].bak";
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public override string Filter => "SAV File|*.sav|All Files|*.*";
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public override string Extension => ".sav";
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public override string[] PKMExtensions => PKM.Extensions.Where(f =>
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{
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int gen = f.Last() - 0x30;
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if (Korean)
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return gen == 2;
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return 1 <= gen && gen <= 2;
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}).ToArray();
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public SAV2(byte[] data = null, GameVersion versionOverride = GameVersion.Any)
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{
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Data = data ?? new byte[SaveUtil.SIZE_G2RAW_U];
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BAK = (byte[])Data.Clone();
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Exportable = !IsRangeEmpty(0, Data.Length);
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if (data == null)
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Version = GameVersion.C;
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else if (versionOverride != GameVersion.Any)
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Version = versionOverride;
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else
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Version = SaveUtil.GetIsG2SAV(Data);
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if (Version == GameVersion.Invalid)
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return;
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Japanese = SaveUtil.GetIsG2SAVJ(Data) != GameVersion.Invalid;
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if (!Japanese)
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Korean = SaveUtil.GetIsG2SAVK(Data) != GameVersion.Invalid;
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Box = Data.Length;
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Array.Resize(ref Data, Data.Length + SIZE_RESERVED);
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Party = GetPartyOffset(0);
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Personal = Version == GameVersion.GS ? PersonalTable.GS : PersonalTable.C;
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Offsets = new SAV2Offsets(this);
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LegalItems = Legal.Pouch_Items_GSC;
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LegalBalls = Legal.Pouch_Ball_GSC;
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LegalKeyItems = Version == GameVersion.C ? Legal.Pouch_Key_C : Legal.Pouch_Key_GS;
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LegalTMHMs = Legal.Pouch_TMHM_GSC;
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HeldItems = Legal.HeldItems_GSC;
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// Stash boxes after the save file's end.
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byte[] TempBox = new byte[SIZE_STOREDBOX];
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for (int i = 0; i < BoxCount; i++)
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{
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if (i < (Japanese ? 6 : 7))
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Array.Copy(Data, 0x4000 + i * (TempBox.Length + 2), TempBox, 0, TempBox.Length);
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else
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Array.Copy(Data, 0x6000 + (i - (Japanese ? 6 : 7)) * (TempBox.Length + 2), TempBox, 0, TempBox.Length);
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PokemonList2 PL2 = new PokemonList2(TempBox, Japanese ? PokemonList2.CapacityType.StoredJP : PokemonList2.CapacityType.Stored, Japanese);
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for (int j = 0; j < PL2.Pokemon.Length; j++)
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{
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if (j < PL2.Count)
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{
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byte[] pkDat = new PokemonList2(PL2[j]).GetBytes();
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pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + i * SIZE_BOX + j * SIZE_STORED);
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}
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else
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{
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byte[] pkDat = new byte[PokemonList2.GetDataLength(PokemonList2.CapacityType.Single, Japanese)];
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pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + i * SIZE_BOX + j * SIZE_STORED);
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}
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}
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}
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Array.Copy(Data, Offsets.CurrentBox, TempBox, 0, TempBox.Length);
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PokemonList2 curBoxPL = new PokemonList2(TempBox, Japanese ? PokemonList2.CapacityType.StoredJP : PokemonList2.CapacityType.Stored, Japanese);
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for (int i = 0; i < curBoxPL.Pokemon.Length; i++)
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{
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if (i < curBoxPL.Count)
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{
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byte[] pkDat = new PokemonList2(curBoxPL[i]).GetBytes();
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pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + CurrentBox * SIZE_BOX + i * SIZE_STORED);
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}
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else
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{
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byte[] pkDat = new byte[PokemonList2.GetDataLength(PokemonList2.CapacityType.Single, Japanese)];
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pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + CurrentBox * SIZE_BOX + i * SIZE_STORED);
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}
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}
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byte[] TempParty = new byte[PokemonList2.GetDataLength(PokemonList2.CapacityType.Party, Japanese)];
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Array.Copy(Data, Offsets.Party, TempParty, 0, TempParty.Length);
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PokemonList2 partyList = new PokemonList2(TempParty, PokemonList2.CapacityType.Party, Japanese);
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for (int i = 0; i < partyList.Pokemon.Length; i++)
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{
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if (i < partyList.Count)
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{
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byte[] pkDat = new PokemonList2(partyList[i]).GetBytes();
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pkDat.CopyTo(Data, GetPartyOffset(i));
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}
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else
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{
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byte[] pkDat = new byte[PokemonList2.GetDataLength(PokemonList2.CapacityType.Single, Japanese)];
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pkDat.CopyTo(Data, GetPartyOffset(i));
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}
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}
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// Daycare currently undocumented for all Gen II games.
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// Enable Pokedex editing
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PokeDex = 0;
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EventFlag = Offsets.EventFlag;
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if (!Exportable)
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ClearBoxes();
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}
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private const int SIZE_RESERVED = 0x8000; // unpacked box data
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public bool Korean { get; }
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private readonly SAV2Offsets Offsets;
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protected override byte[] Write(bool DSV)
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{
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for (int i = 0; i < BoxCount; i++)
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{
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PokemonList2 boxPL = new PokemonList2(Japanese ? PokemonList2.CapacityType.StoredJP : PokemonList2.CapacityType.Stored, Japanese);
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int slot = 0;
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for (int j = 0; j < boxPL.Pokemon.Length; j++)
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{
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PK2 boxPK = (PK2) GetPKM(GetData(GetBoxOffset(i) + j*SIZE_STORED, SIZE_STORED));
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if (boxPK.Species > 0)
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boxPL[slot++] = boxPK;
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}
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if (i < (Japanese ? 6 : 7))
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boxPL.GetBytes().CopyTo(Data, 0x4000 + i * (SIZE_STOREDBOX + 2));
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else
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boxPL.GetBytes().CopyTo(Data, 0x6000 + (i - (Japanese ? 6 : 7)) * (SIZE_STOREDBOX + 2));
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if (i == CurrentBox)
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boxPL.GetBytes().CopyTo(Data, Offsets.CurrentBox);
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}
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PokemonList2 partyPL = new PokemonList2(PokemonList2.CapacityType.Party, Japanese);
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int pSlot = 0;
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for (int i = 0; i < 6; i++)
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{
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PK2 partyPK = (PK2)GetPKM(GetData(GetPartyOffset(i), SIZE_STORED));
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if (partyPK.Species > 0)
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partyPL[pSlot++] = partyPK;
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}
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partyPL.GetBytes().CopyTo(Data, Offsets.Party);
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SetChecksums();
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if (Japanese)
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{
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switch (Version)
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{
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case GameVersion.GS: Array.Copy(Data, Offsets.Trainer1, Data, 0x7209, 0xC83); break;
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case GameVersion.C: Array.Copy(Data, Offsets.Trainer1, Data, 0x7209, 0xADA); break;
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}
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}
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else if (Korean)
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{
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// Calculate oddball checksum
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ushort sum = 0;
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ushort[][] offsetpairs =
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{
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new ushort[] {0x106B, 0x1533},
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new ushort[] {0x1534, 0x1A12},
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new ushort[] {0x1A13, 0x1C38},
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new ushort[] {0x3DD8, 0x3F79},
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new ushort[] {0x7E39, 0x7E6A},
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};
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foreach (ushort[] p in offsetpairs)
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for (int i = p[0]; i < p[1]; i++)
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sum += Data[i];
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BitConverter.GetBytes(sum).CopyTo(Data, 0x7E6B);
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}
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else
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{
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switch (Version)
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{
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case GameVersion.GS:
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Array.Copy(Data, 0x2009, Data, 0x15C7, 0x222F - 0x2009);
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Array.Copy(Data, 0x222F, Data, 0x3D69, 0x23D9 - 0x222F);
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Array.Copy(Data, 0x23D9, Data, 0x0C6B, 0x2856 - 0x23D9);
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Array.Copy(Data, 0x2856, Data, 0x7E39, 0x288A - 0x2856);
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Array.Copy(Data, 0x288A, Data, 0x10E8, 0x2D69 - 0x288A);
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break;
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case GameVersion.C:
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Array.Copy(Data, 0x2009, Data, 0x1209, 0xB7A);
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break;
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}
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}
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byte[] outData = new byte[Data.Length - SIZE_RESERVED];
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Array.Copy(Data, outData, outData.Length);
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return outData;
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}
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// Configuration
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public override SaveFile Clone() { return new SAV2(Write(DSV: false)); }
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public override int SIZE_STORED => Japanese ? PKX.SIZE_2JLIST : PKX.SIZE_2ULIST;
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protected override int SIZE_PARTY => Japanese ? PKX.SIZE_2JLIST : PKX.SIZE_2ULIST;
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public override PKM BlankPKM => new PK2(jp: Japanese);
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public override Type PKMType => typeof(PK2);
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private int SIZE_BOX => BoxSlotCount*SIZE_STORED;
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private int SIZE_STOREDBOX => PokemonList2.GetDataLength(Japanese ? PokemonList2.CapacityType.StoredJP : PokemonList2.CapacityType.Stored, Japanese);
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public override int MaxMoveID => Legal.MaxMoveID_2;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_2;
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public override int MaxAbilityID => Legal.MaxAbilityID_2;
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public override int MaxItemID => Legal.MaxItemID_2;
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public override int MaxBallID => 0; // unused
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public override int MaxGameID => 99; // unused
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public override int MaxMoney => 999999;
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public override int MaxCoins => 9999;
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public override bool IsPKMPresent(int Offset) => PKX.IsPKMPresentGB(Data, Offset);
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// not correct, but whole contains. Data[EventFlag+0x22F]=Data[0x1A2F] means repel count.
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protected override int EventFlagMax => Version == GameVersion.C ? 0x230 << 3 : base.EventFlagMax;
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protected override int EventConstMax => Version == GameVersion.C ? 0 : base.EventConstMax;
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public override int BoxCount => Japanese ? 9 : 14;
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public override int MaxEV => 65535;
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public override int MaxIV => 15;
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public override int Generation => 2;
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protected override int GiftCountMax => 0;
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public override int OTLength => Japanese || Korean ? 5 : 7;
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public override int NickLength => Japanese || Korean ? 5 : 10;
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public override int BoxSlotCount => Japanese ? 30 : 20;
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public override bool HasParty => true;
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public override bool HasNamableBoxes => true;
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private int StringLength => Japanese ? PK1.STRLEN_J : PK1.STRLEN_U;
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// Checksums
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private ushort GetChecksum()
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{
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return (ushort)Data.Skip(Offsets.Trainer1).Take(Offsets.AccumulatedChecksumEnd - Offsets.Trainer1 + 1).Sum(a => a);
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}
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protected override void SetChecksums()
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{
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ushort accum = GetChecksum();
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BitConverter.GetBytes(accum).CopyTo(Data, Offsets.OverallChecksumPosition);
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BitConverter.GetBytes(accum).CopyTo(Data, Offsets.OverallChecksumPosition2);
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}
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public override bool ChecksumsValid
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{
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get
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{
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ushort accum = GetChecksum();
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ushort actual = BitConverter.ToUInt16(Data, Offsets.OverallChecksumPosition);
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return accum == actual;
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}
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}
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public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid";
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// Trainer Info
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public override GameVersion Version { get; protected set; }
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public override string OT
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{
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get => GetString(Offsets.Trainer1 + 2, (Korean ? 2 : 1) * OTLength);
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set => SetString(value, (Korean ? 2 : 1) * OTLength).CopyTo(Data, Offsets.Trainer1 + 2);
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}
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public byte[] OT_Trash { get => GetData(Offsets.Trainer1 + 2, StringLength); set { if (value?.Length == StringLength) SetData(value, Offsets.Trainer1 + 2); } }
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public override int Gender
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{
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get => Version == GameVersion.C ? Data[Offsets.Gender] : 0;
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set
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{
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if (Version != GameVersion.C)
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return;
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Data[Offsets.Gender] = (byte) value;
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Data[Offsets.Palette] = (byte) value;
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}
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}
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public override int TID
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{
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get => BigEndian.ToUInt16(Data, Offsets.Trainer1); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, Offsets.Trainer1);
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}
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public override int SID { get => 0; set { } }
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public override int PlayedHours
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{
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get => BigEndian.ToUInt16(Data, Offsets.TimePlayed);
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set => BigEndian.GetBytes((ushort)value).CopyTo(Data, Offsets.TimePlayed);
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}
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public override int PlayedMinutes
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{
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get => Data[Offsets.TimePlayed + 2];
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set => Data[Offsets.TimePlayed + 2] = (byte)value;
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}
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public override int PlayedSeconds
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{
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get => Data[Offsets.TimePlayed + 3];
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set => Data[Offsets.TimePlayed + 3] = (byte)value;
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}
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public int Badges
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{
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get => BitConverter.ToUInt16(Data, Offsets.JohtoBadges);
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set { if (value < 0) return; BitConverter.GetBytes((ushort)value).CopyTo(Data, Offsets.JohtoBadges); }
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}
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private byte Options
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{
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get => Data[Offsets.Options];
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set => Data[Offsets.Options] = value;
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}
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public bool BattleEffects
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{
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get => (Options & 0x80) == 0;
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set => Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80));
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}
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public bool BattleStyleSwitch
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{
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get => (Options & 0x40) == 0;
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set => Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40));
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}
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public int Sound
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{
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get => (Options & 0x30) >> 4;
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set
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{
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var new_sound = value;
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if (new_sound > 0)
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new_sound = 2; // Stereo
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if (new_sound < 0)
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new_sound = 0; // Mono
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Options = (byte)((Options & 0xCF) | (new_sound << 4));
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}
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}
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public int TextSpeed
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{
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get => Options & 0x7;
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set
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{
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var new_speed = value;
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if (new_speed > 7)
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new_speed = 7;
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if (new_speed < 0)
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new_speed = 0;
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Options = (byte)((Options & 0xF8) | new_speed);
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}
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}
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public override uint Money
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{
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get => BigEndian.ToUInt32(Data, Offsets.Money - 1) & 0xFFFFFF;
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set
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{
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byte[] data = BigEndian.GetBytes((uint) Math.Min(value, MaxMoney));
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Array.Copy(data, 1, Data, Offsets.Money, 3);
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}
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}
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public uint Coin
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{
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get => BigEndian.ToUInt16(Data, Offsets.Money + 7);
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set
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{
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value = (ushort)Math.Min(value, MaxCoins);
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BigEndian.GetBytes((ushort)value).CopyTo(Data, Offsets.Money + 7);
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}
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}
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private readonly ushort[] LegalItems, LegalKeyItems, LegalBalls, LegalTMHMs;
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public override InventoryPouch[] Inventory
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{
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get
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{
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var pouch = new[]
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{
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new InventoryPouch(InventoryType.TMHMs, LegalTMHMs, 99, Offsets.PouchTMHM, 57),
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new InventoryPouch(InventoryType.Items, LegalItems, 99, Offsets.PouchItem, 20),
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new InventoryPouch(InventoryType.KeyItems, LegalKeyItems, 99, Offsets.PouchKey, 26),
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new InventoryPouch(InventoryType.Balls, LegalBalls, 99, Offsets.PouchBall, 12),
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new InventoryPouch(InventoryType.PCItems, LegalItems.Concat(LegalKeyItems).Concat(LegalBalls).Concat(LegalTMHMs).ToArray(), 99, Offsets.PouchPC, 50)
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};
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foreach (var p in pouch)
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{
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p.GetPouchG1(Data);
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}
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return pouch;
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}
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set
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{
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foreach (var p in value)
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{
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int ofs = 0;
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for (int i = 0; i < p.Count; i++)
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{
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while (p.Items[ofs].Count == 0)
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ofs++;
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p.Items[i] = p.Items[ofs++];
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}
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while (ofs < p.Items.Length)
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p.Items[ofs++] = new InventoryItem();
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p.SetPouchG1(Data);
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}
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}
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}
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public override int GetDaycareSlotOffset(int loc, int slot)
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{
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return Daycare;
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}
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public override uint? GetDaycareEXP(int loc, int slot)
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{
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return null;
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}
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public override bool? IsDaycareOccupied(int loc, int slot)
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{
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return null;
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}
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public override void SetDaycareEXP(int loc, int slot, uint EXP)
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{
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}
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public override void SetDaycareOccupied(int loc, int slot, bool occupied)
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{
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}
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// Storage
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public override int PartyCount
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{
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get => Data[Offsets.Party]; protected set => Data[Offsets.Party] = (byte)value;
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}
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public override int GetBoxOffset(int box)
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{
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return Data.Length - SIZE_RESERVED + box * SIZE_BOX;
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}
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public override int GetPartyOffset(int slot)
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{
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return Data.Length - SIZE_RESERVED + BoxCount * SIZE_BOX + slot * SIZE_STORED;
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}
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public override int CurrentBox
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{
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get => Data[Offsets.CurrentBoxIndex] & 0x7F; set => Data[Offsets.CurrentBoxIndex] = (byte)((Data[Offsets.OtherCurrentBox] & 0x80) | (value & 0x7F));
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}
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public override string GetBoxName(int box)
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{
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int len = Korean ? 17 : 9;
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return GetString(Offsets.BoxNames + box * len, len);
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}
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public override void SetBoxName(int box, string value)
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{
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int len = Korean ? 17 : 9;
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var data = SetString(value, len, len, 0x50);
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SetData(data, Offsets.BoxNames + box * len);
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}
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public override PKM GetPKM(byte[] data)
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{
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if (data.Length == SIZE_STORED)
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return new PokemonList2(data, PokemonList2.CapacityType.Single, Japanese)[0];
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return new PK2(data);
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}
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public override byte[] DecryptPKM(byte[] data)
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{
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return data;
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}
|
|
|
|
// Pokédex
|
|
protected override void SetDex(PKM pkm)
|
|
{
|
|
int species = pkm.Species;
|
|
if (!CanSetDex(species))
|
|
return;
|
|
|
|
SetCaught(pkm.Species, true);
|
|
SetSeen(pkm.Species, true);
|
|
}
|
|
private bool CanSetDex(int species)
|
|
{
|
|
if (species <= 0)
|
|
return false;
|
|
if (species > MaxSpeciesID)
|
|
return false;
|
|
if (Version == GameVersion.Invalid)
|
|
return false;
|
|
return true;
|
|
}
|
|
public override void SetSeen(int species, bool seen)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
SetFlag(Offsets.PokedexSeen + ofs, bit & 7, seen);
|
|
}
|
|
public override void SetCaught(int species, bool caught)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
SetFlag(Offsets.PokedexCaught + ofs, bit & 7, caught);
|
|
if (caught && species == 201)
|
|
SetUnownFormFlags();
|
|
}
|
|
private void SetUnownFormFlags()
|
|
{
|
|
// Give all Unown caught to prevent a crash on pokedex view
|
|
for (int i = 1; i <= 26; i++)
|
|
Data[Offsets.PokedexSeen + 0x1F + i] = (byte)i;
|
|
if (UnownFirstSeen == 0) // Invalid
|
|
UnownFirstSeen = 1; // A
|
|
}
|
|
/// <summary>
|
|
/// Toggles the availability of Unown letter groups in the Wild
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Max value of 0x0F, 4 bitflags
|
|
/// 1 lsh 0: A, B, C, D, E, F, G, H, I, J, K
|
|
/// 1 lsh 1: L, M, N, O, P, Q, R
|
|
/// 1 lsh 2: S, T, U, V, W
|
|
/// 1 lsh 3: X, Y, Z
|
|
/// </remarks>
|
|
public int UnownUnlocked
|
|
{
|
|
get => Data[Offsets.PokedexSeen + 0x1F + 27];
|
|
set => Data[Offsets.PokedexSeen + 0x1F + 27] = (byte)value;
|
|
}
|
|
/// <summary>
|
|
/// Unlocks all Unown letters/forms in the wild.
|
|
/// </summary>
|
|
public void UnownUnlockAll() => UnownUnlocked = 0x0F; // all 4 bitflags
|
|
/// <summary>
|
|
/// Flag that determines if Unown Letters are available in the wild: A, B, C, D, E, F, G, H, I, J, K
|
|
/// </summary>
|
|
public bool UnownUnlocked0
|
|
{
|
|
get => (UnownUnlocked & 1 << 0) == 1 << 0;
|
|
set => UnownUnlocked |= 1 << 0;
|
|
}
|
|
/// <summary>
|
|
/// Flag that determines if Unown Letters are available in the wild: L, M, N, O, P, Q, R
|
|
/// </summary>
|
|
public bool UnownUnlocked1
|
|
{
|
|
get => (UnownUnlocked & 1 << 1) == 1 << 1;
|
|
set => UnownUnlocked |= 1 << 1;
|
|
}
|
|
/// <summary>
|
|
/// Flag that determines if Unown Letters are available in the wild: S, T, U, V, W
|
|
/// </summary>
|
|
public bool UnownUnlocked2
|
|
{
|
|
get => (UnownUnlocked & 1 << 2) == 1 << 2;
|
|
set => UnownUnlocked |= 1 << 2;
|
|
}
|
|
/// <summary>
|
|
/// Flag that determines if Unown Letters are available in the wild: X, Y, Z
|
|
/// </summary>
|
|
public bool UnownUnlocked3
|
|
{
|
|
get => (UnownUnlocked & 1 << 3) == 1 << 3;
|
|
set => UnownUnlocked |= 1 << 3;
|
|
}
|
|
/// <summary>
|
|
/// Chooses which Unown sprite to show in the regular Pokédex View
|
|
/// </summary>
|
|
public int UnownFirstSeen
|
|
{
|
|
get => Data[Offsets.PokedexSeen + 0x1F + 28];
|
|
set => Data[Offsets.PokedexSeen + 0x1F + 28] = (byte)value;
|
|
}
|
|
public override bool GetSeen(int species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
return GetFlag(Offsets.PokedexSeen + ofs, bit & 7);
|
|
}
|
|
public override bool GetCaught(int species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
return GetFlag(Offsets.PokedexCaught + ofs, bit & 7);
|
|
}
|
|
|
|
// Misc
|
|
public ushort ResetKey => GetResetKey();
|
|
private ushort GetResetKey()
|
|
{
|
|
var val = (TID >> 8) + (TID & 0xFF) + ((Money >> 16) & 0xFF) + ((Money >> 8) & 0xFF) + (Money & 0xFF);
|
|
var ot = Data.Skip(Offsets.Trainer1 + 2).TakeWhile((z, i) => i < 5 && z != 0x50);
|
|
var tr = ot.Sum(z => z);
|
|
return (ushort)(val + tr);
|
|
}
|
|
public void UnlockAllDecorations()
|
|
{
|
|
for (int i = 676; i <= 721; i++)
|
|
SetEventFlag(i, true);
|
|
}
|
|
|
|
public override string GetString(int Offset, int Length)
|
|
{
|
|
if (Korean)
|
|
return StringConverter.GetString2KOR(Data, Offset, Length);
|
|
return StringConverter.GetString1(Data, Offset, Length, Japanese);
|
|
}
|
|
public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0)
|
|
{
|
|
if (Korean)
|
|
return StringConverter.SetString2KOR(value, maxLength);
|
|
return StringConverter.SetString1(value, maxLength, Japanese);
|
|
}
|
|
}
|
|
}
|