mirror of
https://github.com/kwsch/PKHeX
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03182ebd3d
Adds support for Scarlet & Violet. Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com> Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com> Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
76 lines
3.5 KiB
C#
76 lines
3.5 KiB
C#
using static PKHeX.Core.Ball;
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namespace PKHeX.Core;
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internal static class BallUseLegality
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{
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internal static ulong GetWildBalls(int generation, GameVersion game) => generation switch
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{
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1 => WildPokeBalls1,
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2 => WildPokeBalls2,
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3 => WildPokeBalls3,
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4 => GameVersion.HGSS.Contains(game) ? WildPokeBalls4_HGSS : WildPokeBalls4_DPPt,
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5 => WildPokeBalls5,
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6 => WildPokeballs6,
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7 => GameVersion.Gen7b.Contains(game) ? WildPokeballs7b : WildPokeballs7,
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8 when GameVersion.BDSP.Contains(game) => WildPokeBalls4_HGSS,
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8 when GameVersion.PLA == game => WildPokeBalls8a,
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8 => GameVersion.GO == game ? WildPokeballs8g : WildPokeballs8,
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9 => WildPokeballs9,
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_ => default,
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};
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private const ulong WildPokeRegular = (1 << (int)Master)
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| (1 << (int)Ultra)
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| (1 << (int)Great)
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| (1 << (int)Poke);
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private const ulong WildPokeKurt4 = (1 << (int)Fast)
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| (1 << (int)Level)
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| (1 << (int)Lure)
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| (1 << (int)Heavy)
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| (1 << (int)Love)
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| (1 << (int)Friend)
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| (1 << (int)Moon);
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private const ulong WildPokeEnhance3 = (1 << (int)Net)
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| (1 << (int)Dive)
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| (1 << (int)Nest)
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| (1 << (int)Repeat)
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| (1 << (int)Timer)
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| (1 << (int)Luxury)
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| (1 << (int)Premier);
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private const ulong WildPokeEnhance4 = (1 << (int)Dusk) | (1 << (int)Heal) | (1 << (int)Quick);
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private const ulong WildPokeEnhance5 = (1 << (int)Dream);
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private const ulong WildPokeEnhance7 = (1 << (int)Beast);
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private const ulong WildPokeEnhance8 = (1 << (int)Dream) | (1 << (int)Safari) | (1 << (int)Sport);
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private const ulong WildPokeBalls8a =
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(1ul << (int)LAPoke)
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| (1ul << (int)LAGreat)
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| (1ul << (int)LAUltra)
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| (1ul << (int)LAFeather)
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| (1ul << (int)LAWing)
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| (1ul << (int)LAJet)
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| (1ul << (int)LAHeavy)
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| (1ul << (int)LALeaden)
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| (1ul << (int)LAGigaton);
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private const ulong WildPokeBalls1 = 1 << (int)Poke;
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private const ulong WildPokeBalls2 = WildPokeBalls1;
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private const ulong WildPokeBalls3 = WildPokeRegular | WildPokeEnhance3;
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private const ulong WildPokeBalls4_DPPt = WildPokeBalls3 | WildPokeEnhance4;
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private const ulong WildPokeBalls4_HGSS = WildPokeBalls4_DPPt | WildPokeKurt4;
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private const ulong WildPokeBalls5 = WildPokeBalls4_DPPt;
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internal const ulong DreamWorldBalls = WildPokeBalls5 | WildPokeEnhance5;
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internal const ulong WildPokeballs6 = WildPokeBalls5; // Same as Gen5
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internal const ulong WildPokeballs7 = WildPokeBalls4_HGSS | WildPokeEnhance7; // Same as HGSS + Beast
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internal const ulong WildPokeballs8 = WildPokeballs7 | WildPokeEnhance8;
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private const ulong WildPokeballs7b = WildPokeRegular | (1 << (int)Premier);
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private const ulong WildPokeballs8g = WildPokeballs7b & ~(1ul << (int)Master); // Ultra Great Poke Premier, no Master
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internal const ulong WildPokeballs9 = WildPokeballs7 | WildPokeEnhance5; // Same as Gen7 + Dream
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}
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