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AlcremieDecoration.cs
Add alcremie form display for dex edit
2019-11-17 09:34:04 -08:00
G3PKM.cs
Inline pk2/pk3 form setter, only SetGender if different
2022-02-09 20:20:32 -08:00
G4PKM.cs
PK4: Fix DP met location write
2022-02-11 16:28:51 -08:00
G6PKM.cs
Refactoring: Span-based value writes and method signatures ( #3361 )
2022-01-02 21:35:59 -08:00
GBPKM.cs
Inline pk2/pk3 form setter, only SetGender if different
2022-02-09 20:20:32 -08:00
GBPKML.cs
Fix kor string writes
2022-02-17 23:11:13 -08:00
GroundTileType.cs
Remove unnecessary warning suppression
2021-12-27 12:09:15 -08:00
IAffection.cs
Minor clean
2020-08-02 15:51:22 -07:00
IAlpha.cs
Add new abstractions for pkm/personal/mysterygift
2022-02-04 17:26:15 -08:00
IAwakened.cs
Trailing commas
2021-08-20 13:49:20 -07:00
IBattleVersion.cs
Clamp generation fetch for battleversion
2021-01-29 09:56:31 -08:00
ICaughtData2.cs
Add Stadium2 Support
2020-10-02 18:08:40 -07:00
IContestStats.cs
Add contest stat sheen checking
2021-12-07 00:54:39 -08:00
IDynamaxLevel.cs
Update PKHeX.Core abstractions with latest logic
2022-02-04 17:35:15 -08:00
IFavorite.cs
Minor tweaks
2019-11-28 14:00:55 -08:00
IFixedOTFriendship.cs
Update 21.11.19 - Brilliant Diamond & Shining Pearl ( #3289 )
2021-11-19 18:23:49 -08:00
IFormArgument.cs
Update PKHeX.Core abstractions with latest logic
2022-02-04 17:35:15 -08:00
IGameValueLimit.cs
Minor tweaks
2019-11-28 14:00:55 -08:00
IGanbaru.cs
Add new abstractions for pkm/personal/mysterygift
2022-02-04 17:26:15 -08:00
IGeneration.cs
Minor tweaks
2021-04-20 01:02:32 -07:00
IGeoTrack.cs
Trailing commas
2021-08-20 13:49:20 -07:00
IGigantamax.cs
Trailing commas
2021-08-20 13:49:20 -07:00
IGroundTile.cs
Revise EncounterArea and EncounterType for clarity ( #3228 )
2021-06-29 20:58:06 -07:00
IHandlerLanguage.cs
Sword/Shield Update
2019-11-15 17:52:08 -08:00
IHomeTrack.cs
Extract home tracker to interface
2020-02-12 18:52:48 -08:00
IHyperTrain.cs
Update PKHeX.Core abstractions with latest logic
2022-02-04 17:35:15 -08:00
ILangNick.cs
Rework mg nick/lang checks
2018-08-30 18:09:52 -07:00
ILangNicknamedTemplate.cs
Add more nickname logic checks
2021-02-02 22:12:36 -08:00
IMemoryHT.cs
Rename SetTradeMemoryHT, add SetTradeMemoryHT8
2021-08-29 13:15:45 -07:00
IMemoryOT.cs
Minor clean
2020-08-02 15:51:22 -07:00
IMoveShop8.cs
Min move count: ignore purchased moves
2022-02-05 16:47:19 -08:00
INature.cs
Sword/Shield Update
2019-11-15 17:52:08 -08:00
INoble.cs
Add new abstractions for pkm/personal/mysterygift
2022-02-04 17:26:15 -08:00
IRegionOrigin.cs
Source trainers for encounter database
2022-01-03 19:33:10 -08:00
ISanityChecksum.cs
Refactoring: Span-based value writes and method signatures ( #3361 )
2022-01-02 21:35:59 -08:00
IScaledSize.cs
Update PKHeX.Core abstractions with latest logic
2022-02-04 17:35:15 -08:00
IShadowPKM.cs
Revise Shadow state detection
2020-10-06 22:36:27 -07:00
IShiny.cs
Show shiny state of encounter in db
2021-05-18 10:36:45 -07:00
IShinyPotential.cs
Expose shiny potential value
2022-01-07 17:48:12 -08:00
ISpeciesForm.cs
Rework EncounterCriteria to be ability indexed rather than direct ability ( #3179 )
2021-03-23 17:05:15 -07:00
ITechRecord8.cs
Add new abstractions for pkm/personal/mysterygift
2022-02-04 17:26:15 -08:00
ITrainerID.cs
Unify concepts with different names
2020-12-10 20:42:30 -08:00
ITrainerMemories.cs
Rename SetTradeMemoryHT, add SetTradeMemoryHT8
2021-08-29 13:15:45 -07:00
PokeList1.cs
Use span if possible instead of new arrays
2022-01-07 20:56:44 -08:00
PokeList2.cs
Use span if possible instead of new arrays
2022-01-07 20:56:44 -08:00
PokeListGB.cs
Use span if possible instead of new arrays
2022-01-07 20:56:44 -08:00
PokeListType.cs
More xmldoc
2021-03-23 21:20:02 -07:00
PokeSize.cs
Trailing commas
2021-08-20 13:49:20 -07:00
QRPK7.cs
Refactoring: Span-based value writes and method signatures ( #3361 )
2022-01-02 21:35:59 -08:00
QRPKM.cs
Replace some linq usage with direct logic
2021-05-06 23:26:38 -07:00