PKHeX/Tests/PKHeX.Core.Tests/Legality/LegalityTests.cs
Kurt 02420d3e93
PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases

Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization

* Handle bits more obviously without null

* Make SaveFile.BAK explicitly readonly again

* merge constructor methods to have readonly fields

* Inline some properties

* More nullable handling

* Rearrange box actions

define straightforward classes to not have any null properties

* Make extrabyte reference array immutable

* Move tooltip creation to designer

* Rearrange some logic to reduce nesting

* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum

* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case

* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable

* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator

* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever

* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)

* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-16 18:47:31 -07:00

66 lines
2.6 KiB
C#

using FluentAssertions;
using PKHeX.Core;
using System.IO;
using Xunit;
namespace PKHeX.Tests.Legality
{
public class LegalityTest
{
static LegalityTest()
{
if (!EncounterEvent.Initialized)
EncounterEvent.RefreshMGDB();
}
[Theory]
[InlineData("censor")]
[InlineData("buttnugget")]
[InlineData("18넘")]
public void CensorsBadWords(string badword)
{
WordFilter.IsFiltered(badword, out _).Should().BeTrue("the word should have been identified as a bad word");
}
[Fact]
public void TestFilesPassOrFailLegalityChecks()
{
var folder = TestUtil.GetRepoPath();
folder = Path.Combine(folder, "Legality");
ParseSettings.AllowGBCartEra = true;
VerifyAll(folder, "Legal", true);
VerifyAll(folder, "Illegal", false);
}
// ReSharper disable once UnusedParameter.Local
private static void VerifyAll(string folder, string name, bool isValid)
{
var path = Path.Combine(folder, name);
Directory.Exists(path).Should().BeTrue($"the specified test directory at '{path}' should exist");
var files = Directory.EnumerateFiles(path, "*", SearchOption.AllDirectories);
var ctr = 0;
foreach (var file in files)
{
var fi = new FileInfo(file);
fi.Should().NotBeNull($"the test file '{file}' should be a valid file");
PKX.IsPKM(fi.Length).Should().BeTrue($"the test file '{file}' should have a valid file length");
var data = File.ReadAllBytes(file);
var format = PKX.GetPKMFormatFromExtension(file[file.Length - 1], -1);
format.Should().BeLessOrEqualTo(PKX.Generation, "filename is expected to have a valid extension");
ParseSettings.AllowGBCartEra = fi.DirectoryName.Contains("GBCartEra");
ParseSettings.AllowGen1Tradeback = fi.DirectoryName.Contains("1 Tradeback");
var pkm = PKMConverter.GetPKMfromBytes(data, prefer: format);
pkm.Should().NotBeNull($"the PKM '{new FileInfo(file).Name}' should have been loaded");
if (pkm == null)
continue;
var legality = new LegalityAnalysis(pkm);
legality.Valid.Should().Be(isValid, $"because the file '{fi.Directory.Name}\\{fi.Name}' should be {(isValid ? "Valid" : "Invalid")}");
ctr++;
}
ctr.Should().BeGreaterThan(0);
}
}
}