mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-24 19:33:10 +00:00
103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
107 lines
3.9 KiB
C#
107 lines
3.9 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
/// <inheritdoc cref="EncounterArea" />
|
|
/// <summary>
|
|
/// <see cref="GameVersion.GO"/> encounter area for <see cref="GameVersion.GG"/>
|
|
/// </summary>
|
|
public sealed record EncounterArea7g : EncounterArea, ISpeciesForm
|
|
{
|
|
/// <summary> Species for the area </summary>
|
|
/// <remarks> Due to how the encounter data is packaged by PKHeX, each species-form is grouped together. </remarks>
|
|
public int Species { get; }
|
|
/// <summary> Form of the Species </summary>
|
|
public int Form { get; }
|
|
public readonly EncounterSlot7GO[] Slots;
|
|
|
|
protected override IReadOnlyList<EncounterSlot> Raw => Slots;
|
|
|
|
private EncounterArea7g(int species, int form, EncounterSlot7GO[] slots) : base(GameVersion.GO)
|
|
{
|
|
Species = species;
|
|
Form = form;
|
|
Location = Locations.GO7;
|
|
Slots = slots;
|
|
}
|
|
|
|
internal static EncounterArea7g[] GetArea(byte[][] data)
|
|
{
|
|
var areas = new EncounterArea7g[data.Length];
|
|
for (int i = 0; i < areas.Length; i++)
|
|
areas[i] = GetArea(data[i]);
|
|
return areas;
|
|
}
|
|
|
|
private const int entrySize = (2 * sizeof(int)) + 2;
|
|
|
|
private static EncounterArea7g GetArea(byte[] data)
|
|
{
|
|
var sf = BitConverter.ToUInt16(data, 0);
|
|
int species = sf & 0x7FF;
|
|
int form = sf >> 11;
|
|
|
|
var result = new EncounterSlot7GO[(data.Length - 2) / entrySize];
|
|
var area = new EncounterArea7g(species, form, result);
|
|
for (int i = 0; i < result.Length; i++)
|
|
{
|
|
var offset = (i * entrySize) + 2;
|
|
result[i] = ReadSlot(data, offset, area, species, form);
|
|
}
|
|
|
|
return area;
|
|
}
|
|
|
|
private static EncounterSlot7GO ReadSlot(byte[] data, int offset, EncounterArea7g area, int species, int form)
|
|
{
|
|
int start = BitConverter.ToInt32(data, offset);
|
|
int end = BitConverter.ToInt32(data, offset + 4);
|
|
var sg = data[offset + 8];
|
|
var shiny = (Shiny)(sg & 0x3F);
|
|
var gender = (Gender)(sg >> 6);
|
|
var type = (PogoType)data[offset + 9];
|
|
return new EncounterSlot7GO(area, species, form, start, end, shiny, gender, type);
|
|
}
|
|
|
|
public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pkm, IReadOnlyList<EvoCriteria> chain)
|
|
{
|
|
// Find the first chain that has slots defined.
|
|
// Since it is possible to evolve before transferring, we only need the highest evolution species possible.
|
|
// PoGoEncTool has already extrapolated the evolutions to separate encounters!
|
|
var sf = chain.FirstOrDefault(z => z.Species == Species && z.Form == Form);
|
|
if (sf == null)
|
|
yield break;
|
|
|
|
var stamp = EncounterSlotGO.GetTimeStamp(pkm.Met_Year + 2000, pkm.Met_Month, pkm.Met_Day);
|
|
var met = Math.Max(sf.MinLevel, pkm.Met_Level);
|
|
EncounterSlot7GO? deferredIV = null;
|
|
|
|
foreach (var slot in Slots)
|
|
{
|
|
if (!slot.IsLevelWithinRange(met))
|
|
continue;
|
|
//if (!slot.IsBallValid(ball)) -- can have any of the in-game balls due to re-capture
|
|
// continue;
|
|
if (!slot.Shiny.IsValid(pkm))
|
|
continue;
|
|
//if (slot.Gender != Gender.Random && (int) slot.Gender != pkm.Gender)
|
|
// continue;
|
|
if (!slot.IsWithinStartEnd(stamp))
|
|
continue;
|
|
|
|
if (!slot.GetIVsValid(pkm))
|
|
{
|
|
deferredIV ??= slot;
|
|
continue;
|
|
}
|
|
|
|
yield return slot;
|
|
}
|
|
|
|
if (deferredIV != null)
|
|
yield return deferredIV;
|
|
}
|
|
}
|
|
}
|