mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-30 15:59:13 +00:00
7fc8001806
EncounterTrade: don't init Location to -1; keep as default 0 and use that as the pivot for default met location. Move Fateful property to the sub-type that uses it (EncounterTrade4, for Ranch). Move some EncounterStatic->PKM logic that is per-type to the associated type overloaded methods. Rearrange order of properties to be more consistent with interfaces Gen3: Initialize some classes without using post-constructor setters. The `init` setter functionality coming in c#9 won't be usable as the net46 runtime/netstandard2 doesn't support it on current previews. Do it this way so we can explicity initialize some required properties rather than apply version on a second iteration.
75 lines
2.4 KiB
C#
75 lines
2.4 KiB
C#
using System;
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using System.Linq;
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namespace PKHeX.Core
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{
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public sealed class EncounterStatic3 : EncounterStatic
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{
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public override int Generation => 3;
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public bool Roaming { get; set; }
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public EncounterStatic3(int species, int level, GameVersion game)
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{
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Species = species;
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Level = level;
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Version = game;
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}
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protected override bool IsMatchEggLocation(PKM pkm)
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{
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if (pkm.Format == 3)
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return !pkm.IsEgg || EggLocation == 0 || EggLocation == pkm.Met_Location;
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return pkm.Egg_Location == 0;
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}
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protected override bool IsMatchLevel(PKM pkm, DexLevel evo)
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{
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if (pkm.Format != 3) // Met Level lost on PK3=>PK4
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return Level <= evo.Level;
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if (EggEncounter)
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return pkm.Met_Level == 0 && pkm.CurrentLevel >= 5; // met level 0, origin level 5
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return pkm.Met_Level == Level;
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}
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protected override bool IsMatchLocation(PKM pkm)
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{
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if (EggEncounter)
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return true;
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if (pkm.Format != 3)
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return true; // transfer location verified later
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var met = pkm.Met_Location;
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if (!Roaming)
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return Location == met;
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var table = Version <= GameVersion.E ? Roaming_MetLocation_RSE : Roaming_MetLocation_FRLG;
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return table.Contains(met);
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}
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protected override void SetMetData(PKM pk, int level, DateTime today)
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{
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pk.Met_Level = level;
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pk.Met_Location = !Roaming ? Location : (Version <= GameVersion.E ? Roaming_MetLocation_RSE : Roaming_MetLocation_FRLG)[0];
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}
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private static readonly int[] Roaming_MetLocation_FRLG =
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{
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// Route 1-25 encounter is possible either in grass or on water
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101,102,103,104,105,106,107,108,109,110,
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111,112,113,114,115,116,117,118,119,120,
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121,122,123,124,125
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};
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private static readonly int[] Roaming_MetLocation_RSE =
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{
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// Roaming encounter is possible in tall grass and on water
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// Route 101-138
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16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
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26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
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36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
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46, 47, 48, 49,
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};
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}
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}
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