mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
110 lines
5.2 KiB
C#
110 lines
5.2 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// Side game data for <see cref="PB8"/> data transferred into HOME.
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/// </summary>
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public sealed class GameDataPB8 : HomeOptional1, IGameDataSide
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{
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private const int SIZE = HomeCrypto.SIZE_1GAME_PB8;
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private const HomeGameDataFormat Format = HomeGameDataFormat.PB8;
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public GameDataPB8() : base(Format, SIZE) { }
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public GameDataPB8(byte[] data, int offset = 0) : base(Format, SIZE, data, offset) { }
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public GameDataPB8 Clone() => new(ToArray(SIZE));
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public int CopyTo(Span<byte> result) => CopyTo(result, SIZE);
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#region Structure
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public int Move1 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x00)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x00), (ushort)value); }
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public int Move2 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x02)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x02), (ushort)value); }
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public int Move3 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x04)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x04), (ushort)value); }
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public int Move4 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x06)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x06), (ushort)value); }
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public int Move1_PP { get => Data[Offset + 0x08]; set => Data[Offset + 0x08] = (byte)value; }
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public int Move2_PP { get => Data[Offset + 0x09]; set => Data[Offset + 0x09] = (byte)value; }
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public int Move3_PP { get => Data[Offset + 0x0A]; set => Data[Offset + 0x0A] = (byte)value; }
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public int Move4_PP { get => Data[Offset + 0x0B]; set => Data[Offset + 0x0B] = (byte)value; }
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public int Move1_PPUps { get => Data[Offset + 0x0C]; set => Data[Offset + 0x0C] = (byte)value; }
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public int Move2_PPUps { get => Data[Offset + 0x0D]; set => Data[Offset + 0x0D] = (byte)value; }
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public int Move3_PPUps { get => Data[Offset + 0x0E]; set => Data[Offset + 0x0E] = (byte)value; }
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public int Move4_PPUps { get => Data[Offset + 0x0F]; set => Data[Offset + 0x0F] = (byte)value; }
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public int RelearnMove1 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x10)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x10), (ushort)value); }
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public int RelearnMove2 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x12)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x12), (ushort)value); }
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public int RelearnMove3 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x14)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x14), (ushort)value); }
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public int RelearnMove4 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x16)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x16), (ushort)value); }
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public bool GetMoveRecordFlag(int index)
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{
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if ((uint)index > 112) // 14 bytes, 8 bits
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throw new ArgumentOutOfRangeException(nameof(index));
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int ofs = index >> 3;
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return FlagUtil.GetFlag(Data, Offset + 0x18 + ofs, index & 7);
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}
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public void SetMoveRecordFlag(int index, bool value)
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{
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if ((uint)index > 112) // 14 bytes, 8 bits
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throw new ArgumentOutOfRangeException(nameof(index));
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int ofs = index >> 3;
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FlagUtil.SetFlag(Data, Offset + 0x18 + ofs, index & 7, value);
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}
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public bool GetMoveRecordFlagAny() => Array.FindIndex(Data, Offset + 0x18, 14, z => z != 0) >= 0;
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public int Ball { get => Data[Offset + 0x26]; set => Data[Offset + 0x26] = (byte)value; }
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public int Egg_Location { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x27)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x27), (ushort)value); }
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public int Met_Location { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x29)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x29), (ushort)value); }
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#endregion
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#region Conversion
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public PersonalInfo GetPersonalInfo(int species, int form) => PersonalTable.BDSP.GetFormEntry(species, form);
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public void CopyTo(PB8 pk)
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{
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((IGameDataSide)this).CopyTo(pk);
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// Move Records are not settable in PB8; do not copy even if nonzero (illegal).
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}
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public PKM ConvertToPKM(PKH pkh) => ConvertToPB8(pkh);
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public PB8 ConvertToPB8(PKH pkh)
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{
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var pk = new PB8();
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pkh.CopyTo(pk);
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CopyTo(pk);
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return pk;
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}
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#endregion
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/// <summary> Reconstructive logic to best apply suggested values. </summary>
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public static GameDataPB8? TryCreate(PKH pkh)
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{
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if (pkh.DataPB7 is { } x)
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return Create(x);
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if (pkh.DataPK8 is { } b)
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return Create(b);
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if (pkh.DataPA8 is { } a)
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return Create(a);
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return null;
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}
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public static T Create<T>(GameDataPB8 data) where T : IGameDataSide, new() => new()
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{
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Ball = data.Ball,
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Met_Location = data.Met_Location == Locations.Default8bNone ? 0 : data.Met_Location,
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Egg_Location = data.Egg_Location == Locations.Default8bNone ? 0 : data.Egg_Location,
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};
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public static GameDataPB8 Create(IGameDataSide data) => new()
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{
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Ball = data.Ball,
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Met_Location = data.Met_Location == 0 ? Locations.Default8bNone : data.Met_Location,
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Egg_Location = data.Egg_Location == 0 ? Locations.Default8bNone : data.Egg_Location,
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};
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}
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