mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-15 08:47:14 +00:00
f6fb54aecc
Some routes use the evolutiontree directly instead of this method (with the same name); should probably consolidate but meh This causes Shedinja to yield the correct evolution chain when called directly (because nothing naturally evolves to shedinja; it's created out of thin air as a clone) Take the egg short circuit with it to keep things simple
417 lines
17 KiB
C#
417 lines
17 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using static PKHeX.Core.GameVersion;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation specific Evolution Tree data.
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/// </summary>
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/// <remarks>
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/// Used to determine if a <see cref="PKM.Species"/> can evolve from prior steps in its evolution branch.
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/// </remarks>
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public sealed class EvolutionTree
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{
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private static readonly EvolutionTree Evolves1;
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private static readonly EvolutionTree Evolves2;
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private static readonly EvolutionTree Evolves3;
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private static readonly EvolutionTree Evolves4;
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private static readonly EvolutionTree Evolves5;
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private static readonly EvolutionTree Evolves6;
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private static readonly EvolutionTree Evolves7;
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private static readonly EvolutionTree Evolves7b;
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private static readonly EvolutionTree Evolves8;
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static EvolutionTree()
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{
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// Evolution tables need Personal Tables initialized beforehand, hence why the EvolutionTree data is initialized here.
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static byte[] get(string resource) => Util.GetBinaryResource($"evos_{resource}.pkl");
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static byte[][] unpack(string resource) => Data.UnpackMini(get(resource), resource);
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Evolves1 = new EvolutionTree(new[] { get("rby") }, Gen1, PersonalTable.Y, Legal.MaxSpeciesID_1);
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Evolves2 = new EvolutionTree(new[] { get("gsc") }, Gen2, PersonalTable.C, Legal.MaxSpeciesID_2);
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Evolves3 = new EvolutionTree(new[] { get("g3") }, Gen3, PersonalTable.RS, Legal.MaxSpeciesID_3);
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Evolves4 = new EvolutionTree(new[] { get("g4") }, Gen4, PersonalTable.DP, Legal.MaxSpeciesID_4);
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Evolves5 = new EvolutionTree(new[] { get("g5") }, Gen5, PersonalTable.BW, Legal.MaxSpeciesID_5);
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Evolves6 = new EvolutionTree(unpack("ao"), Gen6, PersonalTable.AO, Legal.MaxSpeciesID_6);
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Evolves7 = new EvolutionTree(unpack("uu"), Gen7, PersonalTable.USUM, Legal.MaxSpeciesID_7_USUM);
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Evolves7b = new EvolutionTree(unpack("gg"), Gen7, PersonalTable.GG, Legal.MaxSpeciesID_7b);
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Evolves8 = new EvolutionTree(unpack("ss"), Gen8, PersonalTable.SWSH, Legal.MaxSpeciesID_8);
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// Throw in banned evolution data!
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Evolves7.FixEvoTreeSM();
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Evolves8.FixEvoTreeSS();
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}
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internal static EvolutionTree GetEvolutionTree(int generation)
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{
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return generation switch
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{
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1 => Evolves1,
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2 => Evolves2,
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3 => Evolves3,
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4 => Evolves4,
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5 => Evolves5,
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6 => Evolves6,
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7 => Evolves7,
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_ => Evolves8
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};
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}
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internal static EvolutionTree GetEvolutionTree(PKM pkm, int generation)
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{
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return generation switch
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{
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1 => Evolves1,
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2 => Evolves2,
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3 => Evolves3,
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4 => Evolves4,
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5 => Evolves5,
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6 => Evolves6,
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7 => (pkm.GG ? Evolves7b : Evolves7),
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_ => Evolves8
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};
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}
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private readonly IReadOnlyList<EvolutionMethod[]> Entries;
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private readonly GameVersion Game;
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private readonly PersonalTable Personal;
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private readonly int MaxSpeciesTree;
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private readonly ILookup<int, EvolutionLink> Lineage;
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private static int GetLookupKey(int species, int form) => species | (form << 11);
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#region Constructor
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private EvolutionTree(IReadOnlyList<byte[]> data, GameVersion game, PersonalTable personal, int maxSpeciesTree)
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{
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Game = game;
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Personal = personal;
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MaxSpeciesTree = maxSpeciesTree;
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Entries = GetEntries(data);
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// Starting in Generation 7, forms have separate evolution data.
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int format = Game - Gen1 + 1;
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var oldStyle = format < 7;
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var connections = oldStyle ? CreateTreeOld() : CreateTree();
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Lineage = connections.ToLookup(obj => obj.Key, obj => obj.Value);
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}
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private IEnumerable<KeyValuePair<int, EvolutionLink>> CreateTreeOld()
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{
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for (int sSpecies = 1; sSpecies <= MaxSpeciesTree; sSpecies++)
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{
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var fc = Personal[sSpecies].FormeCount;
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for (int sForm = 0; sForm < fc; sForm++)
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{
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var index = sSpecies;
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var evos = Entries[index];
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foreach (var evo in evos)
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{
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var dSpecies = evo.Species;
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if (dSpecies == 0)
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continue;
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var dForm = sSpecies == (int)Species.Espurr && evo.Method == (int)EvolutionType.LevelUpFormFemale1 ? 1 : sForm;
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var key = GetLookupKey(dSpecies, dForm);
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var link = new EvolutionLink(sSpecies, sForm, evo);
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yield return new KeyValuePair<int, EvolutionLink>(key, link);
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}
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}
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}
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}
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private IEnumerable<KeyValuePair<int, EvolutionLink>> CreateTree()
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{
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for (int sSpecies = 1; sSpecies <= MaxSpeciesTree; sSpecies++)
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{
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var fc = Personal[sSpecies].FormeCount;
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for (int sForm = 0; sForm < fc; sForm++)
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{
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var index = Personal.GetFormeIndex(sSpecies, sForm);
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var evos = Entries[index];
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foreach (var evo in evos)
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{
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var dSpecies = evo.Species;
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if (dSpecies == 0)
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break;
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var dForm = evo.GetDestinationForm(sForm);
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var key = GetLookupKey(dSpecies, dForm);
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var link = new EvolutionLink(sSpecies, sForm, evo);
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yield return new KeyValuePair<int, EvolutionLink>(key, link);
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}
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}
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}
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}
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private IReadOnlyList<EvolutionMethod[]> GetEntries(IReadOnlyList<byte[]> data)
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{
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return Game switch
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{
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Gen1 => EvolutionSet1.GetArray(data[0], MaxSpeciesTree),
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Gen2 => EvolutionSet1.GetArray(data[0], MaxSpeciesTree),
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Gen3 => EvolutionSet3.GetArray(data[0]),
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Gen4 => EvolutionSet4.GetArray(data[0]),
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Gen5 => EvolutionSet5.GetArray(data[0]),
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Gen6 => EvolutionSet6.GetArray(data),
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Gen7 => EvolutionSet7.GetArray(data),
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Gen8 => EvolutionSet7.GetArray(data),
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_ => throw new Exception()
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};
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}
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private void FixEvoTreeSM()
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{
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// Sun/Moon lack Ultra's Kantonian evolution methods.
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BanEvo((int)Species.Raichu, 1, pkm => pkm.IsUntraded && pkm.SM);
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BanEvo((int)Species.Marowak, 0, pkm => pkm.IsUntraded && pkm.SM);
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BanEvo((int)Species.Raichu, 0, pkm => pkm.IsUntraded && pkm.SM);
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}
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private void FixEvoTreeSS()
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{
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// Gigantamax Pikachu, Meowth-0, and Eevee are prevented from evolving.
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BanEvo((int)Species.Raichu, 0, pkm => pkm is IGigantamax g && g.CanGigantamax);
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BanEvo((int)Species.Raichu, 1, pkm => pkm is IGigantamax g && g.CanGigantamax);
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BanEvo((int)Species.Persian, 0, pkm => pkm is IGigantamax g && g.CanGigantamax);
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foreach (var s in GetEvolutions((int)Species.Eevee, 0)) // Eeveelutions
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BanEvo(s, 0, pkm => pkm is IGigantamax g && g.CanGigantamax);
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}
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private void BanEvo(int species, int form, Func<PKM, bool> func)
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{
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var key = GetLookupKey(species, form);
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var node = Lineage[key];
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foreach (var link in node)
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link.IsBanned = func;
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}
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#endregion
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/// <summary>
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/// Gets a list of evolutions for the input <see cref="PKM"/> by checking each evolution in the chain.
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/// </summary>
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/// <param name="pkm">Pokémon data to check with.</param>
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/// <param name="maxLevel">Maximum level to permit before the chain breaks.</param>
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/// <param name="maxSpeciesOrigin">Maximum species ID to permit within the chain.</param>
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/// <param name="skipChecks">Ignores an evolution's criteria, causing the returned list to have all possible evolutions.</param>
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/// <param name="minLevel">Minimum level to permit before the chain breaks.</param>
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/// <returns></returns>
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public List<EvoCriteria> GetValidPreEvolutions(PKM pkm, int maxLevel, int maxSpeciesOrigin = -1, bool skipChecks = false, int minLevel = 1)
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{
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if (maxSpeciesOrigin <= 0)
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maxSpeciesOrigin = Legal.GetMaxSpeciesOrigin(pkm);
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if (pkm.IsEgg && !skipChecks)
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{
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return new List<EvoCriteria>(1)
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{
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new EvoCriteria(pkm.Species, pkm.AltForm) { Level = maxLevel, MinLevel = maxLevel },
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};
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}
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// Shedinja's evolution case can be a little tricky; hard-code handling.
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if (pkm.Species == (int)Species.Shedinja && maxLevel >= 20 && (!pkm.HasOriginalMetLocation || pkm.Met_Level + 1 <= maxLevel))
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{
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return new List<EvoCriteria>(2)
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{
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new EvoCriteria((int)Species.Shedinja, 0) { Level = maxLevel, MinLevel = 20 },
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new EvoCriteria((int)Species.Nincada, 0) { Level = maxLevel, MinLevel = 1 },
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};
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}
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return GetExplicitLineage(pkm, maxLevel, skipChecks, maxSpeciesOrigin, minLevel);
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}
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/// <summary>
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/// Gets all species the <see cref="species"/>-<see cref="form"/> can evolve to & from, yielded in order of increasing evolution stage.
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/// </summary>
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/// <param name="species">Species ID</param>
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/// <param name="form">Form ID</param>
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/// <returns>Enumerable of species IDs.</returns>
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public IEnumerable<int> GetEvolutionsAndPreEvolutions(int species, int form)
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{
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foreach (var s in GetPreEvolutions(species, form))
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yield return s;
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yield return species;
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foreach (var s in GetEvolutions(species, form))
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yield return s;
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}
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private IEnumerable<int> GetPreEvolutions(int species, int form)
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{
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int index = GetLookupKey(species, form);
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var node = Lineage[index];
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foreach (var method in node)
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{
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var s = method.Species;
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if (s == 0)
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continue;
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var f = method.Form;
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yield return s;
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var preEvolutions = GetPreEvolutions(s, f);
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foreach (var preEvo in preEvolutions)
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yield return preEvo;
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}
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}
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private IEnumerable<int> GetEvolutions(int species, int form)
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{
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int format = Game - Gen1 + 1;
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int index = format < 7 ? species : Personal.GetFormeIndex(species, form);
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var evos = Entries[index];
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foreach (var method in evos)
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{
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var s = method.Species;
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if (s == 0)
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continue;
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var f = method.GetDestinationForm(form);
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yield return s;
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var nextEvolutions = GetEvolutions(s, f);
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foreach (var next in nextEvolutions)
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yield return next;
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}
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}
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/// <summary>
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/// Generates the reverse evolution path for the input <see cref="pkm"/>.
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/// </summary>
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/// <param name="pkm">Entity data</param>
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/// <param name="maxLevel">Maximum level</param>
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/// <param name="skipChecks">Skip the secondary checks that validate the evolution</param>
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/// <param name="maxSpeciesOrigin">Clamp for maximum species ID</param>
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/// <param name="minLevel">Minimum level</param>
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/// <returns></returns>
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private List<EvoCriteria> GetExplicitLineage(PKM pkm, int maxLevel, bool skipChecks, int maxSpeciesOrigin, int minLevel)
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{
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int species = pkm.Species;
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int form = pkm.AltForm;
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int lvl = maxLevel;
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var first = new EvoCriteria(species, form) { Level = lvl };
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const int maxEvolutions = 3;
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var dl = new List<EvoCriteria>(maxEvolutions) { first };
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switch (species)
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{
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case (int)Species.Silvally: form = 0;
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break;
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}
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// There aren't any circular evolution paths, and all lineages have at most 3 evolutions total.
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// There aren't any convergent evolution paths, so only yield the first connection.
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while (true)
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{
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var key = GetLookupKey(species, form);
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var node = Lineage[key];
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bool oneValid = false;
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foreach (var link in node)
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{
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if (link.IsEvolutionBanned(pkm))
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continue;
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var evo = link.Method;
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if (!evo.Valid(pkm, lvl, skipChecks))
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continue;
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if (evo.RequiresLevelUp && minLevel >= lvl)
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break; // impossible evolution
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oneValid = true;
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UpdateMinValues(dl, evo);
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if (evo.RequiresLevelUp)
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lvl--;
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species = link.Species;
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form = link.Form;
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var detail = evo.GetEvoCriteria(species, form, lvl);
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dl.Add(detail);
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break;
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}
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if (!oneValid)
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break;
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}
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// Remove future gen pre-evolutions; no Munchlax from a Gen3 Snorlax, no Pichu from a Gen1-only Raichu, etc
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var last = dl[dl.Count - 1];
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if (last.Species > maxSpeciesOrigin && dl.Any(d => d.Species <= maxSpeciesOrigin))
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dl.RemoveAt(dl.Count - 1);
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// Last species is the wild/hatched species, the minimum level is 1 because it has not evolved from previous species
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last = dl[dl.Count - 1];
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last.MinLevel = 1;
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last.RequiresLvlUp = false;
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return dl;
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}
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private static void UpdateMinValues(IReadOnlyList<EvoCriteria> dl, EvolutionMethod evo)
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{
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var last = dl[dl.Count - 1];
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if (!evo.RequiresLevelUp)
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{
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// Evolutions like elemental stones, trade, etc
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last.MinLevel = 1;
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return;
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}
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if (evo.Level == 0)
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{
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// Friendship based Evolutions, Pichu -> Pikachu, Eevee -> Umbreon, etc
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last.MinLevel = 2;
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var first = dl[0];
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if (dl.Count > 1 && !first.RequiresLvlUp)
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first.MinLevel = 2; // Raichu from Pikachu would have a minimum level of 1; accounting for Pichu (level up required) results in a minimum level of 2
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}
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else // level up evolutions
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{
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last.MinLevel = evo.Level;
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var first = dl[0];
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if (dl.Count > 1)
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{
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if (first.RequiresLvlUp)
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{
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if (first.MinLevel <= evo.Level)
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first.MinLevel = evo.Level + 1; // Pokemon like Crobat, its minimum level is Golbat minimum level + 1
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}
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else
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{
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if (first.MinLevel < evo.Level)
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first.MinLevel = evo.Level; // Pokemon like Nidoqueen who evolve with an evolution stone, minimum level is prior evolution minimum level
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}
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}
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}
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last.RequiresLvlUp = evo.RequiresLevelUp;
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}
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/// <summary>
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/// Links a <see cref="EvolutionMethod"/> to the source <see cref="Species"/> and <see cref="Form"/> that the method can be triggered from.
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/// </summary>
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private sealed class EvolutionLink
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{
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public readonly int Species;
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public readonly int Form;
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public readonly EvolutionMethod Method;
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public Func<PKM, bool>? IsBanned { private get; set; }
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public EvolutionLink(int species, int form, EvolutionMethod method)
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{
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Species = species;
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Form = form;
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Method = method;
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}
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/// <summary>
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/// Checks if the <see cref="Method"/> is allowed.
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/// </summary>
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/// <param name="pkm">Entity to check</param>
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/// <returns>True if banned, false if allowed.</returns>
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public bool IsEvolutionBanned(PKM pkm) => IsBanned != null && IsBanned(pkm);
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}
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}
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}
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