mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-25 11:53:11 +00:00
800 lines
No EOL
21 KiB
Text
800 lines
No EOL
21 KiB
Text
! PKHeX Interface Customization File
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! Languages: Save this file accordingly and put it in the same folder as PKHeX's executable.
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! lang_en.txt = English
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! lang_jp.txt = Japanese
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! lang_fr.txt = French
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! lang_de.txt = German
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! lang_es.txt = Spanish
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! lang_it.txt = Italian
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! lang_ko.txt = Korean
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! lang_zh.txt = Chinese
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! lang_pt.txt = Portuguese
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! Make sure that each edit has a ' = ' between Control name and new Text!
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!
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION. Main Form (PKHeX window) below.
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! Main = PKHeX
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- Change stuff below this line, not above.
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---------------------Menu Strip------------------------
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Menu_File = File
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Menu_Open = Open...
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Menu_Save = Save PKM...
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Menu_ExportSAV = Export SAV...
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Menu_ExportMAIN = Export main
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Menu_ExportBAK = Export BAK
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Menu_Exit = Quit
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--
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Menu_Tools = Tools
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Menu_Showdown = Showdown
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Menu_ShowdownImportPKM = Import Set from Clipboard
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Menu_ShowdownExportPKM = Export Set to Clipboard
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Menu_ShowdownExportParty = Export Party to Clipboard
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Menu_ShowdownExportBattleBox = Export Battle Box to Clipboard
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Menu_CyberGadget = CyberGadget
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Menu_OpenTemp = Open Temp Folder
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Menu_OpenCache = Open Cache Folder
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Menu_Data = Data
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Menu_LoadBoxes = Load Boxes
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Menu_DumpBoxes = Dump Boxes
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Menu_Report = Box Data Report
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Menu_Database = PKM Database
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Menu_Other = Other
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Menu_OpenSDF = Open SaveDataFiler Folder
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Menu_OpenSDB = Open SaveDataBackup Folder
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--
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Menu_Options = Options
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Menu_Language = Language
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Menu_Modify = Set to SAV
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Menu_ModifyDex = Modify Pokédex
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Menu_ModifyPKM = Modify PKM Info
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Menu_Unicode = Unicode
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Menu_About = About PKHeX
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--------------------Context Menus----------------------
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mnuView = View
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mnuSet = Set
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mnuDelete = Delete
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mnu2View = View
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--------------------Main Tab Data----------------------
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Tab_Main = Main
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Label_PID = PID:
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BTN_RerollPID = Reroll
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Label_Species = Species:
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CHK_Nicknamed = Nickname:
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Label_EXP = EXP:
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Label_CurLevel = Level:
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Label_Nature = Nature:
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Label_HeldItem = Held Item:
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Label_Friendship = Friendship:
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Label_Form = Form:
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Label_Ability = Ability:
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Label_Language = Language:
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CHK_IsEgg = Is Egg
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CHK_Infected = Infected
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CHK_Cured = Cured
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Label_PKRS = PkRs:
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Label_PKRSdays = d:
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Label_Country = Country:
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Label_SubRegion = Sub Region:
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Label_3DSRegion = 3DS Region:
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---------------------Met Tab Data-----------------------
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Tab_Met = Met
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Label_OriginGame = Origin Game:
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Label_MetLocation = Met Location:
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Label_Ball = Ball:
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Label_MetLevel = Met Level:
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Label_MetDate = Met Date:
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Label_EncounterType = Encounter:
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CHK_Fateful = Fateful Encounter
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---------------------Egg Met Data-----------------------
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CHK_AsEgg = As Egg
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GB_EggConditions = Egg Met Conditions
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Label_EggLocation = Location:
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Label_EggDate = Date:
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--------------------Stats Tab Data----------------------
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Tab_Stats = Stats
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Label_IVs = IVs
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Label_EVs = EVs
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Label_Stats = Stats
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Label_HP = HP:
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Label_ATK = Atk:
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Label_DEF = Def:
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Label_SPA = SpA:
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Label_SPD = SpD:
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Label_SPE = Spe:
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Label_Total = Total:
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Label_HiddenPowerPrefix = Hidden Power Type:
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Label_CharacteristicPrefix = Characteristic:
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BTN_RandomIVs = Randomize IVs
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BTN_RandomEVs = Randomize EVs
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Label_ContestStats = Contest Stats
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Label_Cool = Cool
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Label_Beauty = Beauty
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Label_Cute = Cute
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Label_Smart = Clever
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Label_Tough = Tough
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Label_Sheen = Sheen
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-------------------Attacks Tab Data---------------------
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Tab_Attacks = Attacks
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GB_CurrentMoves = Current Moves
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Label_CurPP = PP
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Label_PPups = PP Ups
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GB_RelearnMoves = Relearn Moves
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-------------------OT/Misc Tab Data---------------------
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Tab_OTMisc = OT/Misc
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GB_OT = Trainer Information
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Label_TID = TID:
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Label_SID = SID:
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Label_OT = OT:
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GB_nOT = Latest (not OT) Handler
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Label_PrevOT = OT:
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GB_ExtraBytes = Extra Bytes
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GB_Markings = Markings
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BTN_Ribbons = Ribbons
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BTN_Medals = Medals
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BTN_History = Memories
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Label_EncryptionConstant = Encryption Constant:
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BTN_RerollEC = Reroll
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-----------------Save Data Interface--------------------
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Tab_Box = Box
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Tab_PartyBattle = Party-Battle Box
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Tab_Other = Other
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Tab_SAV = SAV
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B_OpenPokePuffs = Poké Puffs
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B_OpenItemPouch = Items
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B_OpenTrainerInfo = Trainer Info
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B_OUTPasserby = Passerby
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B_OpenBoxLayout = Box Layout
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B_OpenWondercards = WonderCard
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B_OpenSuperTraining = Super Train
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B_OpenHallofFame = Hall of Fame
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B_OpenOPowers = O-Powers
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B_OpenEventFlags = Event Flags
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B_OpenPokedex = Pokédex
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B_OpenBerryField = Berry Field
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--
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B_OpenSecretBase = Secret Base
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--------------------Tab Internals-----------------------
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L_Party = Party:
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L_BattleBox = Battle Box:
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L_ReadOnlyPBB = This is read only.
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GB_Daycare = Daycare
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GB_GTS = GTS
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GB_Fused = Fused
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GB_SUBE = OldMan
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DayCare_HasEgg = Egg Available
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L_DaycareSeed = Seed
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L_ReadOnlyOther = This tab is read only.
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B_JPEG = Save PGL .JPEG
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B_VerifyCHK = Verify Checksums
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B_SaveBoxBin = Save Box Data++
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L_GameSync = Game Sync ID:
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L_Secure1 = Secure Value 1:
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L_Secure2 = Secure Value 2:
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! End
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION.
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! RibbonEditor = Ribbon Editor
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- Change stuff below this line, not above.
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----------------------Buttons--------------------------
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B_All = Give All
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B_None = Remove All
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B_Cancel = Cancel
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B_Save = Save
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----------------------Ribbons--------------------------
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L_RibbonChampionKalos = Kalos Champion
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L_RibbonChampionG3Hoenn = Hoenn Champion (RSE)
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L_RibbonChampionSinnoh = Sinnoh Champion
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L_RibbonBestFriends = Best Friends
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L_RibbonTraining = Training
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L_RibbonBattlerSkillful = Skillful Battler
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L_RibbonBattlerExpert = Expert Battler
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L_RibbonEffort = Effort
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L_RibbonAlert = Alert
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L_RibbonShock = Shock
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L_RibbonDowncast = Downcast
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L_RibbonCareless = Careless
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L_RibbonRelax = Relax
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L_RibbonSnooze = Snooze
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L_RibbonSmile = Smile
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L_RibbonGorgeous = Gorgeous
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L_RibbonRoyal = Royal
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L_RibbonGorgeousRoyal = Gorgeous Royal
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L_RibbonArtist = Artist
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L_RibbonFootprint = Footprint
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L_RibbonRecord = Record
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L_RibbonLegend = Legend
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L_RibbonCountry = Country
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L_RibbonNational = National
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L_RibbonEarth = Earth
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L_RibbonWorld = World
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L_RibbonClassic = Classic
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L_RibbonPremier = Premier
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L_RibbonEvent = Event
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L_RibbonBirthday = Birthday
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L_RibbonSpecial = Special
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L_RibbonSouvenir = Souvenir
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L_RibbonWishing = Wishing
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L_RibbonChampionBattle = Battle Champion
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L_RibbonChampionRegional = Regional Champion
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L_RibbonChampionNational = National Champion
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L_RibbonChampionWorld = World Champion
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L_RibbonCountMemoryContest = Past Contest Ribbons
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L_RibbonCountMemoryBattle = Past Battle Ribbons
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L_RibbonChampionG6Hoenn = Hoenn Champion (ORAS)
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L_RibbonContestStar = Contest Star
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L_RibbonMasterCoolness = Coolness Master
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L_RibbonMasterBeauty = Beauty Master
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L_RibbonMasterCuteness = Cuteness Master
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L_RibbonMasterCleverness = Cleverness Master
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L_RibbonMasterToughness = Toughness Master
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----------------Contest/Battle (PAST)-------------------
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L_RibbonG3Cool = Cool (G3)
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L_RibbonG3CoolSuper = Cool Super
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L_RibbonG3CoolHyper = Cool Hyper
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L_RibbonG3CoolMaster = Cool Master
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L_RibbonG3Beauty = Beauty (G3)
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L_RibbonG3BeautySuper = Beauty Super
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L_RibbonG3BeautyHyper = Beauty Hyper
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L_RibbonG3BeautyMaster = Beauty Master
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L_RibbonG3Cute = Cute (G3)
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L_RibbonG3CuteSuper = Cute Super
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L_RibbonG3CuteHyper = Cute Hyper
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L_RibbonG3CuteMaster = Cute Master
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L_RibbonG3Smart = Smart (G3)
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L_RibbonG3SmartSuper = Smart Super
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L_RibbonG3SmartHyper = Smart Hyper
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L_RibbonG3SmartMaster = Smart Master
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L_RibbonG3Tough = Tough (G3)
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L_RibbonG3ToughSuper = Tough Super
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L_RibbonG3ToughHyper = Tough Hyper
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L_RibbonG3ToughMaster = Tough Master
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L_RibbonG4Cool = Cool (G4)
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L_RibbonG4CoolGreat = Cool Great
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L_RibbonG4CoolUltra = Cool Ultra
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L_RibbonG4CoolMaster = Cool Master
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L_RibbonG4Beauty = Beauty (G4)
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L_RibbonG4BeautyGreat = Beauty Great
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L_RibbonG4BeautyUltra = Beauty Ultra
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L_RibbonG4BeautyMaster = Beauty Master
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L_RibbonG4Cute = Cute (G4)
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L_RibbonG4CuteGreat = Cute Great
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L_RibbonG4CuteUltra = Cute Ultra
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L_RibbonG4CuteMaster = Cute Master
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L_RibbonG4Smart = Smart (G4)
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L_RibbonG4SmartGreat = Smart Great
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L_RibbonG4SmartUltra = Smart Ultra
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L_RibbonG4SmartMaster = Smart Master
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L_RibbonG4Tough = Tough (G4)
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L_RibbonG4ToughGreat = Tough Great
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L_RibbonG4ToughUltra = Tough Ultra
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L_RibbonG4ToughMaster = Tough Master
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L_RibbonWinning = Winning
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L_RibbonVictory = Victory
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L_RibbonAbility = Ability
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L_RibbonAbilityGreat = Great Ability
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L_RibbonAbilityDouble = Double Ability
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L_RibbonAbilityMulti = Multi Ability
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L_RibbonAbilityPair = Pair Ability
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L_RibbonAbilityWorld = World Ability
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L_RibbonCountG3Cool = Cool
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L_RibbonCountG3Beauty = Beauty
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L_RibbonCountG3Cute = Cute
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L_RibbonCountG3Smart = Smart
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L_RibbonCountG3Tough = Tough
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION.
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! SuperTrainingEditor = Medal Editor
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- Change stuff below this line, not above.
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----------------------Buttons--------------------------
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B_All = Give All
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B_None = Remove All
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B_Cancel = Cancel
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B_Save = Save
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------------------Super Training-----------------------
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L_SuperTrain1_HP = Rank 1: HP
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L_SuperTrain1_ATK = Rank 1: Atk
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L_SuperTrain1_DEF = Rank 1: Def
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L_SuperTrain1_SPA = Rank 1: SpA
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L_SuperTrain1_SPD = Rank 1: SpD
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L_SuperTrain1_SPE = Rank 1: Spe
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L_SuperTrain2_HP = Rank 2: HP
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L_SuperTrain2_ATK = Rank 2: Atk
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L_SuperTrain2_DEF = Rank 2: Def
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L_SuperTrain2_SPA = Rank 2: SpA
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L_SuperTrain2_SPD = Rank 2: SpD
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L_SuperTrain2_SPE = Rank 2: Spe
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L_SuperTrain3_HP = Rank 3: HP
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L_SuperTrain3_ATK = Rank 3: Atk
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L_SuperTrain3_DEF = Rank 3: Def
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L_SuperTrain3_SPA = Rank 3: SpA
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L_SuperTrain3_SPD = Rank 3: SpD
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L_SuperTrain3_SPE = Rank 3: Spe
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CHK_Secret = Secret Training Enabled
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L_SuperTrain4_1 = Rank 4: Troubles
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L_SuperTrain5_1 = Rank 5: Leaf
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L_SuperTrain5_2 = Rank 5: Fire
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L_SuperTrain5_3 = Rank 5: Water
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L_SuperTrain5_4 = Rank 5: Fleeing
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L_SuperTrain6_1 = Rank 6: Second
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L_SuperTrain6_2 = Rank 6: Quick
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L_SuperTrain6_3 = Rank 6: Long
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L_SuperTrain7_1 = Rank 7: Scatter
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L_SuperTrain7_2 = Rank 7: Barrage
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L_SuperTrain7_3 = Rank 7: Hydreigon
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L_SuperTrain8_1 = Rank 8: Best
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---
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L_Bag = Last Used Bag:
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L_Hits = Hits Remaining:
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! End
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION.
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! MemoryAmie = Memory / Amie Editor
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- Change stuff below this line, not above.
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---------------------Bottom UI-------------------------
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BTN_Cancel = Cancel
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BTN_Save = Save
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L_Handler = Current Handler:
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-
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Tab_OTMemory = Memories with: OT
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L_OT_Friendship = Friendship:
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L_OT_Affection = Affection:
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Tab_CTMemory = Memories with: notOT
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L_CT_Friendship = Friendship:
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L_cT_Affection = Affection:
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Tab_Residence = Residence
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--
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L_Country = Country
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L_Region = Region
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L_Geo0 = Latest:
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L_Geo1 = Past 1:
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L_Geo2 = Past 2:
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L_Geo3 = Past 3:
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L_Geo4 = Past 4:
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--
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L_Arguments = Disabled ; Never left ; OT ; Past Gen ; Memories with ; Pokémon ; Area ; Item(s) ; Move ; Location ;
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! End
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION.
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! f2_Text = Special Characters
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- Change stuff below this line, not above.
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-------------------------------------------------------
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-- No Elements to rename here.
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! End
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION.
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! SAV_BerryField = Berry Field Viewer
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- Change stuff below this line, not above.
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-------------------------------------------------------
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L_Berry = Berry:
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L_Field = Field:
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L_Unfinished = Unfinished: Needs More Research
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L_u1 = 1
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L_u2 = 2
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L_u3 = 3
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L_u4 = 4
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L_u5 = 5
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L_u6 = 6
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L_u7 = 7
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B_Cancel = Cancel
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B_Save = Save
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! End
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION. Memories / Amie UI Below
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! SAV_BoxLayout = Box Layout Editor
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- Change stuff below this line, not above.
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-------------------------------------------------------
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L_Unlocked = Unlocked:
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B_Cancel = Cancel
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B_Save = Save
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L_Flags = Unlocked BG Flags:
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L_BG = BG:
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L_BoxName = Box Name:
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! End
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! -----------------------------------------------------
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- DO NOT CHANGE THIS SECTION.
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! SAV_EventFlagsORAS = Event Flag Editor (ORAS)
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- Change stuff below this line, not above.
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------------------------------------------------------
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L_Ash = Volcanic Ash:
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GB_Misc = Misc
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flag_0288 = Multi Statuette
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flag_0287 = Rotation Statuette
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flag_0286 = Triples Statuette
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flag_0293 = Super Multi Unlocked
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flag_0292 = Super Rotation Unlocked
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flag_0291 = Super Triples Unlocked
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flag_0290 = Super Doubles Unlocked
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flag_0289 = Super Singles Unlocked
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flag_0285 = Doubles Statuette
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flag_0284 = Singles Statuette
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GB_Rebattle = Rebattle
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flag_2835 = (AS) Latios Captured
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flag_0420 = (AS) Latios Defeated
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L_SkyTower = *Sky Tower
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flag_2834 = (OR) Latias Captured
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flag_0419 = (OR) Latias Defeated
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flag_2828 = (OR) Tornadus Captured
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flag_2830 = (OR) Reshiram Captured
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flag_0182 = (OR) Reshiram Defeated
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flag_2820 = (OR) Palkia Captured
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flag_2839 = (OR) Groudon Captured
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flag_0648 = (OR) Groudon Defeated
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flag_2815 = (OR) Ho-Oh Captured
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flag_0208 = (OR) Ho-Oh Defeated
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flag_2824 = Cresselia Captured
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flag_0172 = Cresselia Defeated
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flag_2821 = Heatran Captured
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flag_0260 = Heatran Defeated
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flag_2842 = Deoxys Captured
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flag_0945 = Deoxys Defeated
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flag_2838 = Registeel Captured
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flag_0958 = Registeel Defeated
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flag_2836 = Regirock Captured
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flag_0956 = Regirock Defeated
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flag_2837 = Regice Captured
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flag_0957 = Regice Defeated
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flag_2813 = Suicune Captured
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flag_0175 = Suicune Defeated
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flag_2811 = Raikou Captured
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flag_0173 = Raikou Defeated
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flag_2812 = Entei Captured
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flag_0174 = Entei Defeated
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flag_2832 = Landorus Captured
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flag_2829 = (AS) Thundurus Captured
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flag_2822 = Regigigas Captured
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flag_0252 = Regigigas Defeated
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flag_2827 = Virizion Captured
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flag_0178 = Virizion Defeated
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flag_2826 = Terrakion Captured
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flag_0177 = Terrakion Defeated
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flag_2823 = Giratina Captured
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flag_2819 = (AS) Dialga Captured
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flag_2833 = Kyurem Captured
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flag_0184 = Kyurem Defeated
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flag_2816 = Uxie Captured
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flag_0179 = Uxie Defeated
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flag_2817 = Mesprit Captured
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flag_0180 = Mesprit Defeated
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flag_2825 = Cobalion Captured
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flag_0176 = Cobalion Defeated
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flag_2814 = (AS) Lugia Captured
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flag_0209 = (AS) Lugia Defeated
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flag_2818 = Azelf Captured
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flag_0181 = Azelf Defeated
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flag_2831 = (AS) Zekrom Captured
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||
flag_0183 = (AS) Zekrom Defeated
|
||
flag_2840 = (AS) Kyogre Captured
|
||
flag_0647 = (AS) Kyogre Defeated
|
||
GB_Researcher = FlagDiff Researcher
|
||
L_UnSet = UnSet
|
||
L_IsSet = IsSet
|
||
B_LoadNew = Load New
|
||
B_LoadOld = Load Old
|
||
GB_FlagStatus = Check Flag Status
|
||
L_Flag = Flag:
|
||
CHK_CustomFlag = Status:
|
||
B_Save = Save
|
||
B_Cancel = Cancel
|
||
! End
|
||
! -----------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_EventFlagsXY = Event Flag Editor (XY)
|
||
- Change stuff below this line, not above.
|
||
-------------------------------------------------------
|
||
flag_2546 = Pokédex Obtained
|
||
GB_Misc = Misc
|
||
flag_0289 = Multi Statuette
|
||
flag_0288 = Rotation Statuette
|
||
flag_0287 = Triples Statuette
|
||
flag_0294 = Super Multi Unlocked
|
||
flag_0293 = Super Rotation Unlocked
|
||
flag_0292 = Super Triples Unlocked
|
||
flag_0291 = Super Doubles Unlocked
|
||
flag_0290 = Super Singles Unlocked
|
||
flag_0675 = 50: Beat Chatelaine
|
||
flag_0286 = Doubles Statuette
|
||
flag_0285 = Singles Statuette
|
||
GB_Rebattle = Rebattle
|
||
flag_0114 = Zygarde Captured
|
||
flag_0790 = Zygarde Defeated
|
||
flag_0115 = Mewtwo Captured
|
||
flag_0963 = Mewtwo Defeated
|
||
GB_Researcher = FlagDiff Researcher
|
||
L_UnSet = UnSet
|
||
L_IsSet = IsSet
|
||
B_LoadNew = Load New
|
||
B_LoadOld = Load Old
|
||
flag_2239 = 2239
|
||
flag_2238 = 2238
|
||
flag_2237 = 2237
|
||
B_Save = Save
|
||
flag_0005 = Flag5
|
||
flag_0004 = Flag4
|
||
flag_0003 = Flag3
|
||
flag_0002 = Flag2
|
||
flag_0001 = Flag1
|
||
GB_FlagStatus = Check Flag Status
|
||
L_Flag = Flag:
|
||
CHK_CustomFlag = Status:
|
||
B_Cancel = Cancel
|
||
! End
|
||
! -----------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_PokedexORAS = Pokédex Editor (ORAS)
|
||
- Change stuff below this line, not above.
|
||
------------------------------------------------------
|
||
L_goto = goto:
|
||
GB_Owned = Owned
|
||
CHK_P1 = Obtained
|
||
CHK_P2 = Male
|
||
CHK_P3 = Female
|
||
CHK_P4 = Shiny Male
|
||
CHK_P5 = Shiny Female
|
||
GB_Encountered = Encountered
|
||
CHK_P6 = Male
|
||
CHK_P7 = Female
|
||
CHK_P8 = Shiny Male
|
||
CHK_P9 = Shiny Female
|
||
L_DexNav = DexNav Lv:
|
||
GB_Language = Languages
|
||
CHK_L1 = Japanese
|
||
CHK_L2 = English
|
||
CHK_L3 = French
|
||
CHK_L4 = Italian
|
||
CHK_L5 = German
|
||
CHK_L6 = Spanish
|
||
CHK_L7 = Korean
|
||
B_Modify = Modify...
|
||
B_GiveAll = Check All
|
||
L_Spinda = Spinda:
|
||
B_Save = Save
|
||
B_Cancel = Cancel
|
||
! End
|
||
! -----------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_PokedexXY = Pokédex Editor (XY)
|
||
- Change stuff below this line, not above.
|
||
-------------------------------------------------------
|
||
L_goto = goto:
|
||
GB_Owned = Owned
|
||
CHK_F1 = Foreign (Pre)
|
||
CHK_P1 = Native (Kalos)
|
||
GB_Encountered = Encountered
|
||
CHK_P2 = Male
|
||
CHK_P3 = Female
|
||
CHK_P4 = Shiny Male
|
||
CHK_P5 = Shiny Female
|
||
GB_Displayed = Displayed
|
||
CHK_P6 = Male
|
||
CHK_P7 = Female
|
||
CHK_P8 = Shiny Male
|
||
CHK_P9 = Shiny Female
|
||
GB_Language = Languages
|
||
CHK_L1 = Japanese
|
||
CHK_L2 = English
|
||
CHK_L3 = French
|
||
CHK_L4 = Italian
|
||
CHK_L5 = German
|
||
CHK_L6 = Spanish
|
||
CHK_L7 = Korean
|
||
B_Modify = Modify...
|
||
B_GiveAll = Check All
|
||
L_Spinda = Spinda:
|
||
B_Save = Save
|
||
B_Cancel = Cancel
|
||
! End
|
||
-------------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_HallOfFame = Hall of Fame Editor
|
||
- Change stuff below this line, not above.
|
||
-------------------------------------------------------
|
||
B_CopyText = Copy txt
|
||
L_Level = Level:
|
||
L_Shiny = Shiny:
|
||
Label_Form = Form:
|
||
B_Cancel = Cancel
|
||
Label_MetDate = Date:
|
||
L_Victory = Victory Number:
|
||
GB_OT = Trainer Information
|
||
Label_OT = OT:
|
||
Label_SID = SID:
|
||
Label_TID = TID:
|
||
Label_HeldItem = Held Item:
|
||
GB_CurrentMoves = Current Moves
|
||
Label_EncryptionConstant = Encryption Constant:
|
||
CHK_Nicknamed = Nickname:
|
||
Label_Species = Species:
|
||
L_PartyNum = Party Index:
|
||
B_Close = Save
|
||
! End
|
||
! -----------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_Inventory = Inventory Editor
|
||
- Change stuff below this line, not above.
|
||
-------------------------------------------------------
|
||
GB_Pouch = Pouches
|
||
B_DisplayBerries = Berry
|
||
B_DisplayMedicine = Medicine
|
||
B_DisplayTMHM = TM/HM
|
||
B_DisplayKeyItems = Key Items
|
||
B_DisplayItems = Items
|
||
B_Save = Save
|
||
B_Cancel = Cancel
|
||
! End
|
||
! -----------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_OPower = O-Power Editor
|
||
- Change stuff below this line, not above.
|
||
-------------------------------------------------------
|
||
GB_Regular = Regular
|
||
B_MaxP = Give All
|
||
L_1 = Hatching:
|
||
L_2 = Bargain:
|
||
L_3 = ?Prize:
|
||
L_4 = EXP:
|
||
L_5 = Capture:
|
||
L_6 = ?Encounter
|
||
L_7 = ?Stealth:
|
||
L_8 = HP Restore:
|
||
L_9 = ?PP:
|
||
L_10 = ?Befriend:
|
||
L_11 = ?Attack:
|
||
L_12 = ?Defense:
|
||
L_13 = ?Sp. Atk:
|
||
L_14 = ?Sp. Def:
|
||
L_15 = ?Speed:
|
||
L_16 = ?Critical Hit:
|
||
L_17 = ?Accuracy:
|
||
GB_Event = Event
|
||
CHK_1 = ?Bargain MAX
|
||
CHK_2 = ?EXP MAX
|
||
CHK_3 = ?Prize MAX
|
||
CHK_4 = ?Hatch MAX
|
||
CHK_5 = ?Capture MAX
|
||
CHK_6 = ?Restore MAX
|
||
CHK_7 = ?Befriend MAX
|
||
CHK_8 = ?Unused
|
||
B_AllMax = Give All
|
||
B_Save = Save
|
||
B_Cancel = Cancel
|
||
! End
|
||
! -----------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_Pokepuff = Poké Puffs Editor
|
||
- Change stuff below this line, not above.
|
||
-------------------------------------------------------
|
||
L_Count = CNT:
|
||
B_None = None
|
||
B_Sort = Sort
|
||
B_All = All
|
||
B_Cancel = Cancel
|
||
B_Save = Save
|
||
! End
|
||
! -----------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_SecretBase = Secret Base Editor
|
||
- Change stuff below this line, not above.
|
||
-------------------------------------------------------
|
||
L_FlagsCaptured = Flags Captured:
|
||
B_FSave = <
|
||
B_GiveDecor = Give All Decorations
|
||
B_Cancel = Cancel
|
||
B_Save = Save
|
||
B_FDisplay = >
|
||
L_Favorite = Favorites:
|
||
--
|
||
f_MAIN = Main
|
||
L_TrName = Trainer Name:
|
||
L_BaseLocation = Secret Base Location:
|
||
L_Happy = Happy:
|
||
L_Encourage = Encourage:
|
||
L_Blackboard = Blackboard:
|
||
L_Confetti = Confetti:
|
||
L_TeamName = Team Name:
|
||
L_TeamSlogan = Team Slogan:
|
||
--
|
||
GB_Object = Object Layout
|
||
L_Index = Index:
|
||
L_Decoration = Decoration:
|
||
L_Rotation = Rotation Val:
|
||
L_X = X Coordinate:
|
||
L_Y = Y Coordinate:
|
||
--
|
||
f_PKM = Trainer Pokémon
|
||
GB_PKM = PKM
|
||
L_Participant = Participant:
|
||
L_EncryptionConstant = ENC:
|
||
L_IVs = IVs
|
||
L_EVs = EVs
|
||
L_HP = HP
|
||
L_ATK = ATK
|
||
L_DEF = DEF
|
||
L_SpA = SpA
|
||
L_SpD = SpD
|
||
L_SPE = SPE
|
||
L_PKFriendship = Friendship:
|
||
L_PPUps = PPUps
|
||
! End
|
||
! -----------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_Trainer = Trainer Data Editor
|
||
- Change stuff below this line, not above.
|
||
-------------------------------------------------------
|
||
Tab_Multiplayer = Multiplayer
|
||
L_MultiplayerSprite = Multiplayer Sprite:
|
||
L_Style = Style:
|
||
Tab_BadgeMap = Badges/Map
|
||
GB_Map = Map Position
|
||
L_CurrentMap = Current Map:
|
||
L_X = X Coordinate:
|
||
L_Z = Z Coordinate:
|
||
L_Y = Y Coordinate:
|
||
L_Offset = (offset)
|
||
Tab_Appearance = Current Appearance (X/Y)
|
||
L_Outfit = Outfit Vals
|
||
B_GiveAccessories = Give All Accessories
|
||
L_Dress = Dress:
|
||
L_Accessory = Accessory:
|
||
L_Bag = Bag:
|
||
L_Socks = Socks:
|
||
L_Pants = Pants:
|
||
L_Shirt = Shirt:
|
||
L_Hat = Hat:
|
||
L_FacialHair = Facial Hair:
|
||
L_Hairstyle = Hairstyle:
|
||
L_HairColor = Hair Color:
|
||
L_SkinColor = Skin Color:
|
||
GB_MaisonCurrent = Maison Streaks (Current)
|
||
L_SuperC = Super
|
||
L_NormalC = Normal
|
||
L_MultiC = Multi:
|
||
L_RotationC = Rotation:
|
||
L_TriplesC = Triples:
|
||
L_DoublesC = Doubles:
|
||
L_SinglesC = Singles:
|
||
GB_MaisonBest = Maison Streaks (Best)
|
||
L_SuperB = Super
|
||
L_NormalB = Normal
|
||
L_MultiB = Multi:
|
||
L_RotationB = Rotation:
|
||
L_TriplesB = Triples:
|
||
L_DoublesB = Doubles:
|
||
L_SinglesB = Singles:
|
||
B_Save = Save
|
||
L_Stats = Stats
|
||
B_Cancel = Cancel
|
||
Tab_Overview = Overview
|
||
L_Seconds = Sec:
|
||
L_Minutes = Min:
|
||
L_Hours = Hrs:
|
||
L_Language = Language:
|
||
L_PM = PokéMiles:
|
||
L_Region = Region:
|
||
L_BP = BP:
|
||
L_Country = Country:
|
||
B_MaxCash = +
|
||
L_3DSReg = 3DS Region:
|
||
L_Money = $:
|
||
L_SID = SID:
|
||
L_TID = TID:
|
||
L_TrainerName = Trainer Name:
|
||
L_Value = Value
|
||
GB_Sayings = Saved Sayings
|
||
L_Saying1 = 1:
|
||
L_Saying2 = 2:
|
||
L_Saying3 = 3:
|
||
L_Saying4 = 4:
|
||
L_Saying5 = 5:
|
||
! End
|
||
! -----------------------------------------------------
|
||
- DO NOT CHANGE THIS SECTION.
|
||
! SAV_Wondercard = Wonder Card I/O
|
||
- Change stuff below this line, not above.
|
||
-------------------------------------------------------
|
||
L_Details = Details:
|
||
L_Received = Received List:
|
||
B_Import = Import .wc6
|
||
B_Output = Output .wc6
|
||
B_Cancel = Cancel
|
||
B_Save = Save
|
||
! End |