PKHeX/PKHeX.Core/Legality/RNG
Kurt c0aae6ab78 Add cxd lock check info & begin troubleshooting
commented out test calls = not working
will have to debug in more detail later; the first lock is always
working at least.

data sourced from
https://github.com/ijuintekka/Eligor/blob/master/Eligor/Spread.cs , not
sure if it's perfect.

can't cleanly condense deviating team appearances as double-shadow leads
can't be selectively encountered. didn't feel like modding lockfinder's
recursive algo to be smarter.
2018-10-20 21:03:04 -05:00
..
Frame style updates 2018-09-14 22:37:47 -07:00
Locks Add cxd lock check info & begin troubleshooting 2018-10-20 21:03:04 -05:00
MethodFinder.cs Add edge case for pidiv kor g4 pichu 2018-10-19 22:27:18 -05:00
PIDGenerator.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00
PIDIV.cs Misc updates 2017-06-29 19:32:29 -07:00
PIDType.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00
PIDTypeInfo.cs Add beginnings of encounter slot legality 2017-05-12 09:41:21 -07:00
RNG.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00