mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-19 17:03:12 +00:00
c0aae6ab78
commented out test calls = not working will have to debug in more detail later; the first lock is always working at least. data sourced from https://github.com/ijuintekka/Eligor/blob/master/Eligor/Spread.cs , not sure if it's perfect. can't cleanly condense deviating team appearances as double-shadow leads can't be selectively encountered. didn't feel like modding lockfinder's recursive algo to be smarter. |
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.. | ||
Data | ||
Generator | ||
Information | ||
Verifiers | ||
EncounterEgg.cs | ||
EncounterInvalid.cs | ||
EncounterLink.cs | ||
EncounterRejected.cs | ||
EncounterSlot.cs | ||
EncounterSlot1.cs | ||
EncounterSlotMoves.cs | ||
EncounterStatic.cs | ||
EncounterStaticPID.cs | ||
EncounterStaticShadow.cs | ||
EncounterStaticTyped.cs | ||
EncounterTrade.cs | ||
EncounterTradeCatchRate.cs | ||
EncounterTradePID.cs | ||
LegalInfo.cs |