mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-21 01:43:10 +00:00
fc754b346b
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces) Updates all the files, one less level of indentation. Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
110 lines
3.4 KiB
C#
110 lines
3.4 KiB
C#
using System;
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using static PKHeX.Core.GameVersion;
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namespace PKHeX.Core;
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public static class GameData
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{
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public static Learnset[] GetLearnsets(GameVersion game) => Learnsets(game);
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public static PersonalTable GetPersonal(GameVersion game) => Personal(game);
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public static Learnset GetLearnset(GameVersion game, int species, int form)
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{
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var pt = Personal(game);
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var index = pt.GetFormIndex(species, form);
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var sets = Learnsets(game);
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return sets[index];
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}
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private static Learnset[] Learnsets(GameVersion game) => game switch
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{
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RD or GN or BU or RB => Legal.LevelUpRB,
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YW or RBY => Legal.LevelUpY,
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GD or SI or GS => Legal.LevelUpGS,
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C or GSC => Legal.LevelUpC,
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R or S or RS or RSE => Legal.LevelUpRS,
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E or COLO or XD or FRLG or CXD => Legal.LevelUpE,
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FR => Legal.LevelUpFR,
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LG => Legal.LevelUpLG,
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D or P or DP => Legal.LevelUpDP,
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Pt or DPPt => Legal.LevelUpPt,
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HG or SS or HGSS => Legal.LevelUpHGSS,
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B or W or BW => Legal.LevelUpBW,
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B2 or W2 or B2W2 => Legal.LevelUpB2W2,
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X or Y or XY => Legal.LevelUpXY,
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AS or OR or ORAS => Legal.LevelUpAO,
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SN or MN or SM => Legal.LevelUpSM,
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US or UM or USUM => Legal.LevelUpUSUM,
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GO or GP or GE or GG => Legal.LevelUpGG,
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SW or SH or SWSH => Legal.LevelUpSWSH,
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BD or SP or BDSP => Legal.LevelUpBDSP,
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PLA => Legal.LevelUpLA,
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Gen1 => Legal.LevelUpY,
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Gen2 => Legal.LevelUpC,
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Gen3 => Legal.LevelUpE,
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Gen4 => Legal.LevelUpHGSS,
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Gen5 => Legal.LevelUpB2W2,
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Gen6 => Legal.LevelUpAO,
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Gen7 => Legal.LevelUpSM,
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Gen7b => Legal.LevelUpGG,
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Gen8 => Legal.LevelUpSWSH,
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Stadium => Legal.LevelUpY,
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Stadium2 => Legal.LevelUpGS,
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_ => throw new ArgumentOutOfRangeException(nameof(game), $"{game} is not a valid entry in the expression."),
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};
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private static PersonalTable Personal(GameVersion game) => game switch
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{
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RD or GN or BU or RB => PersonalTable.RB,
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YW or RBY => PersonalTable.Y,
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GD or SI or GS => PersonalTable.GS,
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C or GSC => PersonalTable.C,
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R or S or RS or RSE => PersonalTable.RS,
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E or COLO or XD or FRLG or CXD => PersonalTable.E,
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FR => PersonalTable.FR,
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LG => PersonalTable.LG,
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D or P or DP => PersonalTable.DP,
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Pt or DPPt => PersonalTable.Pt,
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HG or SS or HGSS => PersonalTable.HGSS,
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B or W or BW => PersonalTable.BW,
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B2 or W2 or B2W2 => PersonalTable.B2W2,
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X or Y or XY => PersonalTable.XY,
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AS or OR or ORAS => PersonalTable.AO,
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SN or MN or SM => PersonalTable.SM,
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US or UM or USUM => PersonalTable.USUM,
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GO or GP or GE or GG => PersonalTable.GG,
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SW or SH or SWSH => PersonalTable.SWSH,
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BD or SP or BDSP => PersonalTable.BDSP,
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PLA => PersonalTable.LA,
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Gen1 => PersonalTable.Y,
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Gen2 => PersonalTable.C,
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Gen3 => PersonalTable.E,
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Gen4 => PersonalTable.HGSS,
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Gen5 => PersonalTable.B2W2,
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Gen6 => PersonalTable.AO,
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Gen7 => PersonalTable.USUM,
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Gen7b => PersonalTable.GG,
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Gen8 => PersonalTable.SWSH,
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Stadium => PersonalTable.Y,
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Stadium2 => PersonalTable.GS,
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_ => throw new ArgumentOutOfRangeException(nameof(game), $"{game} is not a valid entry in the expression."),
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};
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}
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