mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-12 05:32:40 +00:00
723514e89c
Big thanks to @SciresM @sora10pls @Lusamine @architdate @ReignOfComputer for testing and contributing code / test cases. Can't add co-authors from the PR menu :( Builds will fail because azure pipelines not yet updated with net6.
530 lines
22 KiB
C#
530 lines
22 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
|
|
using static PKHeX.Core.Legal;
|
|
using static PKHeX.Core.GameVersion;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
public static class MoveLevelUp
|
|
{
|
|
private static readonly LearnLookup
|
|
LearnBDSP = new(PersonalTable.BDSP, LevelUpBDSP, BDSP),
|
|
LearnSWSH = new(PersonalTable.SWSH, LevelUpSWSH, SWSH),
|
|
LearnSM = new(PersonalTable.SM, LevelUpSM, SM),
|
|
LearnUSUM = new(PersonalTable.USUM, LevelUpUSUM, USUM),
|
|
LearnGG = new(PersonalTable.GG, LevelUpGG, Gen7b),
|
|
LearnXY = new(PersonalTable.XY, LevelUpXY, XY),
|
|
LearnAO = new(PersonalTable.AO, LevelUpAO, ORAS),
|
|
LearnBW = new(PersonalTable.BW, LevelUpBW, BW),
|
|
LearnB2W2 = new(PersonalTable.B2W2, LevelUpB2W2, B2W2),
|
|
LearnDP = new(PersonalTable.DP, LevelUpDP, DP),
|
|
LearnPt = new(PersonalTable.Pt, LevelUpPt, Pt),
|
|
LearnHGSS = new(PersonalTable.HGSS, LevelUpHGSS, HGSS),
|
|
LearnRSE = new(PersonalTable.RS, LevelUpRS, RSE),
|
|
LearnFRLG = new(PersonalTable.LG, LevelUpLG, FRLG),
|
|
LearnGS = new(PersonalTable.GS, LevelUpGS, GS),
|
|
LearnC = new(PersonalTable.C, LevelUpC, C),
|
|
LearnRB = new(PersonalTable.RB, LevelUpRB, RB),
|
|
LearnY = new(PersonalTable.Y, LevelUpY, YW);
|
|
|
|
public static LearnVersion GetIsLevelUpMove(PKM pkm, int species, int form, int maxLevel, int generation, int move, int minlvlG1, int minlvlG2, GameVersion version = Any)
|
|
{
|
|
if (pkm.IsMovesetRestricted(generation))
|
|
version = (GameVersion)pkm.Version;
|
|
|
|
return generation switch
|
|
{
|
|
1 => GetIsLevelUp1(species, form, move, maxLevel, minlvlG1, version),
|
|
2 when move > MaxMoveID_1 && pkm.LearnMovesNew2Disallowed() => LearnNONE,
|
|
2 => GetIsLevelUp2(species, form, move, maxLevel, minlvlG2, version, pkm.Korean),
|
|
3 => GetIsLevelUp3(species, form, move, maxLevel, version),
|
|
4 => GetIsLevelUp4(species, form, move, maxLevel, version),
|
|
5 => GetIsLevelUp5(species, form, move, maxLevel, version),
|
|
6 => GetIsLevelUp6(species, form, move, maxLevel, version),
|
|
7 => GetIsLevelUp7(species, form, move, version), // move reminder can give any move 1-100
|
|
8 => GetIsLevelUp8(species, form, move, maxLevel, version),
|
|
_ => LearnNONE,
|
|
};
|
|
}
|
|
|
|
internal static LearnVersion GetIsLevelUp1(int species, int form, int move, int maxLevel, int minLevel, GameVersion ver = Any)
|
|
{
|
|
if (move > MaxMoveID_1)
|
|
return LearnNONE;
|
|
|
|
switch (ver)
|
|
{
|
|
case Any: case RBY:
|
|
var first = LearnRB.GetIsLevelUpG1(species, form, move, maxLevel, minLevel);
|
|
var second = LearnY.GetIsLevelUpG1(species, form, move, maxLevel, minLevel);
|
|
if (!first.IsLevelUp)
|
|
return second;
|
|
if (!second.IsLevelUp)
|
|
return first;
|
|
return first.Level > second.Level ? second : first;
|
|
|
|
case RD or BU or GN or RB:
|
|
return LearnRB.GetIsLevelUpG1(species, form, move, maxLevel, minLevel);
|
|
case YW:
|
|
return LearnY.GetIsLevelUpG1(species, form, move, maxLevel, minLevel);
|
|
}
|
|
|
|
return LearnNONE;
|
|
}
|
|
|
|
private static LearnVersion GetIsLevelUp2(int species, int form, int move, int maxLevel, int minLevel, GameVersion ver = Any, bool korean = false)
|
|
{
|
|
// No Korean Crystal
|
|
switch (ver)
|
|
{
|
|
case Any: case GSC:
|
|
var first = LearnGS.GetIsLevelUpMin(species, move, maxLevel, minLevel, form);
|
|
if (first.IsLevelUp || korean)
|
|
return first;
|
|
return LearnC.GetIsLevelUpMin(species, move, maxLevel, minLevel, form);
|
|
|
|
case GD or SV or GS:
|
|
return LearnGS.GetIsLevelUpMin(species, move, maxLevel, minLevel, form);
|
|
case C when !korean:
|
|
return LearnC.GetIsLevelUpMin(species, move, maxLevel, minLevel, form);
|
|
}
|
|
return LearnNONE;
|
|
}
|
|
|
|
private static LearnVersion GetIsLevelUp3(int species, int form, int move, int lvlLevel, GameVersion ver = Any)
|
|
{
|
|
if (species == (int)Species.Deoxys)
|
|
return GetIsLevelUp3Deoxys(form, move, lvlLevel, ver);
|
|
|
|
// Emerald level up tables are equal to R/S level up tables
|
|
switch (ver)
|
|
{
|
|
case Any:
|
|
var first = LearnRSE.GetIsLevelUp(species, form, move, lvlLevel);
|
|
if (first.IsLevelUp)
|
|
return first;
|
|
return LearnFRLG.GetIsLevelUp(species, form, move, lvlLevel);
|
|
|
|
case R or S or E or RS or RSE:
|
|
return LearnRSE.GetIsLevelUp(species, form, move, lvlLevel);
|
|
case FR or LG or FRLG:
|
|
return LearnFRLG.GetIsLevelUp(species, form, move, lvlLevel);
|
|
}
|
|
return LearnNONE;
|
|
}
|
|
|
|
private static LearnVersion GetIsLevelUp4(int species, int form, int move, int maxLevel, GameVersion ver = Any)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case Any: case DPPt:
|
|
var first = LearnDP.GetIsLevelUp(species, form, move, maxLevel);
|
|
if (first.IsLevelUp)
|
|
return first;
|
|
var second = LearnPt.GetIsLevelUp(species, form, move, maxLevel);
|
|
if (second.IsLevelUp)
|
|
return second;
|
|
if (ver == DPPt) // stop here
|
|
return LearnNONE;
|
|
return LearnHGSS.GetIsLevelUp(species, form, move, maxLevel);
|
|
|
|
case D or P or DP:
|
|
return LearnDP.GetIsLevelUp(species, form, move, maxLevel);
|
|
case Pt:
|
|
return LearnPt.GetIsLevelUp(species, form, move, maxLevel);
|
|
case HG or SS or HGSS:
|
|
return LearnHGSS.GetIsLevelUp(species, form, move, maxLevel);
|
|
}
|
|
return LearnNONE;
|
|
}
|
|
|
|
private static LearnVersion GetIsLevelUp5(int species, int form, int move, int maxLevel, GameVersion ver = Any)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case Any:
|
|
var first = LearnBW.GetIsLevelUp(species, form, move, maxLevel);
|
|
if (first.IsLevelUp && species != 646) // Kyurem moves are same for both versions, but form movepool not present.
|
|
return first;
|
|
return LearnB2W2.GetIsLevelUp(species, form, move, maxLevel);
|
|
case B or W or BW:
|
|
return LearnBW.GetIsLevelUp(species, form, move, maxLevel);
|
|
case B2 or W2 or B2W2:
|
|
return LearnB2W2.GetIsLevelUp(species, form, move, maxLevel);
|
|
}
|
|
return LearnNONE;
|
|
}
|
|
|
|
private static LearnVersion GetIsLevelUp6(int species, int form, int move, int maxLevel, GameVersion ver = Any)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case Any:
|
|
var first = LearnXY.GetIsLevelUp(species, form, move, maxLevel);
|
|
if (first.IsLevelUp)
|
|
return first;
|
|
return LearnAO.GetIsLevelUp(species, form, move, maxLevel);
|
|
|
|
case X or Y or XY:
|
|
return LearnXY.GetIsLevelUp(species, form, move, maxLevel);
|
|
case OR or AS or ORAS:
|
|
return LearnAO.GetIsLevelUp(species, form, move, maxLevel);
|
|
}
|
|
return LearnNONE;
|
|
}
|
|
|
|
private static LearnVersion GetIsLevelUp7(int species, int form, int move, GameVersion ver = Any)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case GP or GE or GG or GO:
|
|
return LearnGG.GetIsLevelUp(species, form, move);
|
|
|
|
case Any:
|
|
if (species > MaxSpeciesID_7_USUM)
|
|
return LearnNONE;
|
|
var first = LearnUSUM.GetIsLevelUp(species, form, move);
|
|
if (first.IsLevelUp)
|
|
return first;
|
|
if (species > MaxSpeciesID_7)
|
|
return LearnNONE;
|
|
return LearnSM.GetIsLevelUp(species, form, move);
|
|
|
|
case SN or MN or SM:
|
|
if (species > MaxSpeciesID_7)
|
|
return LearnNONE;
|
|
return LearnSM.GetIsLevelUp(species, form, move);
|
|
|
|
case US or UM or USUM:
|
|
if (species > MaxSpeciesID_7_USUM)
|
|
return LearnNONE;
|
|
return LearnUSUM.GetIsLevelUp(species, form, move);
|
|
}
|
|
return LearnNONE;
|
|
}
|
|
|
|
private static LearnVersion GetIsLevelUp8(int species, int form, int move, int maxLevel, GameVersion ver = Any)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case Any:
|
|
case GO:
|
|
case SW or SH or SWSH:
|
|
if (species > MaxSpeciesID_8)
|
|
return LearnNONE;
|
|
return LearnSWSH.GetIsLevelUp(species, form, move, maxLevel);
|
|
|
|
case BD or SP or BDSP:
|
|
if (species > MaxSpeciesID_8b)
|
|
return LearnNONE;
|
|
return LearnBDSP.GetIsLevelUp(species, form, move, maxLevel);
|
|
}
|
|
return LearnNONE;
|
|
}
|
|
|
|
private static LearnVersion GetIsLevelUp3Deoxys(int form, int move, int lvl, GameVersion ver = Any)
|
|
{
|
|
var moveset = GetDeoxysLearn3(form, ver);
|
|
if (moveset == null)
|
|
return LearnNONE;
|
|
var lv = moveset.GetLevelLearnMove(move);
|
|
if (lv >= 0 && lv <= lvl)
|
|
return new LearnVersion(lv, GetDeoxysGameVersion3(form));
|
|
return LearnNONE;
|
|
}
|
|
|
|
private static GameVersion GetDeoxysGameVersion3(int form) => form switch
|
|
{
|
|
0 => RS,
|
|
1 => FR,
|
|
2 => LG,
|
|
3 => E,
|
|
_ => Invalid,
|
|
};
|
|
|
|
private static Learnset? GetDeoxysLearn3(int form, GameVersion ver = Any)
|
|
{
|
|
const int index = (int)Species.Deoxys;
|
|
if (ver != Any && Gen3.Contains(ver))
|
|
return GameData.GetLearnsets(ver)[index];
|
|
|
|
return form switch
|
|
{
|
|
0 => LevelUpRS[index], // Normal
|
|
1 => LevelUpFR[index], // Attack
|
|
2 => LevelUpLG[index], // Defense
|
|
3 => LevelUpE[index], // Speed
|
|
_ => null,
|
|
};
|
|
}
|
|
|
|
public static IEnumerable<int> GetMovesLevelUp(PKM pkm, int species, int form, int maxLevel, int minlvlG1, int minlvlG2, GameVersion version, bool MoveReminder, int generation)
|
|
{
|
|
if (pkm.IsMovesetRestricted(generation))
|
|
version = (GameVersion)pkm.Version;
|
|
return generation switch
|
|
{
|
|
1 => GetMovesLevelUp1(species, form, maxLevel, minlvlG1, version),
|
|
2 => GetMovesLevelUp2(species, form, maxLevel, minlvlG2, pkm.Korean, pkm.LearnMovesNew2Disallowed(), version),
|
|
3 => GetMovesLevelUp3(species, form, maxLevel, version),
|
|
4 => GetMovesLevelUp4(species, form, maxLevel, version),
|
|
5 => GetMovesLevelUp5(species, form, maxLevel, version),
|
|
6 => GetMovesLevelUp6(species, form, maxLevel, version),
|
|
7 => GetMovesLevelUp7(species, form, maxLevel, MoveReminder, version),
|
|
8 => GetMovesLevelUp8(species, form, maxLevel, version),
|
|
_ => Array.Empty<int>(),
|
|
};
|
|
}
|
|
|
|
private static bool LearnMovesNew2Disallowed(this PKM pkm) => pkm.Format == 1 || (pkm.Format >= 7 && pkm.VC1);
|
|
|
|
internal static List<int> GetMovesLevelUp1(int species, int form, int maxLevel, int minLevel, GameVersion ver = Any)
|
|
{
|
|
return AddMovesLevelUp1(new List<int>(), ver, species, form, maxLevel, minLevel);
|
|
}
|
|
|
|
private static List<int> GetMovesLevelUp2(int species, int form, int maxLevel, int minLevel, bool korean, bool removeNewGSCMoves, GameVersion ver = Any)
|
|
{
|
|
var moves = AddMovesLevelUp2(new List<int>(), ver, species, form, maxLevel, minLevel, korean);
|
|
if (removeNewGSCMoves)
|
|
moves.RemoveAll(m => m > MaxMoveID_1);
|
|
return moves;
|
|
}
|
|
|
|
private static List<int> GetMovesLevelUp3(int species, int form, int maxLevel, GameVersion ver = Any)
|
|
{
|
|
return AddMovesLevelUp3(new List<int>(), ver, species, form, maxLevel);
|
|
}
|
|
|
|
private static List<int> GetMovesLevelUp4(int species, int form, int maxLevel, GameVersion ver = Any)
|
|
{
|
|
return AddMovesLevelUp4(new List<int>(), ver, species, form, maxLevel);
|
|
}
|
|
|
|
private static List<int> GetMovesLevelUp5(int species, int form, int maxLevel, GameVersion ver = Any)
|
|
{
|
|
return AddMovesLevelUp5(new List<int>(), ver, species, form, maxLevel);
|
|
}
|
|
|
|
private static List<int> GetMovesLevelUp6(int species, int form, int maxLevel, GameVersion ver = Any)
|
|
{
|
|
return AddMovesLevelUp6(new List<int>(), ver, species, form, maxLevel);
|
|
}
|
|
|
|
private static List<int> GetMovesLevelUp7(int species, int form, int maxLevel, bool MoveReminder, GameVersion ver = Any)
|
|
{
|
|
return AddMovesLevelUp7(new List<int>(), ver, species, form, maxLevel, MoveReminder);
|
|
}
|
|
|
|
private static List<int> GetMovesLevelUp8(int species, int form, int maxLevel, GameVersion ver = Any)
|
|
{
|
|
return AddMovesLevelUp8(new List<int>(), ver, species, form, maxLevel);
|
|
}
|
|
|
|
private static List<int> AddMovesLevelUp1(List<int> moves, GameVersion ver, int species, int form, int max, int min)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case Any: case RBY:
|
|
LearnRB.AddMoves1(moves, species, form, max, min);
|
|
return LearnY.AddMoves1(moves, species, form, max, min);
|
|
|
|
case RD or BU or GN or RB:
|
|
return LearnRB.AddMoves1(moves, species, form, max, min);
|
|
case YW:
|
|
return LearnY.AddMoves1(moves, species, form, max, min);
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
private static List<int> AddMovesLevelUp2(List<int> moves, GameVersion ver, int species, int form, int max, int min, bool korean)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case Any: case GSC:
|
|
LearnGS.AddMoves(moves, species, form, max, min);
|
|
if (korean)
|
|
return moves;
|
|
return LearnC.AddMoves(moves, species, form, max, min);
|
|
|
|
case GD or SV or GS:
|
|
return LearnGS.AddMoves(moves, species, form, max, min);
|
|
case C when !korean:
|
|
return LearnC.AddMoves(moves, species, form, max, min);
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
private static List<int> AddMovesLevelUp3(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
|
|
{
|
|
if (species == (int)Species.Deoxys)
|
|
{
|
|
var learn = GetDeoxysLearn3(form, ver);
|
|
if (learn != null)
|
|
moves.AddRange(learn.GetMoves(maxLevel));
|
|
return moves;
|
|
}
|
|
|
|
// Emerald level up tables are equal to R/S level up tables
|
|
switch (ver)
|
|
{
|
|
case Any:
|
|
LearnRSE.AddMoves(moves, species, form, maxLevel);
|
|
return LearnFRLG.AddMoves(moves, species, form, maxLevel);
|
|
|
|
case R or S or E or RS or RSE:
|
|
return LearnRSE.AddMoves(moves, species, form, maxLevel);
|
|
case FR or LG or FRLG:
|
|
return LearnFRLG.AddMoves(moves, species, form, maxLevel);
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
private static List<int> AddMovesLevelUp4(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case Any: case DPPt:
|
|
LearnDP.AddMoves(moves, species, form, maxLevel);
|
|
LearnPt.AddMoves(moves, species, form, maxLevel);
|
|
if (ver == DPPt) // stop here
|
|
return moves;
|
|
return LearnHGSS.AddMoves(moves, species, form, maxLevel);
|
|
|
|
case D or P or DP:
|
|
return LearnDP.AddMoves(moves, species, form, maxLevel);
|
|
case Pt:
|
|
return LearnPt.AddMoves(moves, species, form, maxLevel);
|
|
case HG or SS or HGSS:
|
|
return LearnHGSS.AddMoves(moves, species, form, maxLevel);
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
private static List<int> AddMovesLevelUp5(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case Any:
|
|
if (species != 646) // Kyurem moves are same for both versions, but form movepool not present.
|
|
LearnBW.AddMoves(moves, species, form, maxLevel);
|
|
return LearnB2W2.AddMoves(moves, species, form, maxLevel);
|
|
|
|
case B or W or BW:
|
|
return LearnBW.AddMoves(moves, species, form, maxLevel);
|
|
case B2 or W2 or B2W2:
|
|
return LearnB2W2.AddMoves(moves, species, form, maxLevel);
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
private static List<int> AddMovesLevelUp6(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case Any:
|
|
LearnXY.AddMoves(moves, species, form, maxLevel);
|
|
return LearnAO.AddMoves(moves, species, form, maxLevel);
|
|
|
|
case X or Y or XY:
|
|
return LearnXY.AddMoves(moves, species, form, maxLevel);
|
|
case AS or OR or ORAS:
|
|
return LearnAO.AddMoves(moves, species, form, maxLevel);
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
private static List<int> AddMovesLevelUp7(List<int> moves, GameVersion ver, int species, int form, int maxLevel, bool reminder)
|
|
{
|
|
if (reminder)
|
|
maxLevel = 100; // Move reminder can teach any level in movepool now!
|
|
switch (ver)
|
|
{
|
|
case GP or GE or GG or GO:
|
|
return LearnGG.AddMoves(moves, species, form, maxLevel);
|
|
|
|
case Any:
|
|
if (species > MaxSpeciesID_7_USUM)
|
|
return moves;
|
|
LearnUSUM.AddMoves(moves, species, form, maxLevel);
|
|
if (species > MaxSpeciesID_7)
|
|
return moves;
|
|
return LearnSM.AddMoves(moves, species, form, maxLevel);
|
|
|
|
case SN or MN or SM:
|
|
if (species > MaxSpeciesID_7)
|
|
return moves;
|
|
return LearnSM.AddMoves(moves, species, form, maxLevel);
|
|
|
|
case US or UM or USUM:
|
|
if (species > MaxSpeciesID_7_USUM)
|
|
return moves;
|
|
LearnUSUM.AddMoves(moves, species, form, maxLevel);
|
|
break;
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
private static List<int> AddMovesLevelUp8(List<int> moves, GameVersion ver, int species, int form, int maxLevel)
|
|
{
|
|
// Move reminder can NOT teach any level like Gen7
|
|
switch (ver)
|
|
{
|
|
case Any:
|
|
case GO:
|
|
case SW or SH or SWSH:
|
|
if (species > MaxSpeciesID_8)
|
|
return moves;
|
|
return LearnSWSH.AddMoves(moves, species, form, maxLevel);
|
|
|
|
case BD or SP or BDSP:
|
|
if (species > MaxSpeciesID_8b)
|
|
return moves;
|
|
return LearnBDSP.AddMoves(moves, species, form, maxLevel);
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
public static int[] GetEncounterMoves(PKM pk, int level, GameVersion version)
|
|
{
|
|
if (version <= 0)
|
|
version = (GameVersion)pk.Version;
|
|
return GetEncounterMoves(pk.Species, pk.Form, level, version);
|
|
}
|
|
|
|
private static int[] GetEncounterMoves1(int species, int level, GameVersion version)
|
|
{
|
|
var learn = GameData.GetLearnsets(version);
|
|
var table = GameData.GetPersonal(version);
|
|
var index = table.GetFormIndex(species, 0);
|
|
var lvl0 = (int[])((PersonalInfoG1) table[index]).Moves.Clone();
|
|
int start = Math.Max(0, Array.IndexOf(lvl0, 0));
|
|
|
|
return learn[index].GetEncounterMoves(level, lvl0, start);
|
|
}
|
|
|
|
private static int[] GetEncounterMoves2(int species, int level, GameVersion version)
|
|
{
|
|
var learn = GameData.GetLearnsets(version);
|
|
var table = GameData.GetPersonal(version);
|
|
var index = table.GetFormIndex(species, 0);
|
|
var lvl0 = learn[species].GetEncounterMoves(1);
|
|
int start = Math.Max(0, Array.IndexOf(lvl0, 0));
|
|
|
|
return learn[index].GetEncounterMoves(level, lvl0, start);
|
|
}
|
|
|
|
public static int[] GetEncounterMoves(int species, int form, int level, GameVersion version)
|
|
{
|
|
if (RBY.Contains(version))
|
|
return GetEncounterMoves1(species, level, version);
|
|
if (GSC.Contains(version))
|
|
return GetEncounterMoves2(species, level, version);
|
|
var learn = GameData.GetLearnsets(version);
|
|
var table = GameData.GetPersonal(version);
|
|
var index = table.GetFormIndex(species, form);
|
|
return learn[index].GetEncounterMoves(level);
|
|
}
|
|
}
|
|
}
|