PKHeX/PKHeX.Core/Ribbons/IRibbonSetCommon7.cs
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00

41 lines
1.5 KiB
C#

namespace PKHeX.Core
{
/// <summary> Common Ribbons introduced in Generation 7 </summary>
public interface IRibbonSetCommon7
{
bool RibbonChampionAlola { get; set; }
bool RibbonBattleRoyale { get; set; }
bool RibbonBattleTreeGreat { get; set; }
bool RibbonBattleTreeMaster { get; set; }
}
internal static partial class RibbonExtensions
{
private static readonly string[] RibbonSetNamesCommon7 =
{
nameof(IRibbonSetCommon7.RibbonChampionAlola), nameof(IRibbonSetCommon7.RibbonBattleRoyale),
nameof(IRibbonSetCommon7.RibbonBattleTreeGreat), nameof(IRibbonSetCommon7.RibbonBattleTreeMaster),
};
internal static bool[] RibbonBits(this IRibbonSetCommon7 set)
{
return new[]
{
set.RibbonChampionAlola,
set.RibbonBattleRoyale,
set.RibbonBattleTreeGreat,
set.RibbonBattleTreeMaster,
};
}
internal static string[] RibbonNames(this IRibbonSetCommon7 _) => RibbonSetNamesCommon7;
internal static void CopyRibbonSetCommon7(this IRibbonSetCommon7 set, IRibbonSetCommon7 dest)
{
dest.RibbonChampionAlola = set.RibbonChampionAlola;
dest.RibbonBattleRoyale = set.RibbonBattleRoyale;
dest.RibbonBattleTreeGreat = set.RibbonBattleTreeGreat;
dest.RibbonBattleTreeMaster = set.RibbonBattleTreeMaster;
}
}
}