PKHeX/PKHeX.Core/PKM/Interfaces/IDynamaxLevel.cs
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00

33 lines
1 KiB
C#

using static PKHeX.Core.Species;
namespace PKHeX.Core
{
/// <summary>
/// Dynamax Level used by <see cref="GameVersion.SWSH"/> format entity data.
/// </summary>
public interface IDynamaxLevel
{
byte DynamaxLevel { get; set; }
}
public static class DynamaxLevelExtensions
{
/// <summary>
/// Checks if the species is allowed to have a non-zero value for <see cref="IDynamaxLevel.DynamaxLevel"/>.
/// </summary>
public static bool CanHaveDynamaxLevel(this IDynamaxLevel _, PKM pkm)
{
if (pkm.IsEgg)
return false;
return pkm is PK8 && CanHaveDynamaxLevel(pkm.Species);
}
/// <summary>
/// Checks if the species is prevented from gaining any <see cref="IDynamaxLevel.DynamaxLevel"/> via candy in <see cref="GameVersion.SWSH"/>.
/// </summary>
private static bool CanHaveDynamaxLevel(int species)
{
return species is not ((int)Zacian or (int)Zamazenta or (int)Eternatus);
}
}
}