mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-22 18:33:14 +00:00
5bcccc6d92
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH) * Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games). * Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1). * Revises some APIs for better usage: - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes. - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation. - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
120 lines
4.7 KiB
C#
120 lines
4.7 KiB
C#
using System;
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using static PKHeX.Core.Encounters8Nest;
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using static PKHeX.Core.AbilityPermission;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 8 Nest Encounter (Raid)
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/// </summary>
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/// <inheritdoc cref="EncounterStatic"/>
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public abstract record EncounterStatic8Nest<T>(GameVersion Version) : EncounterStatic(Version), IGigantamax, IDynamaxLevel where T : EncounterStatic8Nest<T>
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{
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public sealed override int Generation => 8;
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public static Func<PKM, T, bool>? VerifyCorrelation { private get; set; }
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public static Action<PKM, T, EncounterCriteria>? GenerateData { private get; set; }
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public bool CanGigantamax { get; set; }
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public byte DynamaxLevel { get; set; }
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public override int Location { get => SharedNest; init { } }
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public override bool IsMatchExact(PKM pkm, EvoCriteria evo)
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{
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if (pkm is PK8 d && d.DynamaxLevel < DynamaxLevel)
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return false;
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// Required Ability
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if (Ability == OnlyHidden && pkm.AbilityNumber != 4)
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return false; // H
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if (Version != GameVersion.SWSH && pkm.Version != (int)Version && pkm.Met_Location != SharedNest)
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return false;
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if (VerifyCorrelation != null && !VerifyCorrelation(pkm, (T)this))
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return false;
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if (pkm is IRibbonSetMark8 m8 && m8.HasMark())
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return false;
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if (pkm.Species == (int)Core.Species.Shedinja && pkm is PK8 { AffixedRibbon: >= (int)RibbonIndex.MarkLunchtime })
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return false;
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return base.IsMatchExact(pkm, evo);
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}
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protected sealed override EncounterMatchRating IsMatchDeferred(PKM pkm)
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{
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if (Ability != Any12H)
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{
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// HA-Only is a strict match. Ability Capsule and Patch can potentially change these.
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var num = pkm.AbilityNumber;
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if (num == 4)
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{
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if (Ability is not OnlyHidden && !AbilityVerifier.CanAbilityPatch(8, PersonalTable.SWSH.GetFormEntry(Species, Form).Abilities, pkm.Species))
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return EncounterMatchRating.DeferredErrors;
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}
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else if (Ability.IsSingleValue(out int index) && 1 << index != num) // Fixed regular ability
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{
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if (Ability is OnlyFirst or OnlySecond && !AbilityVerifier.CanAbilityCapsule(8, PersonalTable.SWSH.GetFormEntry(Species, Form).Abilities))
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return EncounterMatchRating.DeferredErrors;
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}
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}
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return base.IsMatchDeferred(pkm);
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}
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protected override bool IsMatchPartial(PKM pkm)
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{
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if (pkm is PK8 and IGigantamax g && g.CanGigantamax != CanGigantamax && !g.CanToggleGigantamax(pkm.Species, pkm.Form, Species, Form))
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return true;
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if (Species == (int)Core.Species.Alcremie && pkm is IFormArgument { FormArgument: not 0 })
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return true;
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if (Species == (int)Core.Species.Runerigus && pkm is IFormArgument { FormArgument: not 0 })
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return true;
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switch (Shiny)
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{
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case Shiny.Never when pkm.IsShiny:
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case Shiny.Always when !pkm.IsShiny:
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return true;
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}
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return base.IsMatchPartial(pkm);
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}
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protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
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{
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base.ApplyDetails(sav, criteria, pk);
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if (GenerateData == null)
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pk.SetRandomEC();
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}
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protected sealed override void SetPINGA(PKM pk, EncounterCriteria criteria)
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{
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if (GenerateData != null)
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{
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GenerateData(pk, (T)this, criteria);
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return;
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}
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base.SetPINGA(pk, criteria);
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if (Species == (int) Core.Species.Toxtricity)
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{
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while (true)
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{
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var result = EvolutionMethod.GetAmpLowKeyResult(pk.Nature);
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if (result == pk.Form)
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break;
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pk.Nature = Util.Rand.Next(25);
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}
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// Might be originally generated with a Neutral nature, then above logic changes to another.
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// Realign the stat nature to Serious mint.
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if (pk.Nature != pk.StatNature && ((Nature)pk.StatNature).IsNeutral())
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pk.StatNature = (int)Nature.Serious;
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}
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var pid = pk.PID;
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RaidRNG.ForceShinyState(pk, Shiny == Shiny.Always, ref pid);
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pk.PID = pid;
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}
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}
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}
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