PKHeX/PKHeX.Core/Editing/Saves/Slots/Info
Kurt a57f40ae7d Break up PKX into separate classes
Many years ago, PKX used to be a >4,000 line bloated file, which spun off multiple classes like CommonEdits and most of the early non-GUI PKM related logic. Now, it's just a stub to source the latest generation & personal table.

Separate files = more concise info, and more room to grow to do more advanced things.
Makes the IsPresent methods public (no longer internal).
2022-05-06 20:38:55 -07:00
..
ISlotInfo.cs Don't set dex on slot swap within save 2022-02-07 15:03:26 -08:00
SlotCache.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
SlotInfoBox.cs More records/sealing 2021-12-05 23:54:59 -08:00
SlotInfoFile.cs More records/sealing 2021-12-05 23:54:59 -08:00
SlotInfoLoader.cs Break up PKX into separate classes 2022-05-06 20:38:55 -07:00
SlotInfoMisc.cs More records/sealing 2021-12-05 23:54:59 -08:00
SlotInfoParty.cs Fix moving 5th party slot between boxes 2022-02-25 16:32:15 -08:00
SlotOrigin.cs Performance: Slightly reduce allocations in moveset validation (#3460) 2022-03-12 17:39:00 -08:00
WriteBlockedMessage.cs Refactoring 2019-09-02 19:30:58 -07:00