mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 14:44:24 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
130 lines
5.3 KiB
C#
130 lines
5.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using static System.Buffers.Binary.BinaryPrimitives;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
/// <summary>
|
|
/// <see cref="SaveFile"/> format for <see cref="GameVersion.Pt"/>
|
|
/// </summary>
|
|
public sealed class SAV4Pt : SAV4Sinnoh
|
|
{
|
|
public SAV4Pt() : base(GeneralSize, StorageSize)
|
|
{
|
|
Initialize();
|
|
Dex = new Zukan4(this, PokeDex);
|
|
}
|
|
|
|
public SAV4Pt(byte[] data) : base(data, GeneralSize, StorageSize, GeneralSize)
|
|
{
|
|
Initialize();
|
|
Dex = new Zukan4(this, PokeDex);
|
|
}
|
|
|
|
public override Zukan4 Dex { get; }
|
|
protected override SAV4 CloneInternal4() => State.Exportable ? new SAV4Pt((byte[])Data.Clone()) : new SAV4Pt();
|
|
public override PersonalTable Personal => PersonalTable.Pt;
|
|
public override IReadOnlyList<ushort> HeldItems => Legal.HeldItems_Pt;
|
|
public override int MaxItemID => Legal.MaxItemID_4_Pt;
|
|
|
|
private const int GeneralSize = 0xCF2C;
|
|
private const int StorageSize = 0x121E4; // Start 0xCF2C, +4 starts box data
|
|
protected override int StorageStart => GeneralSize;
|
|
|
|
private void Initialize()
|
|
{
|
|
Version = GameVersion.Pt;
|
|
GetSAVOffsets();
|
|
}
|
|
|
|
private void GetSAVOffsets()
|
|
{
|
|
AdventureInfo = 0;
|
|
Trainer1 = 0x68;
|
|
Party = 0xA0;
|
|
PokeDex = 0x1328;
|
|
WondercardFlags = 0xB4C0;
|
|
WondercardData = 0xB5C0;
|
|
|
|
EventConst = 0xDAC;
|
|
EventFlag = 0xFEC;
|
|
DaycareOffset = 0x1654;
|
|
OFS_HONEY = 0x7F38;
|
|
|
|
OFS_UG_Stats = 0x3CB4;
|
|
OFS_UG_Items = 0x4538;
|
|
|
|
PoketchStart = 0x1160;
|
|
|
|
OFS_PoffinCase = 0x52E8;
|
|
Seal = 0x6494;
|
|
|
|
Box = 4;
|
|
}
|
|
|
|
#region Storage
|
|
private static int AdjustWallpaper(int value, int shift)
|
|
{
|
|
// Pt's Special Wallpapers 1-8 are shifted by +0x8
|
|
// HG/SS Special Wallpapers 1-8 (Primo Phrases) are shifted by +0x10
|
|
if (value >= 0x10) // special
|
|
return value + shift;
|
|
return value;
|
|
}
|
|
|
|
public override int GetBoxWallpaper(int box)
|
|
{
|
|
if ((uint)box > 18)
|
|
return 0;
|
|
int value = Storage[GetBoxWallpaperOffset(box)];
|
|
return AdjustWallpaper(value, -0x08);
|
|
}
|
|
|
|
public override void SetBoxWallpaper(int box, int value)
|
|
{
|
|
if ((uint)box >= 18)
|
|
return;
|
|
value = AdjustWallpaper(value, 0x08);
|
|
Storage[GetBoxWallpaperOffset(box)] = (byte)value;
|
|
}
|
|
#endregion
|
|
|
|
public override IReadOnlyList<InventoryPouch> Inventory
|
|
{
|
|
get
|
|
{
|
|
InventoryPouch[] pouch =
|
|
{
|
|
new InventoryPouch4(InventoryType.Items, Legal.Pouch_Items_Pt, 999, 0x630),
|
|
new InventoryPouch4(InventoryType.KeyItems, Legal.Pouch_Key_Pt, 1, 0x8C4),
|
|
new InventoryPouch4(InventoryType.TMHMs, Legal.Pouch_TMHM_Pt, 99, 0x98C),
|
|
new InventoryPouch4(InventoryType.MailItems, Legal.Pouch_Mail_Pt, 999, 0xB1C),
|
|
new InventoryPouch4(InventoryType.Medicine, Legal.Pouch_Medicine_Pt, 999, 0xB4C),
|
|
new InventoryPouch4(InventoryType.Berries, Legal.Pouch_Berries_Pt, 999, 0xBEC),
|
|
new InventoryPouch4(InventoryType.Balls, Legal.Pouch_Ball_Pt, 999, 0xCEC),
|
|
new InventoryPouch4(InventoryType.BattleItems, Legal.Pouch_Battle_Pt, 999, 0xD28),
|
|
};
|
|
return pouch.LoadAll(General);
|
|
}
|
|
set => value.SaveAll(General);
|
|
}
|
|
|
|
public override int M { get => ReadUInt16LittleEndian(General.AsSpan(0x1280)); set => WriteUInt16LittleEndian(General.AsSpan(0x1280), (ushort)value); }
|
|
public override int X { get => ReadUInt16LittleEndian(General.AsSpan(0x1288)); set => WriteUInt16LittleEndian(General.AsSpan(0x1288), (ushort)(X2 = value)); }
|
|
public override int Y { get => ReadUInt16LittleEndian(General.AsSpan(0x128C)); set => WriteUInt16LittleEndian(General.AsSpan(0x128C), (ushort)(Y2 = value)); }
|
|
|
|
public override Span<byte> Rival_Trash
|
|
{
|
|
get => General.AsSpan(0x27E8, OTLength * 2);
|
|
set { if (value.Length == OTLength * 2) value.CopyTo(General.AsSpan(0x27E8)); }
|
|
}
|
|
|
|
public override int X2 { get => ReadUInt16LittleEndian(General.AsSpan(0x287E)); set => WriteUInt16LittleEndian(General.AsSpan(0x287E), (ushort)value); }
|
|
public override int Y2 { get => ReadUInt16LittleEndian(General.AsSpan(0x2882)); set => WriteUInt16LittleEndian(General.AsSpan(0x2882), (ushort)value); }
|
|
public override int Z { get => ReadUInt16LittleEndian(General.AsSpan(0x2886)); set => WriteUInt16LittleEndian(General.AsSpan(0x2886), (ushort)value); }
|
|
|
|
public override uint SafariSeed { get => ReadUInt32LittleEndian(General.AsSpan(0x72D4)); set => WriteUInt32LittleEndian(General.AsSpan(0x72D4), value); }
|
|
public override uint SwarmSeed { get => ReadUInt32LittleEndian(General.AsSpan(0x72D8)); set => WriteUInt32LittleEndian(General.AsSpan(0x72D8), value); }
|
|
public override uint SwarmMaxCountModulo => 22;
|
|
}
|
|
}
|