mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 14:44:24 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
768 lines
28 KiB
C#
768 lines
28 KiB
C#
using System;
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using System.Collections.Generic;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 2 <see cref="SaveFile"/> object.
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/// </summary>
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public sealed class SAV2 : SaveFile, ILangDeviantSave
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{
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protected internal override string ShortSummary => $"{OT} ({Version}) - {PlayTimeString}";
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public override string Extension => ".sav";
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public bool IsVirtualConsole => State.Exportable && Metadata.FileName is { } s && s.StartsWith("sav") && s.Contains(".dat"); // default to GB-Era for non-exportable
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public int SaveRevision => Japanese ? 0 : !Korean ? 1 : 2;
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public string SaveRevisionString => (Japanese ? "J" : !Korean ? "U" : "K") + (IsVirtualConsole ? "VC" : "GB");
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public bool Japanese { get; }
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public bool Korean { get; }
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public override PersonalTable Personal { get; }
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public override IReadOnlyList<ushort> HeldItems => Legal.HeldItems_GSC;
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public override IReadOnlyList<string> PKMExtensions => Array.FindAll(PKM.Extensions, f =>
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{
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int gen = f[^1] - 0x30;
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if (Korean)
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return gen == 2;
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return gen is 1 or 2;
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});
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public SAV2(GameVersion version = GameVersion.C, LanguageID lang = LanguageID.English) : base(SaveUtil.SIZE_G2RAW_J)
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{
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Version = version;
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switch (lang)
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{
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case LanguageID.Japanese:
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Japanese = true;
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break;
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case LanguageID.Korean:
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Korean = true;
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break;
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// otherwise, both false
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}
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Offsets = new SAV2Offsets(this);
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Personal = Version == GameVersion.GS ? PersonalTable.GS : PersonalTable.C;
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Initialize();
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ClearBoxes();
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}
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public SAV2(byte[] data, GameVersion versionOverride = GameVersion.Any) : base(data)
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{
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Version = versionOverride != GameVersion.Any ? versionOverride : SaveUtil.GetIsG2SAV(Data);
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Japanese = SaveUtil.GetIsG2SAVJ(Data) != GameVersion.Invalid;
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if (Version != GameVersion.C && !Japanese)
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Korean = SaveUtil.GetIsG2SAVK(Data) != GameVersion.Invalid;
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Offsets = new SAV2Offsets(this);
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Personal = Version == GameVersion.GS ? PersonalTable.GS : PersonalTable.C;
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Initialize();
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}
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private void Initialize()
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{
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Box = Data.Length;
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Array.Resize(ref Data, Data.Length + SIZE_RESERVED);
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Party = GetPartyOffset(0);
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// Stash boxes after the save file's end.
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int splitAtIndex = (Japanese ? 6 : 7);
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int stored = SIZE_STOREDBOX;
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int baseDest = Data.Length - SIZE_RESERVED;
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var capacity = Japanese ? PokeListType.StoredJP : PokeListType.Stored;
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for (int i = 0; i < BoxCount; i++)
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{
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int ofs = GetBoxRawDataOffset(i, splitAtIndex);
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var box = GetData(ofs, stored);
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var boxDest = baseDest + (i * SIZE_BOX);
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var boxPL = new PokeList2(box, capacity, Japanese);
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for (int j = 0; j < boxPL.Pokemon.Length; j++)
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{
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var dest = boxDest + (j * SIZE_STORED);
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var pkDat = (j < boxPL.Count)
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? new PokeList2(boxPL[j]).Write()
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: new byte[PokeList2.GetDataLength(PokeListType.Single, Japanese)];
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pkDat.CopyTo(Data, dest);
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}
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}
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var current = GetData(Offsets.CurrentBox, stored);
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var curBoxPL = new PokeList2(current, capacity, Japanese);
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var curDest = baseDest + (CurrentBox * SIZE_BOX);
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for (int i = 0; i < curBoxPL.Pokemon.Length; i++)
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{
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var dest = curDest + (i * SIZE_STORED);
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var pkDat = i < curBoxPL.Count
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? new PokeList2(curBoxPL[i]).Write()
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: new byte[PokeList2.GetDataLength(PokeListType.Single, Japanese)];
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pkDat.CopyTo(Data, dest);
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}
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var party = GetData(Offsets.Party, SIZE_STOREDPARTY);
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var partyPL = new PokeList2(party, PokeListType.Party, Japanese);
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for (int i = 0; i < partyPL.Pokemon.Length; i++)
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{
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var dest = GetPartyOffset(i);
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var pkDat = i < partyPL.Count
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? new PokeList2(partyPL[i]).Write()
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: new byte[PokeList2.GetDataLength(PokeListType.Single, Japanese)];
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pkDat.CopyTo(Data, dest);
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}
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if (Offsets.Daycare >= 0)
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{
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int offset = Offsets.Daycare;
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DaycareFlags[0] = Data[offset];
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offset++;
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var pk1 = ReadPKMFromOffset(offset); // parent 1
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var daycare1 = new PokeList2(pk1);
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offset += (StringLength * 2) + 0x20; // nick/ot/pkm
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DaycareFlags[1] = Data[offset];
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offset++;
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//byte steps = Data[offset];
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offset++;
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//byte BreedMotherOrNonDitto = Data[offset];
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offset++;
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var pk2 = ReadPKMFromOffset(offset); // parent 2
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var daycare2 = new PokeList2(pk2);
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offset += (StringLength * 2) + PokeCrypto.SIZE_2STORED; // nick/ot/pkm
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var pk3 = ReadPKMFromOffset(offset); // egg!
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pk3.IsEgg = true;
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var daycare3 = new PokeList2(pk3);
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daycare1.Write().CopyTo(Data, GetPartyOffset(7 + (0 * 2)));
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daycare2.Write().CopyTo(Data, GetPartyOffset(7 + (1 * 2)));
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daycare3.Write().CopyTo(Data, GetPartyOffset(7 + (2 * 2)));
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DaycareOffset = Offsets.Daycare;
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}
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// Enable Pokedex editing
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PokeDex = 0;
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EventFlag = Offsets.EventFlag;
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EventConst = Offsets.EventConst;
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}
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private PK2 ReadPKMFromOffset(int offset)
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{
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var stringLength = StringLength;
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var span = Data.AsSpan(offset);
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var pkData = span.Slice(stringLength * 2, PokeCrypto.SIZE_2STORED).ToArray();
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var pk = new PK2(pkData, jp: Japanese);
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var nick = span[..stringLength];
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var ot = span.Slice(stringLength, stringLength);
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nick.CopyTo(pk.RawNickname);
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ot.CopyTo(pk.RawOT);
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return pk;
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}
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private const int SIZE_RESERVED = 0x8000; // unpacked box data
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private readonly SAV2Offsets Offsets;
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private int GetBoxRawDataOffset(int i, int splitAtIndex)
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{
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if (i < splitAtIndex)
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return 0x4000 + (i * (SIZE_STOREDBOX + 2));
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return 0x6000 + ((i - splitAtIndex) * (SIZE_STOREDBOX + 2));
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}
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protected override byte[] GetFinalData()
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{
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int splitAtIndex = (Japanese ? 6 : 7);
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for (int i = 0; i < BoxCount; i++)
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{
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var boxPL = new PokeList2(Japanese ? PokeListType.StoredJP : PokeListType.Stored, Japanese);
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int slot = 0;
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for (int j = 0; j < boxPL.Pokemon.Length; j++)
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{
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PK2 boxPK = (PK2) GetPKM(GetData(GetBoxOffset(i) + (j * SIZE_STORED), SIZE_STORED));
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if (boxPK.Species > 0)
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boxPL[slot++] = boxPK;
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}
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int src = GetBoxRawDataOffset(i, splitAtIndex);
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boxPL.Write().CopyTo(Data, src);
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if (i == CurrentBox)
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boxPL.Write().CopyTo(Data, Offsets.CurrentBox);
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}
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var partyPL = new PokeList2(PokeListType.Party, Japanese);
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int pSlot = 0;
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for (int i = 0; i < 6; i++)
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{
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PK2 partyPK = (PK2)GetPKM(GetData(GetPartyOffset(i), SIZE_STORED));
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if (partyPK.Species > 0)
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partyPL[pSlot++] = partyPK;
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}
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partyPL.Write().CopyTo(Data, Offsets.Party);
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SetChecksums();
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if (Japanese)
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{
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switch (Version)
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{
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case GameVersion.GS: Data.AsSpan(Offsets.Trainer1, 0xC83).CopyTo(Data.AsSpan(0x7209)); break;
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case GameVersion.C: Data.AsSpan(Offsets.Trainer1, 0xADA).CopyTo(Data.AsSpan(0x7209)); break;
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}
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}
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else if (Korean)
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{
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// Calculate oddball checksum
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ushort sum = 0;
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Span<(ushort, ushort)> offsetpairs = stackalloc (ushort,ushort)[]
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{
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(0x106B, 0x1533),
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(0x1534, 0x1A12),
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(0x1A13, 0x1C38),
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(0x3DD8, 0x3F79),
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(0x7E39, 0x7E6A),
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};
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foreach (var p in offsetpairs)
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{
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for (int i = p.Item1; i < p.Item2; i++)
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sum += Data[i];
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}
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WriteUInt16LittleEndian(Data.AsSpan(0x7E6B), sum);
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}
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else
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{
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switch (Version)
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{
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case GameVersion.GS:
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Array.Copy(Data, 0x2009, Data, 0x15C7, 0x222F - 0x2009);
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Array.Copy(Data, 0x222F, Data, 0x3D69, 0x23D9 - 0x222F);
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Array.Copy(Data, 0x23D9, Data, 0x0C6B, 0x2856 - 0x23D9);
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Array.Copy(Data, 0x2856, Data, 0x7E39, 0x288A - 0x2856);
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Array.Copy(Data, 0x288A, Data, 0x10E8, 0x2D69 - 0x288A);
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break;
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case GameVersion.C:
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Array.Copy(Data, 0x2009, Data, 0x1209, 0xB7A);
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break;
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}
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}
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byte[] outData = new byte[Data.Length - SIZE_RESERVED];
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Array.Copy(Data, outData, outData.Length);
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return outData;
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}
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// Configuration
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protected override SaveFile CloneInternal() => new SAV2(Write(), Version);
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protected override int SIZE_STORED => Japanese ? PokeCrypto.SIZE_2JLIST : PokeCrypto.SIZE_2ULIST;
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protected override int SIZE_PARTY => Japanese ? PokeCrypto.SIZE_2JLIST : PokeCrypto.SIZE_2ULIST;
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public override PKM BlankPKM => new PK2(jp: Japanese);
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public override Type PKMType => typeof(PK2);
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private int SIZE_BOX => BoxSlotCount*SIZE_STORED;
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private int SIZE_STOREDBOX => PokeList2.GetDataLength(Japanese ? PokeListType.StoredJP : PokeListType.Stored, Japanese);
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private int SIZE_STOREDPARTY => PokeList2.GetDataLength(PokeListType.Party, Japanese);
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public override int MaxMoveID => Legal.MaxMoveID_2;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_2;
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public override int MaxAbilityID => Legal.MaxAbilityID_2;
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public override int MaxItemID => Legal.MaxItemID_2;
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public override int MaxBallID => 0; // unused
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public override int MaxGameID => 99; // unused
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public override int MaxMoney => 999999;
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public override int MaxCoins => 9999;
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public override bool IsPKMPresent(ReadOnlySpan<byte> data) => PKX.IsPKMPresentGB(data);
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protected override int EventConstMax => 0x100;
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protected override int EventFlagMax => 2000;
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public override int BoxCount => Japanese ? 9 : 14;
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public override int MaxEV => 65535;
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public override int MaxIV => 15;
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public override int Generation => 2;
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protected override int GiftCountMax => 0;
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public override int OTLength => Japanese || Korean ? 5 : 7;
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public override int NickLength => Japanese || Korean ? 5 : 10;
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public override int BoxSlotCount => Japanese ? 30 : 20;
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public override bool HasParty => true;
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public override bool HasNamableBoxes => true;
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private int StringLength => Japanese ? GBPKML.StringLengthJapanese : GBPKML.StringLengthNotJapan;
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// Checksums
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private ushort GetChecksum()
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{
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ushort sum = 0;
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for (int i = Offsets.Trainer1; i <= Offsets.AccumulatedChecksumEnd; i++)
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sum += Data[i];
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return sum;
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}
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protected override void SetChecksums()
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{
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ushort accum = GetChecksum();
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WriteUInt16LittleEndian(Data.AsSpan(Offsets.OverallChecksumPosition), accum);
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WriteUInt16LittleEndian(Data.AsSpan(Offsets.OverallChecksumPosition2), accum);
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}
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public override bool ChecksumsValid
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{
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get
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{
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ushort accum = GetChecksum();
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ushort actual = ReadUInt16LittleEndian(Data.AsSpan(Offsets.OverallChecksumPosition));
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return accum == actual;
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}
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}
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public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid";
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// Trainer Info
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public override GameVersion Version { get; protected set; }
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public override string OT
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{
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get => GetString(Offsets.Trainer1 + 2, (Korean ? 2 : 1) * OTLength);
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set => SetString(Data.AsSpan(Offsets.Trainer1 + 2, (Korean ? 2 : 1) * OTLength), value.AsSpan(), 8, StringConverterOption.Clear50);
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}
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public Span<byte> OT_Trash
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{
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get => Data.AsSpan(Offsets.Trainer1 + 2, StringLength);
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set { if (value.Length == StringLength) value.CopyTo(Data.AsSpan(Offsets.Trainer1 + 2)); }
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}
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public string Rival
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{
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get => GetString(Offsets.Rival, (Korean ? 2 : 1) * OTLength);
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set => SetString(Data.AsSpan(Offsets.Rival, (Korean ? 2 : 1) * OTLength), value.AsSpan(), 8, StringConverterOption.Clear50);
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}
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public Span<byte> Rival_Trash
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{
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get => Data.AsSpan(Offsets.Rival, StringLength);
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set { if (value.Length == StringLength) value.CopyTo(Data.AsSpan(Offsets.Rival)); }
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}
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public override int Gender
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{
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get => Version == GameVersion.C ? Data[Offsets.Gender] : 0;
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set
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{
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if (Version != GameVersion.C)
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return;
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Data[Offsets.Gender] = (byte) value;
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Data[Offsets.Palette] = (byte) value;
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}
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}
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public override int TID
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{
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get => ReadUInt16BigEndian(Data.AsSpan(Offsets.Trainer1));
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set => WriteUInt16BigEndian(Data.AsSpan(Offsets.Trainer1), (ushort)value);
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}
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public override int SID { get => 0; set { } }
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public override int PlayedHours
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{
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get => ReadUInt16BigEndian(Data.AsSpan(Offsets.TimePlayed));
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set => WriteUInt16BigEndian(Data.AsSpan(Offsets.TimePlayed), (ushort)value);
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}
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public override int PlayedMinutes
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{
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get => Data[Offsets.TimePlayed + 2];
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set => Data[Offsets.TimePlayed + 2] = (byte)value;
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}
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public override int PlayedSeconds
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{
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get => Data[Offsets.TimePlayed + 3];
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set => Data[Offsets.TimePlayed + 3] = (byte)value;
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}
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public int Badges
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(Offsets.JohtoBadges));
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set { if (value < 0) return; WriteUInt16LittleEndian(Data.AsSpan(Offsets.JohtoBadges), (ushort)value); }
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}
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private byte Options
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{
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get => Data[Offsets.Options];
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set => Data[Offsets.Options] = value;
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}
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public bool BattleEffects
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{
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get => (Options & 0x80) == 0;
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set => Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80));
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}
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public bool BattleStyleSwitch
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{
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get => (Options & 0x40) == 0;
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set => Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40));
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}
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public int Sound
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{
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get => (Options & 0x30) >> 4;
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set => Options = (byte)((Options & 0xCF) | ((value != 0 ? 2 : 0) << 4)); // Stereo 2, Mono 0
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}
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public int TextSpeed
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{
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get => Options & 0x7;
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set => Options = (byte)((Options & 0xF8) | (value & 7));
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}
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public bool SaveFileExists
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{
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get => Data[Offsets.Options + 1] == 1;
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set => Data[Offsets.Options + 1] = value ? (byte)1 : (byte)0;
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}
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public int TextBoxFrame // 3bits
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{
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get => Data[Offsets.Options + 2] & 0b0000_0111;
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set => Data[Offsets.Options + 2] = (byte)((Data[Offsets.Options + 2] & 0b1111_1000) | (value & 0b0000_0111));
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}
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public int TextBoxFlags { get => Data[Offsets.Options + 3]; set => Data[Offsets.Options + 3] = (byte)value; }
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public bool TextBoxFrameDelay1 // bit 0
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{
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get => (TextBoxFlags & 0x01) == 0x01;
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set => TextBoxFlags = (TextBoxFlags & ~0x01) | (value ? 0x01 : 0);
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}
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public bool TextBoxFrameDelayNone // bit 4
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{
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get => (TextBoxFlags & 0x10) == 0x10;
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set => TextBoxFlags = (TextBoxFlags & ~0x10) | (value ? 0x10 : 0);
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}
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public byte GBPrinterBrightness { get => Data[Offsets.Options + 4]; set => Data[Offsets.Options + 4] = value; }
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public bool MenuAccountOn
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{
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get => Data[Offsets.Options + 5] == 1;
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set => Data[Offsets.Options + 5] = value ? (byte)1 : (byte)0;
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}
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// 3 bytes
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public override uint Money
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{
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get => ReadUInt32BigEndian(Data.AsSpan(Offsets.Money)) >> 8;
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set
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{
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var clamp = (uint)Math.Min(value, MaxMoney);
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var toWrite = (clamp << 8) | Data[Offsets.Money + 3];
|
|
WriteUInt32BigEndian(Data.AsSpan(Offsets.Money), toWrite);
|
|
}
|
|
}
|
|
|
|
public uint Coin
|
|
{
|
|
get => ReadUInt16BigEndian(Data.AsSpan(Offsets.Money + 7));
|
|
set
|
|
{
|
|
var clamped = (ushort)Math.Min(value, MaxCoins);
|
|
WriteUInt16BigEndian(Data.AsSpan(Offsets.Money + 7), clamped);
|
|
}
|
|
}
|
|
|
|
public byte BlueCardPoints
|
|
{
|
|
get
|
|
{
|
|
int ofs = Offsets.BlueCardPoints;
|
|
if (ofs == -1)
|
|
return 0;
|
|
return Data[ofs];
|
|
}
|
|
set
|
|
{
|
|
int ofs = Offsets.BlueCardPoints;
|
|
if (ofs == -1)
|
|
return;
|
|
Data[ofs] = value;
|
|
}
|
|
}
|
|
|
|
private static ushort[] LegalItems => Legal.Pouch_Items_GSC;
|
|
private ushort[] LegalKeyItems => Version == GameVersion.C? Legal.Pouch_Key_C : Legal.Pouch_Key_GS;
|
|
private static ushort[] LegalBalls => Legal.Pouch_Ball_GSC;
|
|
private static ushort[] LegalTMHMs => Legal.Pouch_TMHM_GSC;
|
|
|
|
public override IReadOnlyList<InventoryPouch> Inventory
|
|
{
|
|
get
|
|
{
|
|
InventoryPouch[] pouch =
|
|
{
|
|
new InventoryPouchGB(InventoryType.TMHMs, LegalTMHMs, 99, Offsets.PouchTMHM, 57),
|
|
new InventoryPouchGB(InventoryType.Items, LegalItems, 99, Offsets.PouchItem, 20),
|
|
new InventoryPouchGB(InventoryType.KeyItems, LegalKeyItems, 99, Offsets.PouchKey, 26),
|
|
new InventoryPouchGB(InventoryType.Balls, LegalBalls, 99, Offsets.PouchBall, 12),
|
|
new InventoryPouchGB(InventoryType.PCItems, ArrayUtil.ConcatAll(LegalItems, LegalKeyItems, LegalBalls, LegalTMHMs), 99, Offsets.PouchPC, 50),
|
|
};
|
|
return pouch.LoadAll(Data);
|
|
}
|
|
set => value.SaveAll(Data);
|
|
}
|
|
|
|
private readonly byte[] DaycareFlags = new byte[2];
|
|
public override int GetDaycareSlotOffset(int loc, int slot) => GetPartyOffset(7 + (slot * 2));
|
|
public override uint? GetDaycareEXP(int loc, int slot) => null;
|
|
public override bool? IsDaycareOccupied(int loc, int slot) => (DaycareFlags[slot] & 1) != 0;
|
|
public override void SetDaycareEXP(int loc, int slot, uint EXP) { }
|
|
public override void SetDaycareOccupied(int loc, int slot, bool occupied) { }
|
|
|
|
// Storage
|
|
public override int PartyCount
|
|
{
|
|
get => Data[Offsets.Party]; protected set => Data[Offsets.Party] = (byte)value;
|
|
}
|
|
|
|
public override int GetBoxOffset(int box)
|
|
{
|
|
return Data.Length - SIZE_RESERVED + (box * SIZE_BOX);
|
|
}
|
|
|
|
public override int GetPartyOffset(int slot)
|
|
{
|
|
return Data.Length - SIZE_RESERVED + (BoxCount * SIZE_BOX) + (slot * SIZE_STORED);
|
|
}
|
|
|
|
public override int CurrentBox
|
|
{
|
|
get => Data[Offsets.CurrentBoxIndex] & 0x7F; set => Data[Offsets.CurrentBoxIndex] = (byte)((Data[Offsets.OtherCurrentBox] & 0x80) | (value & 0x7F));
|
|
}
|
|
|
|
public override string GetBoxName(int box)
|
|
{
|
|
int len = Korean ? 17 : 9;
|
|
return GetString(Offsets.BoxNames + (box * len), len);
|
|
}
|
|
|
|
public override void SetBoxName(int box, string value)
|
|
{
|
|
int len = Korean ? 17 : 9;
|
|
var span = Data.AsSpan(Offsets.BoxNames + (box * len), len);
|
|
SetString(span, value.AsSpan(), 8, StringConverterOption.Clear50);
|
|
}
|
|
|
|
protected override PKM GetPKM(byte[] data)
|
|
{
|
|
if (data.Length == SIZE_STORED)
|
|
return new PokeList2(data, PokeListType.Single, Japanese)[0];
|
|
return new PK2(data);
|
|
}
|
|
|
|
protected override byte[] DecryptPKM(byte[] data)
|
|
{
|
|
return data;
|
|
}
|
|
|
|
// Pokédex
|
|
protected override void SetDex(PKM pkm)
|
|
{
|
|
int species = pkm.Species;
|
|
if (species is 0 or > Legal.MaxSpeciesID_2)
|
|
return;
|
|
if (pkm.IsEgg)
|
|
return;
|
|
|
|
SetCaught(pkm.Species, true);
|
|
SetSeen(pkm.Species, true);
|
|
}
|
|
|
|
private void SetUnownFormFlags()
|
|
{
|
|
// Give all Unown caught to prevent a crash on pokedex view
|
|
for (int i = 1; i <= 26; i++)
|
|
Data[Offsets.PokedexSeen + 0x1F + i] = (byte)i;
|
|
if (UnownFirstSeen == 0) // Invalid
|
|
UnownFirstSeen = 1; // A
|
|
}
|
|
|
|
/// <summary>
|
|
/// Toggles the availability of Unown letter groups in the Wild
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Max value of 0x0F, 4 bitflags
|
|
/// 1 lsh 0: A, B, C, D, E, F, G, H, I, J, K
|
|
/// 1 lsh 1: L, M, N, O, P, Q, R
|
|
/// 1 lsh 2: S, T, U, V, W
|
|
/// 1 lsh 3: X, Y, Z
|
|
/// </remarks>
|
|
public int UnownUnlocked
|
|
{
|
|
get => Data[Offsets.PokedexSeen + 0x1F + 27];
|
|
set => Data[Offsets.PokedexSeen + 0x1F + 27] = (byte)value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unlocks all Unown letters/forms in the wild.
|
|
/// </summary>
|
|
public void UnownUnlockAll() => UnownUnlocked = 0x0F; // all 4 bitflags
|
|
|
|
/// <summary>
|
|
/// Flag that determines if Unown Letters are available in the wild: A, B, C, D, E, F, G, H, I, J, K
|
|
/// </summary>
|
|
public bool UnownUnlocked0
|
|
{
|
|
get => (UnownUnlocked & 1 << 0) == 1 << 0;
|
|
set => UnownUnlocked = (UnownUnlocked & ~(1 << 0)) | ((value ? 1 : 0) << 0);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Flag that determines if Unown Letters are available in the wild: L, M, N, O, P, Q, R
|
|
/// </summary>
|
|
public bool UnownUnlocked1
|
|
{
|
|
get => (UnownUnlocked & 1 << 1) == 1 << 1;
|
|
set => UnownUnlocked = (UnownUnlocked & ~(1 << 1)) | ((value ? 1 : 0) << 1);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Flag that determines if Unown Letters are available in the wild: S, T, U, V, W
|
|
/// </summary>
|
|
public bool UnownUnlocked2
|
|
{
|
|
get => (UnownUnlocked & 1 << 2) == 1 << 2;
|
|
set => UnownUnlocked = (UnownUnlocked & ~(1 << 2)) | ((value ? 1 : 0) << 2);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Flag that determines if Unown Letters are available in the wild: X, Y, Z
|
|
/// </summary>
|
|
public bool UnownUnlocked3
|
|
{
|
|
get => (UnownUnlocked & 1 << 3) == 1 << 3;
|
|
set => UnownUnlocked = (UnownUnlocked & ~(1 << 3)) | ((value ? 1 : 0) << 3);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Chooses which Unown sprite to show in the regular Pokédex View
|
|
/// </summary>
|
|
public int UnownFirstSeen
|
|
{
|
|
get => Data[Offsets.PokedexSeen + 0x1F + 28];
|
|
set => Data[Offsets.PokedexSeen + 0x1F + 28] = (byte)value;
|
|
}
|
|
|
|
public override bool GetSeen(int species) => GetDexFlag(Offsets.PokedexSeen, species);
|
|
public override bool GetCaught(int species) => GetDexFlag(Offsets.PokedexCaught, species);
|
|
public override void SetSeen(int species, bool seen) => SetDexFlag(Offsets.PokedexSeen, species, seen);
|
|
|
|
public override void SetCaught(int species, bool caught)
|
|
{
|
|
SetDexFlag(Offsets.PokedexCaught, species, caught);
|
|
if (caught && species == (int)Species.Unown)
|
|
SetUnownFormFlags();
|
|
}
|
|
|
|
private bool GetDexFlag(int region, int species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
return GetFlag(region + ofs, bit & 7);
|
|
}
|
|
|
|
private void SetDexFlag(int region, int species, bool value)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
SetFlag(region + ofs, bit & 7, value);
|
|
}
|
|
|
|
/// <summary>All Event Constant values for the save file</summary>
|
|
/// <remarks>These are all bytes</remarks>
|
|
public override ushort[] GetEventConsts()
|
|
{
|
|
ushort[] Constants = new ushort[EventConstMax];
|
|
for (int i = 0; i < Constants.Length; i++)
|
|
Constants[i] = Data[EventConst + i];
|
|
return Constants;
|
|
}
|
|
|
|
/// <summary>All Event Constant values for the save file</summary>
|
|
/// <remarks>These are all bytes</remarks>
|
|
public override void SetEventConsts(ReadOnlySpan<ushort> value)
|
|
{
|
|
if (value.Length != EventConstMax)
|
|
return;
|
|
|
|
for (int i = 0; i < value.Length; i++)
|
|
Data[EventConst + i] = Math.Min(byte.MaxValue, (byte)value[i]);
|
|
}
|
|
|
|
// Misc
|
|
public ushort ResetKey => GetResetKey();
|
|
|
|
private ushort GetResetKey()
|
|
{
|
|
var value = (TID >> 8) + (TID & 0xFF) + ((Money >> 16) & 0xFF) + ((Money >> 8) & 0xFF) + (Money & 0xFF);
|
|
var ot = Data.AsSpan(Offsets.Trainer1 + 2, 5);
|
|
var sum = 0;
|
|
foreach (var b in ot)
|
|
{
|
|
if (b == StringConverter12.G1TerminatorCode)
|
|
break;
|
|
sum += b;
|
|
}
|
|
return (ushort)(value + sum);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the "Time Not Set" flag to the RTC Flag list.
|
|
/// </summary>
|
|
public void ResetRTC() => Data[Offsets.RTCFlags] |= 0x80;
|
|
|
|
public void UnlockAllDecorations()
|
|
{
|
|
for (int i = 676; i <= 721; i++)
|
|
SetEventFlag(i, true);
|
|
}
|
|
|
|
public override string GetString(ReadOnlySpan<byte> data)
|
|
{
|
|
if (Korean)
|
|
return StringConverter2KOR.GetString(data);
|
|
return StringConverter12.GetString(data, Japanese);
|
|
}
|
|
|
|
public override int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength, StringConverterOption option)
|
|
{
|
|
if (Korean)
|
|
return StringConverter2KOR.SetString(value, destBuffer, maxLength, option);
|
|
return StringConverter12.SetString(destBuffer, value, maxLength, Japanese, option);
|
|
}
|
|
|
|
public bool IsGBMobileAvailable => Japanese && Version == GameVersion.C;
|
|
public bool IsGBMobileEnabled => Japanese && Enum.IsDefined(typeof(GBMobileCableColor), GBMobileCable);
|
|
|
|
public GBMobileCableColor GBMobileCable
|
|
{
|
|
get => (GBMobileCableColor) Data[0xE800];
|
|
set
|
|
{
|
|
Data[0xE800] = (byte)value;
|
|
Data[0x9000] = (byte)(0xFF - value);
|
|
}
|
|
}
|
|
}
|
|
|
|
public enum GBMobileCableColor : byte
|
|
{
|
|
None = 0,
|
|
Blue = 1,
|
|
Yellow = 2,
|
|
Green = 3,
|
|
Red = 4,
|
|
Debug = 0x81,
|
|
}
|
|
}
|