mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
1960b335fd
If you must get a list of abilities, then use the span extension methods. Also reworks some initial moveset fetching to allocate less
86 lines
6.2 KiB
C#
86 lines
6.2 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// <see cref="PersonalInfo"/> class with values from the <see cref="GameVersion.GG"/> games.
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/// </summary>
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public sealed class PersonalInfo7GG : PersonalInfo, IPersonalAbility12H
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{
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public const int SIZE = 0x54;
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private readonly byte[] Data;
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public PersonalInfo7GG(byte[] data)
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{
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Data = data;
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TMHM = GetBits(Data.AsSpan(0x28, 8)); // only 60 TMs used
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TypeTutors = GetBits(Data.AsSpan(0x38, 1)); // at most 8 flags used
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}
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public override byte[] Write()
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{
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SetBits(TMHM, Data.AsSpan(0x28));
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SetBits(TypeTutors, Data.AsSpan(0x38));
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return Data;
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}
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public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
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public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
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public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
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public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
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public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
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public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
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public override int Type1 { get => Data[0x06]; set => Data[0x06] = (byte)value; }
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public override int Type2 { get => Data[0x07]; set => Data[0x07] = (byte)value; }
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public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
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public override int EvoStage { get => Data[0x09]; set => Data[0x09] = (byte)value; }
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private int EVYield { get => ReadUInt16LittleEndian(Data.AsSpan(0x0A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x0A), (ushort)value); }
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public override int EV_HP { get => (EVYield >> 0) & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | ((value & 0x3) << 0); }
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public override int EV_ATK { get => (EVYield >> 2) & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | ((value & 0x3) << 2); }
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public override int EV_DEF { get => (EVYield >> 4) & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | ((value & 0x3) << 4); }
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public override int EV_SPE { get => (EVYield >> 6) & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | ((value & 0x3) << 6); }
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public override int EV_SPA { get => (EVYield >> 8) & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | ((value & 0x3) << 8); }
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public override int EV_SPD { get => (EVYield >> 10) & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | ((value & 0x3) << 10); }
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public bool Telekenesis { get => ((EVYield >> 12) & 1) == 1; set => EVYield = (EVYield & ~(0x1 << 12)) | ((value ? 1 : 0) << 12); }
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public int Item1 { get => ReadInt16LittleEndian(Data.AsSpan(0x0C)); set => WriteInt16LittleEndian(Data.AsSpan(0x0C), (short)value); }
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public int Item2 { get => ReadInt16LittleEndian(Data.AsSpan(0x0E)); set => WriteInt16LittleEndian(Data.AsSpan(0x0E), (short)value); }
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public int Item3 { get => ReadInt16LittleEndian(Data.AsSpan(0x10)); set => WriteInt16LittleEndian(Data.AsSpan(0x10), (short)value); }
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public override int Gender { get => Data[0x12]; set => Data[0x12] = (byte)value; }
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public override int HatchCycles { get => Data[0x13]; set => Data[0x13] = (byte)value; }
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public override int BaseFriendship { get => Data[0x14]; set => Data[0x14] = (byte)value; }
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public override int EXPGrowth { get => Data[0x15]; set => Data[0x15] = (byte)value; }
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public override int EggGroup1 { get => Data[0x16]; set => Data[0x16] = (byte)value; }
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public override int EggGroup2 { get => Data[0x17]; set => Data[0x17] = (byte)value; }
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public int Ability1 { get => Data[0x18]; set => Data[0x18] = (byte)value; }
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public int Ability2 { get => Data[0x19]; set => Data[0x19] = (byte)value; }
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public int AbilityH { get => Data[0x1A]; set => Data[0x1A] = (byte)value; }
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public override int EscapeRate { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
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public override int FormStatsIndex { get => ReadUInt16LittleEndian(Data.AsSpan(0x1C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x1C), (ushort)value); }
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public int FormSprite { get => ReadUInt16LittleEndian(Data.AsSpan(0x1E)); set => WriteUInt16LittleEndian(Data.AsSpan(0x1E), (ushort)value); }
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public override byte FormCount { get => Data[0x20]; set => Data[0x20] = value; }
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public override int Color { get => Data[0x21] & 0x3F; set => Data[0x21] = (byte)((Data[0x21] & 0xC0) | (value & 0x3F)); }
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public bool SpriteFlip { get => ((Data[0x21] >> 6) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x40) | (value ? 0x40 : 0)); }
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public bool SpriteForm { get => ((Data[0x21] >> 7) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x80) | (value ? 0x80 : 0)); }
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public override int BaseEXP { get => ReadUInt16LittleEndian(Data.AsSpan(0x22)); set => WriteUInt16LittleEndian(Data.AsSpan(0x22), (ushort)value); }
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public override int Height { get => ReadUInt16LittleEndian(Data.AsSpan(0x24)); set => WriteUInt16LittleEndian(Data.AsSpan(0x24), (ushort)value); }
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public override int Weight { get => ReadUInt16LittleEndian(Data.AsSpan(0x26)); set => WriteUInt16LittleEndian(Data.AsSpan(0x26), (ushort)value); }
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public int GoSpecies { get => ReadUInt16LittleEndian(Data.AsSpan(0x48)); set => WriteUInt16LittleEndian(Data.AsSpan(0x48), (ushort)value); }
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public int SpecialZ_Item { get => ReadUInt16LittleEndian(Data.AsSpan(0x4C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x4C), (ushort)value); }
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public int SpecialZ_BaseMove { get => ReadUInt16LittleEndian(Data.AsSpan(0x4E)); set => WriteUInt16LittleEndian(Data.AsSpan(0x4E), (ushort)value); }
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public int SpecialZ_ZMove { get => ReadUInt16LittleEndian(Data.AsSpan(0x50)); set => WriteUInt16LittleEndian(Data.AsSpan(0x50), (ushort)value); }
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public bool LocalVariant { get => Data[0x52] == 1; set => Data[0x52] = value ? (byte)1 : (byte)0; }
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public override int AbilityCount => 3;
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public override int GetIndexOfAbility(int abilityID) => abilityID == Ability1 ? 0 : abilityID == Ability2 ? 1 : abilityID == AbilityH ? 2 : -1;
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public override int GetAbilityAtIndex(int abilityIndex) => abilityIndex switch
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{
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0 => Ability1,
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1 => Ability2,
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2 => AbilityH,
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_ => throw new ArgumentOutOfRangeException(nameof(abilityIndex), abilityIndex, null),
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};
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}
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