mirror of
https://github.com/kwsch/PKHeX
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e5d9381c58
I may use VC and VC1 a little too interchangeably; things would have to
be updated if GSC were ever released anyway. Usage of VC is for generic
stuff while VC1 allows VC2 to slip by.
no shiny mew 🌵
memories + geolocation, gee thanks bank.
Would need to be updated with gen1 legality checking to add moves/finer
encounter details, but this will do for now. Please don't report things
marked 'legal' that have invalid moves/levels.
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.. | ||
BatchEditor.cs | ||
BatchEditor.Designer.cs | ||
BatchEditor.resx | ||
MemoryAmie.cs | ||
MemoryAmie.Designer.cs | ||
MemoryAmie.resx | ||
RibbonEditor.cs | ||
RibbonEditor.Designer.cs | ||
RibbonEditor.resx | ||
SuperTrainingEditor.cs | ||
SuperTrainingEditor.Designer.cs | ||
SuperTrainingEditor.resx | ||
Text.cs | ||
Text.Designer.cs | ||
Text.resx |