mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-21 01:43:10 +00:00
03182ebd3d
Adds support for Scarlet & Violet. Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com> Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com> Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
337 lines
10 KiB
C#
337 lines
10 KiB
C#
#define SUPPRESS
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using System;
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using System.Collections.Generic;
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using static PKHeX.Core.LegalityAnalyzers;
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using static PKHeX.Core.LegalityCheckStrings;
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namespace PKHeX.Core;
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/// <summary>
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/// Legality Check object containing the <see cref="CheckResult"/> data and overview values from the parse.
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/// </summary>
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public sealed class LegalityAnalysis
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{
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/// <summary> The entity we are checking. </summary>
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internal readonly PKM Entity;
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/// <summary> The entity's <see cref="IPersonalInfo"/>, which may have been sourced from the Save File it resides on. </summary>
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/// <remarks>We store this rather than re-fetching, as some games that use the same <see cref="PKM"/> format have different values.</remarks>
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internal readonly IPersonalInfo PersonalInfo;
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private readonly List<CheckResult> Parse = new(8);
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/// <summary>
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/// Parse result list allowing view of the legality parse.
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/// </summary>
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public IReadOnlyList<CheckResult> Results => Parse;
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/// <summary>
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/// Only use this when trying to mutate the legality. Not for use when checking legality.
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/// </summary>
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public void ResetParse() => Parse.Clear();
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/// <summary>
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/// Matched encounter data for the <see cref="Entity"/>.
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/// </summary>
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public IEncounterable EncounterMatch => Info.EncounterMatch;
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/// <summary>
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/// Original encounter data for the <see cref="Entity"/>.
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/// </summary>
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/// <remarks>
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/// Generation 1/2 <see cref="Entity"/> that are transferred forward to Generation 7 are restricted to new encounter details.
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/// By retaining their original match, more information can be provided by the parse.
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/// </remarks>
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public IEncounterable EncounterOriginal => Info.EncounterOriginal;
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/// <summary>
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/// Indicates where the <see cref="Entity"/> originated.
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/// </summary>
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public readonly SlotOrigin SlotOrigin;
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/// <summary>
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/// Indicates if all checks ran to completion.
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/// </summary>
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/// <remarks>This value is false if any checks encountered an error.</remarks>
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public readonly bool Parsed;
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/// <summary>
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/// Indicates if all checks returned a <see cref="Severity.Valid"/> result.
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/// </summary>
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public readonly bool Valid;
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/// <summary>
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/// Contains various data reused for multiple checks.
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/// </summary>
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public readonly LegalInfo Info;
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/// <summary>
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/// Checks the input <see cref="PKM"/> data for legality. This is the best method for checking with context, as some games do not have all Alternate Form data available.
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/// </summary>
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/// <param name="pk">Input data to check</param>
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/// <param name="table"><see cref="SaveFile"/> specific personal data</param>
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/// <param name="source">Details about where the <see cref="Entity"/> originated from.</param>
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public LegalityAnalysis(PKM pk, IPersonalTable table, SlotOrigin source = SlotOrigin.Party) : this(pk, table.GetFormEntry(pk.Species, pk.Form), source) { }
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/// <summary>
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/// Checks the input <see cref="PKM"/> data for legality.
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/// </summary>
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/// <param name="pk">Input data to check</param>
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/// <param name="source">Details about where the <see cref="Entity"/> originated from.</param>
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public LegalityAnalysis(PKM pk, SlotOrigin source = SlotOrigin.Party) : this(pk, pk.PersonalInfo, source) { }
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/// <summary>
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/// Checks the input <see cref="PKM"/> data for legality.
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/// </summary>
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/// <param name="pk">Input data to check</param>
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/// <param name="pi">Personal info to parse with</param>
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/// <param name="source">Details about where the <see cref="Entity"/> originated from.</param>
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public LegalityAnalysis(PKM pk, IPersonalInfo pi, SlotOrigin source = SlotOrigin.Party)
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{
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Entity = pk;
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PersonalInfo = pi;
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SlotOrigin = source;
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Info = new LegalInfo(pk, Parse);
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#if SUPPRESS
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try
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#endif
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{
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EncounterFinder.FindVerifiedEncounter(pk, Info);
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if (!pk.IsOriginValid)
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AddLine(Severity.Invalid, LEncConditionBadSpecies, CheckIdentifier.GameOrigin);
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GetParseMethod()();
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Valid = Parse.TrueForAll(chk => chk.Valid)
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&& MoveResult.AllValid(Info.Moves)
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&& MoveResult.AllValid(Info.Relearn);
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if (!Valid && IsPotentiallyMysteryGift(Info, pk))
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AddLine(Severity.Invalid, LFatefulGiftMissing, CheckIdentifier.Fateful);
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Parsed = true;
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}
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#if SUPPRESS
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// We want to swallow any error from malformed input data from the user. The Valid state is all that we really need.
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catch (Exception e)
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{
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System.Diagnostics.Debug.WriteLine(e.Message);
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Valid = false;
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// Moves and Relearn arrays can potentially be empty on error.
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var moves = Info.Moves;
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for (var i = 0; i < moves.Length; i++)
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{
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ref var p = ref moves[i];
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if (!p.IsParsed)
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p = MoveResult.Unobtainable();
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}
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moves = Info.Relearn;
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for (var i = 0; i < moves.Length; i++)
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{
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ref var p = ref moves[i];
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if (!p.IsParsed)
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p = MoveResult.Unobtainable();
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}
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AddLine(Severity.Invalid, L_AError, CheckIdentifier.Misc);
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}
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#endif
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}
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private static bool IsPotentiallyMysteryGift(LegalInfo info, PKM pk)
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{
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if (info.EncounterOriginal is not EncounterInvalid enc)
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return false;
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if (enc.Generation <= 3)
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return true;
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if (!pk.FatefulEncounter)
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return false;
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if (enc.Generation < 6)
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return true;
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if (!MoveResult.AllValid(info.Relearn))
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return true;
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return false;
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}
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private Action GetParseMethod()
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{
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if (Entity.Format <= 2) // prior to storing GameVersion
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return ParsePK1;
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int gen = Entity.Generation;
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if (gen <= 0)
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{
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if (Entity is PK9 { IsUnhatchedEgg: true })
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gen = 9;
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else
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gen = Entity.Format;
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}
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return gen switch
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{
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3 => ParsePK3,
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4 => ParsePK4,
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5 => ParsePK5,
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6 => ParsePK6,
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1 => ParsePK7,
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2 => ParsePK7,
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7 => ParsePK7,
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8 => ParsePK8,
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9 => ParsePK9,
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_ => throw new ArgumentOutOfRangeException(nameof(gen)),
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};
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}
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private void ParsePK1()
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{
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Nickname.Verify(this);
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Level.Verify(this);
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Level.VerifyG1(this);
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Trainer.VerifyOTG1(this);
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MiscValues.VerifyMiscG1(this);
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if (Entity.Format == 2)
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Item.Verify(this);
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}
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private void ParsePK3()
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{
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UpdateChecks();
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if (Entity.Format > 3)
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Transfer.VerifyTransferLegalityG3(this);
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if (Entity.Version == (int)GameVersion.CXD)
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CXD.Verify(this);
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if (Info.EncounterMatch is WC3 {NotDistributed: true})
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AddLine(Severity.Invalid, LEncUnreleased, CheckIdentifier.Encounter);
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if (Entity.Format >= 8)
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Transfer.VerifyTransferLegalityG8(this);
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}
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private void ParsePK4()
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{
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UpdateChecks();
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if (Entity.Format > 4)
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Transfer.VerifyTransferLegalityG4(this);
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if (Entity.Format >= 8)
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Transfer.VerifyTransferLegalityG8(this);
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}
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private void ParsePK5()
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{
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UpdateChecks();
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NHarmonia.Verify(this);
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if (Entity.Format >= 8)
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Transfer.VerifyTransferLegalityG8(this);
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}
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private void ParsePK6()
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{
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UpdateChecks();
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if (Entity.Format >= 8)
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Transfer.VerifyTransferLegalityG8(this);
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}
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private void ParsePK7()
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{
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if (Entity.VC)
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UpdateVCTransferInfo();
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UpdateChecks();
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if (Entity.Format >= 8)
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Transfer.VerifyTransferLegalityG8(this);
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else if (Entity is PB7)
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Awakening.Verify(this);
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}
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private void ParsePK8()
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{
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UpdateChecks();
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Transfer.VerifyTransferLegalityG8(this);
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}
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private void ParsePK9()
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{
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UpdateChecks();
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Transfer.VerifyTransferLegalityG9(this);
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}
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/// <summary>
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/// Adds a new Check parse value.
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/// </summary>
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/// <param name="s">Check severity</param>
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/// <param name="c">Check comment</param>
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/// <param name="i">Check type</param>
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internal void AddLine(Severity s, string c, CheckIdentifier i) => AddLine(new CheckResult(s, c, i));
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/// <summary>
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/// Adds a new Check parse value.
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/// </summary>
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/// <param name="chk">Check result to add.</param>
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internal void AddLine(CheckResult chk) => Parse.Add(chk);
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private void UpdateVCTransferInfo()
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{
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var enc = (Info.EncounterOriginalGB = EncounterMatch);
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if (enc is EncounterInvalid)
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return;
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var vc = EncounterStaticGenerator.GetVCStaticTransferEncounter(Entity, enc, Info.EvoChainsAllGens.Gen7);
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Info.EncounterMatch = vc;
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Transfer.VerifyVCEncounter(Entity, enc, vc, this);
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Transfer.VerifyTransferLegalityG12(this);
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}
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private void UpdateChecks()
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{
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PIDEC.Verify(this);
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Nickname.Verify(this);
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LanguageIndex.Verify(this);
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Trainer.Verify(this);
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TrainerID.Verify(this);
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IVs.Verify(this);
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EVs.Verify(this);
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Level.Verify(this);
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Ribbon.Verify(this);
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AbilityValues.Verify(this);
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BallIndex.Verify(this);
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FormValues.Verify(this);
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MiscValues.Verify(this);
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GenderValues.Verify(this);
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Item.Verify(this);
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Contest.Verify(this);
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Marking.Verify(this);
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var format = Entity.Format;
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if (format is 4 or 5 or 6) // Gen 6->7 transfer removes this property.
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Gen4GroundTile.Verify(this);
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if (format < 6)
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return;
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History.Verify(this);
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if (format < 8) // Gen 7->8 transfer removes these properties.
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ConsoleRegion.Verify(this);
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if (Entity is ITrainerMemories)
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Memory.Verify(this);
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if (Entity is ISuperTrain)
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Medal.Verify(this);
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if (format < 7)
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return;
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HyperTraining.Verify(this);
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MiscValues.VerifyVersionEvolution(this);
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if (format < 8)
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return;
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Mark.Verify(this);
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Arceus.Verify(this);
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}
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}
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