mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-19 08:53:28 +00:00
3c232505e5
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
77 lines
2.2 KiB
C#
77 lines
2.2 KiB
C#
using System;
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using System.Collections.Generic;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <inheritdoc cref="EncounterArea" />
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/// <summary>
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/// <see cref="GameVersion.GG"/> encounter area
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/// </summary>
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public sealed record EncounterArea7b : EncounterArea
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{
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public readonly EncounterSlot7b[] Slots;
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protected override IReadOnlyList<EncounterSlot> Raw => Slots;
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public static EncounterArea7b[] GetAreas(BinLinkerAccessor input, GameVersion game)
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{
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var result = new EncounterArea7b[input.Length];
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for (int i = 0; i < result.Length; i++)
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result[i] = new EncounterArea7b(input[i], game);
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return result;
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}
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private EncounterArea7b(ReadOnlySpan<byte> data, GameVersion game) : base(game)
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{
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Location = ReadInt16LittleEndian(data);
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Slots = ReadSlots(data);
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}
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private EncounterSlot7b[] ReadSlots(ReadOnlySpan<byte> data)
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{
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const int size = 4;
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int count = (data.Length - 2) / size;
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var slots = new EncounterSlot7b[count];
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for (int i = 0; i < slots.Length; i++)
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{
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int offset = 2 + (size * i);
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var entry = data.Slice(offset, size);
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slots[i] = ReadSlot(entry);
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}
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return slots;
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}
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private EncounterSlot7b ReadSlot(ReadOnlySpan<byte> entry)
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{
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ushort species = entry[0]; // always < 255; only original 151
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// form is always 0
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byte min = entry[2];
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byte max = entry[3];
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return new EncounterSlot7b(this, species, min, max);
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}
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private const int CatchComboBonus = 1;
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public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pk, EvoCriteria[] chain)
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{
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foreach (var slot in Slots)
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{
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foreach (var evo in chain)
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{
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if (slot.Species != evo.Species)
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continue;
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var met = pk.Met_Level;
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if (!slot.IsLevelWithinRange(met, 0, CatchComboBonus))
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break;
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if (slot.Form != evo.Form)
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break;
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yield return slot;
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break;
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}
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}
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}
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}
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