PKHeX/PKHeX.Core/Saves/SaveFile.cs
Kurt bf9344087e Update slot storage compression algo
now iterates for all boxes, and restores to the correct offset at the
end
update direct offset pointers to box specific (so that it can work on
gen3 rsefrlg saves if ever used on them).
2018-11-14 22:33:30 -08:00

895 lines
36 KiB
C#
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace PKHeX.Core
{
/// <summary>
/// Base Class for Save Files
/// </summary>
public abstract class SaveFile : ITrainerInfo, IGameValueLimit
{
public static bool SetUpdateDex { protected get; set; } = true;
public static bool SetUpdatePKM { protected get; set; } = true;
// General Object Properties
public byte[] Data;
public bool Edited;
public string FileName, FilePath, FileFolder;
public string BAKName => $"{FileName} [{BAKText}].bak";
protected abstract string BAKText { get; }
public byte[] BAK { get; protected set; }
public bool Exportable { get; protected set; }
public abstract SaveFile Clone();
public abstract string Filter { get; }
public byte[] Footer { protected get; set; } = Array.Empty<byte>(); // .dsv
public byte[] Header { protected get; set; } = Array.Empty<byte>(); // .gci
public bool Japanese { get; protected set; }
public virtual string PlayTimeString => $"{PlayedHours}ː{PlayedMinutes:00}ː{PlayedSeconds:00}"; // not :
public bool IndeterminateGame => Version == GameVersion.Unknown;
public virtual bool IndeterminateSubVersion => false;
public abstract string Extension { get; }
public virtual string[] PKMExtensions => PKM.Extensions.Where(f =>
{
int gen = f.Last() - 0x30;
return 3 <= gen && gen <= Generation;
}).ToArray();
// General PKM Properties
public abstract Type PKMType { get; }
public abstract PKM GetPKM(byte[] data);
public abstract PKM BlankPKM { get; }
public abstract byte[] DecryptPKM(byte[] data);
public abstract int SIZE_STORED { get; }
protected abstract int SIZE_PARTY { get; }
public abstract int MaxEV { get; }
public virtual int MaxIV => 31;
public ushort[] HeldItems { get; protected set; }
// General SAV Properties
public virtual byte[] Write(bool DSV, bool GCI)
{
return Write(DSV);
}
protected virtual byte[] Write(bool DSV)
{
SetChecksums();
if (Footer.Length > 0 && DSV)
return Data.Concat(Footer).ToArray();
if (Header.Length > 0)
return Header.Concat(Data).ToArray();
return Data;
}
public virtual string MiscSaveChecks() => string.Empty;
public virtual string MiscSaveInfo() => string.Empty;
public virtual GameVersion Version { get; protected set; }
public abstract bool ChecksumsValid { get; }
public abstract string ChecksumInfo { get; }
public abstract int Generation { get; }
public PersonalTable Personal { get; set; }
public bool USUM => Data.Length == SaveUtil.SIZE_G7USUM;
public bool SM => Data.Length == SaveUtil.SIZE_G7SM;
public bool ORASDEMO => Data.Length == SaveUtil.SIZE_G6ORASDEMO;
public bool ORAS => Data.Length == SaveUtil.SIZE_G6ORAS;
public bool XY => Data.Length == SaveUtil.SIZE_G6XY;
public bool B2W2 => Version == GameVersion.B2W2;
public bool BW => Version == GameVersion.BW;
public bool HGSS => Version == GameVersion.HGSS;
public bool Pt => Version == GameVersion.Pt;
public bool DP => Version == GameVersion.DP;
public bool E => Version == GameVersion.E;
public bool FRLG => Version == GameVersion.FRLG;
public bool RS => Version == GameVersion.RS;
public bool GSC => Version == GameVersion.GS || Version == GameVersion.C;
public bool RBY => Version == GameVersion.RBY;
public bool GameCube => new[] { GameVersion.COLO, GameVersion.XD, GameVersion.RSBOX }.Contains(Version);
public abstract int MaxMoveID { get; }
public abstract int MaxSpeciesID { get; }
public abstract int MaxAbilityID { get; }
public abstract int MaxItemID { get; }
public abstract int MaxBallID { get; }
public abstract int MaxGameID { get; }
public virtual int MinGameID => 0;
// Flags
public bool HasWondercards => WondercardData > -1;
public bool HasSuperTrain => SuperTrain > -1;
public bool HasBerryField => BerryField > -1;
public bool HasHoF => HoF > -1;
public bool HasSecretBase => SecretBase > -1;
public bool HasPuff => Puff > -1;
public bool HasPSS => PSS > -1;
public bool HasOPower => OPower > -1;
public bool HasJPEG => JPEGData != null;
public bool HasBox => Box > -1;
public virtual bool HasParty => Party > -1;
public bool HasBattleBox => BattleBox > -1;
public bool HasFused => Fused > -1;
public bool HasGTS => GTS > -1;
public bool HasDaycare => Daycare > -1;
public virtual bool HasPokeDex => PokeDex > -1;
public virtual bool HasBoxWallpapers => GetBoxWallpaperOffset(0) > -1;
public virtual bool HasNamableBoxes => HasBoxWallpapers;
public bool HasPokeBlock => ORAS && !ORASDEMO;
public virtual bool HasEvents => EventFlags != null;
public bool HasLink => (ORAS && !ORASDEMO) || XY;
// Counts
protected virtual int GiftCountMax { get; } = int.MinValue;
protected virtual int GiftFlagMax { get; } = 0x800;
protected virtual int EventFlagMax { get; } = int.MinValue;
protected virtual int EventConstMax { get; } = int.MinValue;
public virtual int DaycareSeedSize { get; } = 0;
public abstract int OTLength { get; }
public abstract int NickLength { get; }
public virtual int MaxMoney => 9999999;
public virtual int MaxCoins => 9999;
// Offsets
protected int Box { get; set; } = int.MinValue;
protected int Party { get; set; } = int.MinValue;
protected int Trainer1 { get; set; } = int.MinValue;
protected int Daycare { get; set; } = int.MinValue;
protected int WondercardData { get; set; } = int.MinValue;
protected int PCLayout { get; set; } = int.MinValue;
protected int EventFlag { get; set; } = int.MinValue;
protected int EventConst { get; set; } = int.MinValue;
public int GTS { get; protected set; } = int.MinValue;
public int BattleBox { get; protected set; } = int.MinValue;
public int Fused { get; protected set; } = int.MinValue;
public int SUBE { get; protected set; } = int.MinValue;
public int PokeDex { get; protected set; } = int.MinValue;
public int SuperTrain { get; protected set; } = int.MinValue;
public int SecretBase { get; protected set; } = int.MinValue;
public int Puff { get; protected set; } = int.MinValue;
public int PSS { get; protected set; } = int.MinValue;
public int BerryField { get; protected set; } = int.MinValue;
public int OPower { get; protected set; } = int.MinValue;
public int HoF { get; protected set; } = int.MinValue;
// SAV Properties
public IList<PKM> BoxData
{
get
{
PKM[] data = new PKM[BoxCount*BoxSlotCount];
for (int box = 0; box < BoxCount; box++)
AddBoxData(data, box, box * BoxSlotCount);
return data;
}
set
{
if (value.Count != BoxCount*BoxSlotCount)
throw new ArgumentException($"Expected {BoxCount*BoxSlotCount}, got {value.Count}");
if (value.Any(pk => PKMType != pk.GetType()))
throw new ArgumentException($"Not {PKMType} array.");
for (int b = 0; b < BoxCount; b++)
SetBoxData(value, b, b * BoxSlotCount);
}
}
private void SetBoxData(IList<PKM> value, int box, int index = 0)
{
int ofs = GetBoxOffset(box);
for (int slot = 0; slot < BoxSlotCount; slot++, ofs += SIZE_STORED)
{
if (!IsSlotLocked(box, slot))
SetStoredSlot(value[index + slot], ofs);
}
}
public PKM[] GetBoxData(int box)
{
var data = new PKM[BoxSlotCount];
AddBoxData(data, box, 0);
return data;
}
private void AddBoxData(IList<PKM> data, int box, int index)
{
int ofs = GetBoxOffset(box);
var boxName = GetBoxName(box);
for (int slot = 0; slot < BoxSlotCount; slot++, ofs += SIZE_STORED)
{
int i = slot + index;
data[i] = GetStoredSlot(ofs);
data[i].Identifier = $"{boxName}:{slot + 1:00}";
data[i].Box = box + 1;
data[i].Slot = slot + 1;
data[i].Locked = IsSlotLocked(box, slot);
}
}
public IList<PKM> PartyData
{
get
{
PKM[] data = new PKM[PartyCount];
for (int i = 0; i < data.Length; i++)
data[i] = GetPartySlot(GetPartyOffset(i));
return data;
}
set
{
if (value.Count == 0 || value.Count > 6)
throw new ArgumentException($"Expected 1-6, got {value.Count}");
if (value.Any(pk => PKMType != pk.GetType()))
throw new ArgumentException($"Not {PKMType} array.");
if (value[0].Species == 0)
Debug.WriteLine($"Empty first slot, received {value.Count}.");
int ctr = 0;
foreach (var exist in value.Where(pk => pk.Species != 0))
SetPartySlot(exist, GetPartyOffset(ctr++));
for (int i = ctr; i < 6; i++)
SetPartySlot(BlankPKM, GetPartyOffset(i));
}
}
public IList<PKM> BattleBoxData
{
get
{
if (!HasBattleBox)
return Array.Empty<PKM>();
PKM[] data = new PKM[6];
for (int i = 0; i < data.Length; i++)
{
data[i] = GetStoredSlot(BattleBox + (SIZE_STORED * i));
data[i].Locked = BattleBoxLocked;
if (data[i].Species != 0)
continue;
Array.Resize(ref data, i);
return data;
}
return data;
}
}
/// <summary> All Event Flag values for the savegame </summary>
public bool[] EventFlags
{
get
{
if (EventFlagMax < 0)
return null;
bool[] Flags = new bool[EventFlagMax];
for (int i = 0; i < Flags.Length; i++)
Flags[i] = GetEventFlag(i);
return Flags;
}
set
{
if (EventFlagMax < 0)
return;
if (value.Length != EventFlagMax)
return;
for (int i = 0; i < value.Length; i++)
SetEventFlag(i, value[i]);
}
}
/// <summary> All Event Constant values for the savegame </summary>
public ushort[] EventConsts
{
get
{
if (EventConstMax < 0)
return null;
ushort[] Constants = new ushort[EventConstMax];
for (int i = 0; i < Constants.Length; i++)
Constants[i] = BitConverter.ToUInt16(Data, EventConst + (i * 2));
return Constants;
}
set
{
if (EventConstMax < 0)
return;
if (value.Length != EventConstMax)
return;
for (int i = 0; i < value.Length; i++)
BitConverter.GetBytes(value[i]).CopyTo(Data, EventConst + (i * 2));
}
}
/// <summary>
/// Gets the <see cref="bool"/> status of a desired Event Flag
/// </summary>
/// <param name="flagNumber">Event Flag to check</param>
/// <returns>Flag is Set (true) or not Set (false)</returns>
public virtual bool GetEventFlag(int flagNumber)
{
if (flagNumber >= EventFlagMax)
throw new ArgumentException($"Event Flag to get ({flagNumber}) is greater than max ({EventFlagMax}).");
return GetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7);
}
/// <summary>
/// Sets the <see cref="bool"/> status of a desired Event Flag
/// </summary>
/// <param name="flagNumber">Event Flag to check</param>
/// <param name="value">Event Flag status to set</param>
/// <remarks>Flag is Set (true) or not Set (false)</remarks>
public virtual void SetEventFlag(int flagNumber, bool value)
{
if (flagNumber >= EventFlagMax)
throw new ArgumentException($"Event Flag to set ({flagNumber}) is greater than max ({EventFlagMax}).");
SetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7, value);
}
/// <summary>
/// Gets the <see cref="bool"/> status of the Flag at the specified offset and index.
/// </summary>
/// <param name="offset">Offset to read from</param>
/// <param name="bitIndex">Bit index to read</param>
/// <returns>Flag is Set (true) or not Set (false)</returns>
public bool GetFlag(int offset, int bitIndex)
{
bitIndex &= 7; // ensure bit access is 0-7
return (Data[offset] >> bitIndex & 1) != 0;
}
/// <summary>
/// Sets the <see cref="bool"/> status of the Flag at the specified offset and index.
/// </summary>
/// <param name="offset">Offset to read from</param>
/// <param name="bitIndex">Bit index to read</param>
/// <param name="value">Flag status to set</param>
/// <remarks>Flag is Set (true) or not Set (false)</remarks>
public void SetFlag(int offset, int bitIndex, bool value)
{
bitIndex &= 7; // ensure bit access is 0-7
Data[offset] &= (byte)~(1 << bitIndex);
Data[offset] |= (byte)((value ? 1 : 0) << bitIndex);
}
// Inventory
public virtual InventoryPouch[] Inventory { get; set; }
protected int OFS_PouchHeldItem { get; set; } = int.MinValue;
protected int OFS_PouchKeyItem { get; set; } = int.MinValue;
protected int OFS_PouchMedicine { get; set; } = int.MinValue;
protected int OFS_PouchTMHM { get; set; } = int.MinValue;
protected int OFS_PouchBerry { get; set; } = int.MinValue;
protected int OFS_PouchBalls { get; set; } = int.MinValue;
protected int OFS_BattleItems { get; set; } = int.MinValue;
protected int OFS_MailItems { get; set; } = int.MinValue;
protected int OFS_PCItem { get; set; } = int.MinValue;
protected int OFS_PouchZCrystals { get; set; } = int.MinValue;
// Mystery Gift
protected virtual bool[] MysteryGiftReceivedFlags { get => null; set { } }
protected virtual MysteryGift[] MysteryGiftCards { get => null; set { } }
public virtual MysteryGiftAlbum GiftAlbum
{
get => new MysteryGiftAlbum
{
Flags = MysteryGiftReceivedFlags,
Gifts = MysteryGiftCards
};
set
{
MysteryGiftReceivedFlags = value.Flags;
MysteryGiftCards = value.Gifts;
}
}
public virtual bool BattleBoxLocked { get => false; set { } }
public virtual string JPEGTitle => null;
public virtual byte[] JPEGData => null;
public virtual int Country { get => -1; set { } }
public virtual int ConsoleRegion { get => -1; set { } }
public virtual int SubRegion { get => -1; set { } }
// Trainer Info
public virtual int Gender { get; set; }
public virtual int Language { get => -1; set { } }
public virtual int Game { get => -1; set { } }
public virtual int TID { get; set; }
public virtual int SID { get; set; }
public int TrainerID7 => (int)((uint)(TID | (SID << 16)) % 1000000);
public int TrainerSID7 => (int)((uint)(TID | (SID << 16)) / 1000000);
public virtual string OT { get; set; } = "PKHeX";
public virtual int PlayedHours { get; set; }
public virtual int PlayedMinutes { get; set; }
public virtual int PlayedSeconds { get; set; }
public virtual int SecondsToStart { get; set; }
public virtual int SecondsToFame { get; set; }
public virtual uint Money { get; set; }
public abstract int BoxCount { get; }
public int SlotCount => BoxCount * BoxSlotCount;
public virtual int PartyCount { get; protected set; }
public virtual int MultiplayerSpriteID { get => 0; set { } }
public bool IsPartyAllEggs(params int[] except)
{
if (!HasParty)
return false;
var party = PartyData;
return party.Count == party.Where((t, i) => t.IsEgg || except.Contains(i)).Count();
}
// Varied Methods
protected abstract void SetChecksums();
public abstract int GetBoxOffset(int box);
public abstract int GetPartyOffset(int slot);
public abstract string GetBoxName(int box);
public abstract void SetBoxName(int box, string value);
public virtual int GameSyncIDSize { get; } = 8;
public virtual string GameSyncID { get => null; set { } }
public virtual ulong? Secure1 { get => null; set { } }
public virtual ulong? Secure2 { get => null; set { } }
// Daycare
public int DaycareIndex = 0;
public virtual bool HasTwoDaycares => false;
public virtual int GetDaycareSlotOffset(int loc, int slot) => -1;
public virtual uint? GetDaycareEXP(int loc, int slot) => null;
public virtual string GetDaycareRNGSeed(int loc) => null;
public virtual bool? IsDaycareHasEgg(int loc) => null;
public virtual bool? IsDaycareOccupied(int loc, int slot) => null;
public virtual void SetDaycareEXP(int loc, int slot, uint EXP) { }
public virtual void SetDaycareRNGSeed(int loc, string seed) { }
public virtual void SetDaycareHasEgg(int loc, bool hasEgg) { }
public virtual void SetDaycareOccupied(int loc, int slot, bool occupied) { }
// Storage
public virtual int BoxSlotCount => 30;
public virtual int BoxesUnlocked { get => -1; set { } }
public virtual byte[] BoxFlags { get => null; set { } }
public virtual int CurrentBox { get => 0; set { } }
protected int[] LockedSlots = Array.Empty<int>();
protected int[] TeamSlots = Array.Empty<int>();
protected virtual IList<int>[] SlotPointers => new[] {LockedSlots,TeamSlots};
public bool MoveBox(int box, int insertBeforeBox)
{
if (box == insertBeforeBox) // no movement required
return true;
if (box >= BoxCount || insertBeforeBox >= BoxCount) // invalid box positions
return false;
int pos1 = BoxSlotCount*box;
int pos2 = BoxSlotCount*insertBeforeBox;
int min = Math.Min(pos1, pos2);
int max = Math.Max(pos1, pos2);
if (LockedSlots.Any(slot => min <= slot && slot < max)) // slots locked within operation range
return false;
int len = BoxSlotCount*SIZE_STORED;
byte[] boxdata = GetData(GetBoxOffset(0), len*BoxCount); // get all boxes
string[] boxNames = new int[BoxCount].Select((_, i) => GetBoxName(i)).ToArray();
int[] boxWallpapers = new int[BoxCount].Select((_, i) => GetBoxWallpaper(i)).ToArray();
min /= BoxSlotCount;
max /= BoxSlotCount;
// move all boxes within range to final spot
for (int i = min, ctr = min; i < max; i++)
{
int b = insertBeforeBox; // if box is the moved box, move to insertion point, else move to unused box.
if (i != box)
{
if (insertBeforeBox == ctr)
++ctr;
b = ctr++;
}
Buffer.BlockCopy(boxdata, len*i, Data, GetBoxOffset(b), len);
SetBoxName(b, boxNames[i]);
SetBoxWallpaper(b, boxWallpapers[i]);
}
SlotPointerUtil.UpdateMove(box, insertBeforeBox, BoxSlotCount, SlotPointers);
return true;
}
public bool SwapBox(int box1, int box2)
{
if (box1 == box2) // no movement required
return true;
if (box1 >= BoxCount || box2 >= BoxCount) // invalid box positions
return false;
if (!IsBoxAbleToMove(box1) || !IsBoxAbleToMove(box2))
return false;
// Data
int b1o = GetBoxOffset(box1);
int b2o = GetBoxOffset(box2);
int len = BoxSlotCount*SIZE_STORED;
byte[] b1 = new byte[len];
Buffer.BlockCopy(Data, b1o, b1, 0, len);
Buffer.BlockCopy(Data, b2o, Data, b1o, len);
Buffer.BlockCopy(b1, 0, Data, b2o, len);
// Name
string b1n = GetBoxName(box1);
SetBoxName(box1, GetBoxName(box2));
SetBoxName(box2, b1n);
// Wallpaper
int b1w = GetBoxWallpaper(box1);
SetBoxWallpaper(box1, GetBoxWallpaper(box2));
SetBoxWallpaper(box2, b1w);
// Pointers
SlotPointerUtil.UpdateSwap(box1, box2, BoxSlotCount, SlotPointers);
return true;
}
private bool IsBoxAbleToMove(int box)
{
int min = BoxSlotCount * box;
int max = min + BoxSlotCount;
return !IsRegionOverwriteProtected(min, max);
}
protected virtual int GetBoxWallpaperOffset(int box) => -1;
public virtual int GetBoxWallpaper(int box)
{
int offset = GetBoxWallpaperOffset(box);
if (offset < 0 || box > BoxCount)
return box;
return Data[offset];
}
public virtual void SetBoxWallpaper(int box, int value)
{
int offset = GetBoxWallpaperOffset(box);
if (offset < 0 || box > BoxCount)
return;
Data[offset] = (byte)value;
}
private void GetBoxSlotFromIndex(int index, out int box, out int slot)
{
box = index / BoxSlotCount;
if (box >= BoxCount)
throw new ArgumentOutOfRangeException(nameof(index));
slot = index % BoxSlotCount;
}
public PKM GetPartySlotAtIndex(int index) => GetPartySlot(GetPartyOffset(index));
public PKM GetBoxSlotAtIndex(int box, int slot) => GetStoredSlot(GetBoxSlotOffset(box, slot));
public PKM GetBoxSlotAtIndex(int index)
{
GetBoxSlotFromIndex(index, out int box, out int slot);
return GetBoxSlotAtIndex(box, slot);
}
public int GetBoxSlotOffset(int box, int slot) => GetBoxOffset(box) + (slot * SIZE_STORED);
public int GetBoxSlotOffset(int index)
{
GetBoxSlotFromIndex(index, out int box, out int slot);
return GetBoxSlotOffset(box, slot);
}
public void SetBoxSlotAtIndex(PKM pkm, int box, int slot, bool? trade, bool? dex = null) => SetStoredSlot(pkm, GetBoxSlotOffset(box, slot), trade, dex);
public void SetBoxSlotAtIndex(PKM pkm, int index, bool? trade, bool? dex = null) => SetStoredSlot(pkm, GetBoxSlotOffset(index), trade, dex);
public void SetPartySlotAtIndex(PKM pkm, int index, bool? trade = null, bool? dex = null) => SetPartySlot(pkm, GetPartyOffset(index), trade, dex);
public virtual PKM GetPartySlot(int offset) => GetPKM(DecryptPKM(GetData(offset, SIZE_PARTY)));
public virtual PKM GetStoredSlot(int offset)
{
return GetPKM(DecryptPKM(GetData(offset, SIZE_STORED)));
}
public void SetPartySlot(PKM pkm, int offset, bool? trade = null, bool? dex = null)
{
if (pkm == null) return;
if (pkm.GetType() != PKMType)
throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File.");
if (trade ?? SetUpdatePKM)
SetPKM(pkm);
if (dex ?? SetUpdateDex)
SetDex(pkm);
SetPartyValues(pkm, isParty: true);
int i = GetPartyIndex(offset);
if (i <= -1)
throw new ArgumentException("Invalid Party offset provided; unable to resolve party slot index.");
// update party count
if (pkm.Species != 0)
{
if (PartyCount <= i)
PartyCount = i + 1;
}
else if (PartyCount > i)
{
PartyCount = i;
}
SetData(pkm.EncryptedPartyData, offset);
Edited = true;
}
private int GetPartyIndex(int offset)
{
for (int i = 0; i < 6; i++)
{
if (GetPartyOffset(i) == offset)
return i;
}
return -1;
}
public virtual void SetStoredSlot(PKM pkm, int offset, bool? trade = null, bool? dex = null)
{
if (pkm == null) return;
if (pkm.GetType() != PKMType)
throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File.");
if (trade ?? SetUpdatePKM)
SetPKM(pkm);
if (dex ?? SetUpdateDex)
SetDex(pkm);
SetPartyValues(pkm, isParty: false);
SetData(pkm.EncryptedBoxData, offset);
Edited = true;
}
public void DeletePartySlot(int slot)
{
if (PartyCount <= slot) // beyond party range (or empty data already present)
return;
// Move all party slots down one
for (int i = slot + 1; i < 6; i++) // Slide slots down
{
int slotTo = GetPartyOffset(i - 1);
int slotFrom = GetPartyOffset(i);
SetData(GetData(slotFrom, SIZE_PARTY), slotTo);
}
SetStoredSlot(BlankPKM, GetPartyOffset(5), false, false);
PartyCount--;
}
public virtual bool IsSlotLocked(int box, int slot) => false;
public virtual bool IsSlotInBattleTeam(int box, int slot) => false;
protected virtual bool IsSlotOverwriteProtected(int box, int slot) => IsSlotLocked(box, slot) || IsSlotInBattleTeam(box, slot);
protected virtual bool IsSlotSwapProtected(int box, int slot) => false;
private bool IsRegionOverwriteProtected(int min, int max)
{
if (LockedSlots.Any(slot => WithinRange(slot, min, max))) // locked slot within box
return true;
if (TeamSlots.Any(slot => WithinRange(slot, min, max))) // team slot within box
return true;
return false;
}
private static bool WithinRange(int slot, int min, int max) => min <= slot && slot < max;
public bool IsAnySlotLockedInBox(int BoxStart, int BoxEnd)
{
return LockedSlots.Any(slot => WithinRange(slot, BoxStart*BoxSlotCount, (BoxEnd + 1)*BoxSlotCount));
}
public void SortBoxes(int BoxStart = 0, int BoxEnd = -1, Func<IEnumerable<PKM>, IEnumerable<PKM>> sortMethod = null, bool reverse = false)
{
var BD = BoxData;
int start = BoxSlotCount * BoxStart;
var Section = BD.Skip(start);
if (BoxEnd >= BoxStart)
Section = Section.Take(BoxSlotCount * (BoxEnd - BoxStart + 1));
Func<int, int, bool> skip = IsSlotSwapProtected;
Section = Section.Where(z => !skip(z.Box, z.Slot));
var Sorted = (sortMethod ?? PKMSorting.OrderBySpecies)(Section);
if (reverse)
Sorted = Sorted.ReverseSort();
var result = Sorted.ToArray();
var boxclone = new PKM[BD.Count];
BD.CopyTo(boxclone, 0);
result.CopyTo(boxclone, this, skip, start);
SlotPointerUtil.UpdateRepointFrom(boxclone, BD, 0, SlotPointers);
BoxData = boxclone;
}
public void ClearBoxes(int BoxStart = 0, int BoxEnd = -1, Func<PKM, bool> deleteCriteria = null)
{
if (BoxEnd < 0)
BoxEnd = BoxCount - 1;
var blank = BlankPKM.EncryptedBoxData;
if (this is SAV3RSBox)
Array.Resize(ref blank, blank.Length + 4); // 00000 TID/SID at end
for (int i = BoxStart; i <= BoxEnd; i++)
{
int offset = GetBoxOffset(i);
for (int p = 0; p < BoxSlotCount; p++)
{
if (IsSlotOverwriteProtected(i, p))
continue;
var ofs = offset + (SIZE_STORED * p);
if (deleteCriteria != null)
{
var pk = GetStoredSlot(ofs);
if (!deleteCriteria(pk))
continue;
}
SetData(blank, ofs);
}
}
}
public void ModifyBoxes(Action<PKM> action, int BoxStart = 0, int BoxEnd = -1)
{
if (BoxEnd < 0)
BoxEnd = BoxCount - 1;
var BD = BoxData;
for (int b = BoxStart; b <= BoxEnd; b++)
{
for (int s = 0; s < BoxSlotCount; s++)
{
if (IsSlotOverwriteProtected(b, s))
continue;
var index = (b * BoxSlotCount) + s;
action(BD[index]);
}
}
BoxData = BD;
}
public byte[] PCBinary => BoxData.SelectMany(pk => pk.EncryptedBoxData).ToArray();
public byte[] GetBoxBinary(int box) => GetBoxData(box).SelectMany(pk => pk.EncryptedBoxData).ToArray();
public bool SetPCBinary(byte[] data)
{
if (LockedSlots.Length != 0)
return false;
if (data.Length != PCBinary.Length)
return false;
var BD = BoxData;
var pkdata = PKX.GetPKMDataFromConcatenatedBinary(data, BlankPKM.EncryptedBoxData.Length);
pkdata.Select(z => GetPKM(DecryptPKM(z))).CopyTo(BD, this, IsSlotOverwriteProtected);
BoxData = BD;
return true;
}
public bool SetBoxBinary(byte[] data, int box)
{
int start = box * BoxSlotCount;
int end = start + BoxSlotCount;
if (LockedSlots.Any(slot => start <= slot && slot < end))
return false;
if (data.Length != GetBoxBinary(box).Length)
return false;
var BD = BoxData;
var pkdata = PKX.GetPKMDataFromConcatenatedBinary(data, BlankPKM.EncryptedBoxData.Length);
pkdata.Select(z => GetPKM(DecryptPKM(z))).CopyTo(BD, this, IsSlotOverwriteProtected, start);
BoxData = BD;
return true;
}
protected virtual void SetPartyValues(PKM pkm, bool isParty)
{
if (!isParty)
return;
if (pkm.Stat_HPMax != 0) // Stats already present
return;
pkm.SetStats(pkm.GetStats(pkm.PersonalInfo));
pkm.Stat_Level = pkm.CurrentLevel;
}
protected virtual void SetPKM(PKM pkm) { }
protected virtual void SetDex(PKM pkm) { }
public virtual bool GetSeen(int species) => false;
public virtual void SetSeen(int species, bool seen) { }
public virtual bool GetCaught(int species) => false;
public virtual void SetCaught(int species, bool caught) { }
public int SeenCount => HasPokeDex ? Enumerable.Range(1, MaxSpeciesID).Count(GetSeen) : 0;
public int CaughtCount => HasPokeDex ? Enumerable.Range(1, MaxSpeciesID).Count(GetCaught) : 0;
public decimal PercentSeen => (decimal) SeenCount / MaxSpeciesID;
public decimal PercentCaught => (decimal)CaughtCount / MaxSpeciesID;
public byte[] GetData(int Offset, int Length)
{
byte[] data = new byte[Length];
Buffer.BlockCopy(Data, Offset, data, 0, Length);
return data;
}
public void SetData(byte[] input, int Offset)
{
input.CopyTo(Data, Offset);
Edited = true;
}
public bool IsRangeEmpty(int Offset, int Length) => IsRangeAll(Offset, Length, 0);
public bool IsRangeAll(int Offset, int Length, int value)
{
for (int i = Offset + Length - 1; i >= Offset; i--)
{
if (Data[i] != value)
return false;
}
return true;
}
public virtual bool IsPKMPresent(int Offset) => PKX.IsPKMPresent(Data, Offset);
public abstract string GetString(int Offset, int Length);
public abstract byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0);
public virtual string EBerryName => string.Empty;
public virtual bool IsEBerryIsEnigma => true;
/// <summary>
/// Compresses the <see cref="BoxData"/> by pulling out the empty storage slots and putting them at the end, retaining all existing data.
/// </summary>
/// <param name="storedCount">Count of actual <see cref="PKM"/> stored.</param>
/// <param name="slotPointers">Important slot pointers that need to be repointed if a slot moves.</param>
/// <returns>True if <see cref="BoxData"/> was updated, false if no update done.</returns>
public bool CompressStorage(out int storedCount, params IList<int>[] slotPointers)
{
// keep track of empty slots, and only write them at the end if slots were shifted (no need otherwise).
var empty = new List<byte[]>();
bool shiftedSlots = false;
ushort ctr = 0;
int size = SIZE_STORED;
int count = BoxSlotCount * BoxCount;
for (int i = 0; i < count; i++)
{
int offset = GetBoxSlotOffset(i);
if (IsPKMPresent(offset))
{
if (ctr != i) // copy required
{
shiftedSlots = true; // appending empty slots afterwards is now required since a rewrite was done
int destOfs = GetBoxSlotOffset(ctr);
Buffer.BlockCopy(Data, offset, Data, destOfs, size);
SlotPointerUtil.UpdateRepointFrom(ctr, i, slotPointers);
}
ctr++;
continue;
}
// pop out an empty slot; save all unused data & preserve order
byte[] data = new byte[size];
Buffer.BlockCopy(Data, offset, data, 0, size);
empty.Add(data);
}
storedCount = ctr;
if (!shiftedSlots)
return false;
for (int i = ctr; i < count; i++)
{
var data = empty[i - ctr];
int offset = GetBoxSlotOffset(i);
data.CopyTo(Data, offset);
}
return true;
}
}
}