mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 19:03:11 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
131 lines
4.1 KiB
C#
131 lines
4.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// A single Generation 9 Rental Team
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/// </summary>
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public sealed class RentalTeam9 : IRentalTeam<PK9>, IPokeGroup
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{
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private const int LEN_OT = 11; // char
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private const int LEN_TEAMNAME = 10; // char
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private const int LEN_META = sizeof(ushort) + (sizeof(char) * (LEN_OT + LEN_TEAMNAME)) + sizeof(uint);
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private const int LEN_STORED = PokeCrypto.SIZE_8STORED; // 0x148
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private const int LEN_POKE = PokeCrypto.SIZE_8PARTY; // 0x158
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private const int LEN_PARTYSTAT = LEN_POKE - PokeCrypto.SIZE_8STORED; // 0x10
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private const int COUNT_POKE = 6;
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private const int OFS_META = 0;
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private const int OFS_1 = OFS_META + LEN_META;
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private const int OFS_2 = OFS_1 + LEN_POKE;
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private const int OFS_3 = OFS_2 + LEN_POKE;
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private const int OFS_4 = OFS_3 + LEN_POKE;
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private const int OFS_5 = OFS_4 + LEN_POKE;
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private const int OFS_6 = OFS_5 + LEN_POKE;
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private const int OFS_END = OFS_6 + LEN_POKE;
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public const int SIZE = OFS_END + sizeof(uint); // 0x844
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public readonly byte[] Data;
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public RentalTeam9(byte[] data) => Data = data;
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// 2 bytes number
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public ushort ID
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(OFS_META + 0x00));
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set => WriteUInt16LittleEndian(Data.AsSpan(OFS_META + 0x00), value);
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}
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private Span<byte> Player_Trash => Data.AsSpan(OFS_META + 0x02, LEN_OT * sizeof(char));
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private Span<byte> TeamName_Trash => Data.AsSpan(OFS_META + 0x18, LEN_TEAMNAME * sizeof(char));
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public uint Language
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(OFS_META + 0x2C));
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set => WriteUInt32LittleEndian(Data.AsSpan(OFS_META + 0x2C), value);
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}
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public string PlayerName
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{
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get => StringConverter8.GetString(Player_Trash);
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set => StringConverter8.SetString(Player_Trash, value, 10);
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}
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public string TeamName
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{
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get => StringConverter8.GetString(TeamName_Trash);
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set => StringConverter8.SetString(TeamName_Trash, value, LEN_TEAMNAME);
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}
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public uint EntityCount
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(OFS_END));
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set => WriteUInt32LittleEndian(Data.AsSpan(OFS_END), value);
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}
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public PK9 GetSlot(int slot)
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{
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var ofs = GetSlotOffset(slot);
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var data = Data.Slice(ofs, LEN_POKE);
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var pk9 = new PK9(data);
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pk9.ResetPartyStats();
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return pk9;
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}
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public void SetSlot(int slot, PK9 pk)
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{
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var ofs = GetSlotOffset(slot);
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var data = pk.EncryptedPartyData;
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// Wipe Party Stats
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Array.Clear(data, LEN_STORED, LEN_PARTYSTAT);
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data.CopyTo(Data, ofs);
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}
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public PK9[] GetTeam()
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{
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var team = new PK9[COUNT_POKE];
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for (int i = 0; i < team.Length; i++)
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team[i] = GetSlot(i);
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return team;
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}
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public void SetTeam(IReadOnlyList<PK9> team)
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{
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for (int i = 0; i < team.Count; i++)
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SetSlot(i, team[i]);
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}
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public static int GetSlotOffset(int slot)
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{
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if ((uint)slot >= COUNT_POKE)
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throw new ArgumentOutOfRangeException(nameof(slot));
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return OFS_1 + (LEN_POKE * slot);
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}
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public IEnumerable<PKM> Contents => GetTeam();
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public static bool IsRentalTeam(byte[] data)
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{
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if (data.Length != SIZE)
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return false;
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var team = new RentalTeam9(data).GetTeam();
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// Checksum can be invalid for whatever reason. Just sanity check a little.
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return team.All(x => (uint)x.Species <= x.MaxSpeciesID && x.Moves.All(y => (uint)y <= x.MaxMoveID));
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}
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public static RentalTeam9 GetFrom(ReadOnlySpan<byte> data, int index)
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{
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var ofs = index * SIZE;
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var team = data.Slice(ofs, SIZE).ToArray();
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return new RentalTeam9(team);
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}
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public void WriteTo(Span<byte> data, int index) => Data.CopyTo(data[(index * SIZE)..]);
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public ushort EntityChecksum => Checksums.CRC16_CCITT(Data.AsSpan(OFS_1, OFS_END - OFS_1));
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}
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