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PKHeX/PKHeX.Core/Saves/Substructures/Gen5/PlayerData5.cs
abcboy101 30aa1cc9aa
Add Geonet location editing for Gen 4/5 ()
* Add Geonet location to SAV4 and SAV5

* Allow commas to be escaped in subregion names

* Add missing 3DS subregions

* Add Geonet location editing

* Ensure null values are kept as the first option in GetCountryRegionList

* Add Geonet locations in CHS/CHT
2023-02-26 16:33:53 -08:00

113 lines
2.9 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// Combined save block; 0x100 for first, 0x100 for second.
/// </summary>
public sealed class PlayerData5 : SaveBlock<SAV5>
{
public PlayerData5(SAV5BW sav, int offset) : base(sav) => Offset = offset;
public PlayerData5(SAV5B2W2 sav, int offset) : base(sav) => Offset = offset;
private Span<byte> OT_Trash => Data.AsSpan(Offset + 4, 0x10);
public string OT
{
get => SAV.GetString(OT_Trash);
set => SAV.SetString(OT_Trash, value, SAV.MaxStringLengthOT, StringConverterOption.ClearZero);
}
public uint ID32
{
get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x14));
set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x14), value);
}
public ushort TID16
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x14 + 0));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x14 + 0), value);
}
public ushort SID16
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x14 + 2));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x14 + 2), value);
}
public int Country
{
get => Data[Offset + 0x1C];
set => Data[Offset + 0x1C] = (byte)value;
}
public int Region
{
get => Data[Offset + 0x1D];
set => Data[Offset + 0x1D] = (byte)value;
}
public int Language
{
get => Data[Offset + 0x1E];
set => Data[Offset + 0x1E] = (byte)value;
}
public int Game
{
get => Data[Offset + 0x1F];
set => Data[Offset + 0x1F] = (byte)value;
}
public int Gender
{
get => Data[Offset + 0x21];
set => Data[Offset + 0x21] = (byte)value;
}
// 22,23 ??
public int PlayedHours
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x24));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x24), (ushort)value);
}
public int PlayedMinutes
{
get => Data[Offset + 0x24 + 2];
set => Data[Offset + 0x24 + 2] = (byte)value;
}
public int PlayedSeconds
{
get => Data[Offset + 0x24 + 3];
set => Data[Offset + 0x24 + 3] = (byte)value;
}
public int M
{
get => ReadInt32LittleEndian(Data.AsSpan(Offset + 0x180));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x180), (ushort)value);
}
public int X
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x186));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x186), (ushort)value);
}
public int Z
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x18A));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x18A), (ushort)value);
}
public int Y
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x18E));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x18E), (ushort)value);
}
}