PKHeX/PKHeX.Core/Legality/Evolutions/EncounterOrigin.cs
Kurt 3c232505e5
Refactoring: Narrow some value types (Species, Move, Form) (#3575)
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
2022-08-26 23:43:36 -07:00

180 lines
6.1 KiB
C#

using System;
using System.Collections.Generic;
using static PKHeX.Core.Species;
namespace PKHeX.Core;
/// <summary>
/// Contains logic that calculates the evolution chain of a <see cref="PKM"/>, only considering the generation it originated in.
/// </summary>
public static class EncounterOrigin
{
/// <summary>
/// Gets possible evolution details for the input <see cref="pk"/>
/// </summary>
/// <param name="pk">Current state of the Pokémon</param>
/// <returns>Possible origin species-form-levels to match against encounter data.</returns>
/// <remarks>Use <see cref="GetOriginChain12"/> if the <see cref="pk"/> originated from Generation 1 or 2.</remarks>
public static EvoCriteria[] GetOriginChain(PKM pk)
{
bool hasOriginMet = pk.HasOriginalMetLocation;
var maxLevel = GetLevelOriginMax(pk, hasOriginMet);
var minLevel = GetLevelOriginMin(pk, hasOriginMet);
return GetOriginChain(pk, -1, (byte)maxLevel, (byte)minLevel, hasOriginMet);
}
/// <summary>
/// Gets possible evolution details for the input <see cref="pk"/> originating from Generation 1 or 2.
/// </summary>
/// <param name="pk">Current state of the Pokémon</param>
/// <param name="gameSource">Game/group the <see cref="pk"/> originated from. If <see cref="GameVersion.RBY"/>, it assumes Gen 1, otherwise Gen 2.</param>
/// <returns>Possible origin species-form-levels to match against encounter data.</returns>
public static EvoCriteria[] GetOriginChain12(PKM pk, GameVersion gameSource)
{
bool rby = gameSource == GameVersion.RBY;
var maxSpecies = rby ? Legal.MaxSpeciesID_1 : Legal.MaxSpeciesID_2;
bool hasOriginMet;
int maxLevel, minLevel;
if (pk is ICaughtData2 pk2)
{
hasOriginMet = pk2.CaughtData != 0;
maxLevel = rby && Future_LevelUp2.Contains(pk.Species) ? pk.CurrentLevel - 1 : pk.CurrentLevel;
minLevel = !hasOriginMet ? 2 : pk.IsEgg ? 5 : pk2.Met_Level;
}
else if (pk is PK1 pk1)
{
hasOriginMet = false;
maxLevel = pk1.CurrentLevel;
minLevel = 2;
}
else if (rby)
{
hasOriginMet = false;
maxLevel = Future_LevelUp2.Contains(pk.Species) ? pk.CurrentLevel - 1 : GetLevelOriginMaxTransfer(pk, pk.Met_Level, 1);
minLevel = 2;
}
else // GSC
{
hasOriginMet = false;
maxLevel = GetLevelOriginMaxTransfer(pk, pk.Met_Level, 2);
minLevel = 2;
}
return GetOriginChain(pk, maxSpecies, (byte)maxLevel, (byte)minLevel, hasOriginMet);
}
private static EvoCriteria[] GetOriginChain(PKM pk, int maxSpecies, byte maxLevel, byte minLevel, bool hasOriginMet)
{
if (maxLevel < minLevel)
return Array.Empty<EvoCriteria>();
if (hasOriginMet)
return EvolutionChain.GetValidPreEvolutions(pk, maxSpecies, maxLevel, minLevel);
// Permit the maximum to be all the way up to Current Level; we'll trim these impossible evolutions out later.
var tempMax = pk.CurrentLevel;
var chain = EvolutionChain.GetValidPreEvolutions(pk, maxSpecies, tempMax, minLevel);
for (var i = 0; i < chain.Length; i++)
chain[i] = chain[i] with { LevelMax = maxLevel, LevelMin = minLevel };
return chain;
}
private static int GetLevelOriginMin(PKM pk, bool hasMet)
{
if (pk.Format == 3)
{
if (pk.IsEgg)
return 5;
return Math.Max(2, pk.Met_Level);
}
if (!hasMet)
return 1;
return Math.Max(1, pk.Met_Level);
}
private static int GetLevelOriginMax(PKM pk, bool hasMet)
{
var met = pk.Met_Level;
if (hasMet)
return pk.CurrentLevel;
int generation = pk.Generation;
if (generation >= 4)
return met;
var downLevel = GetLevelOriginMaxTransfer(pk, pk.CurrentLevel, generation);
return Math.Min(met, downLevel);
}
private static int GetLevelOriginMaxTransfer(PKM pk, int met, int generation)
{
var species = pk.Species;
if (Future_LevelUp.TryGetValue((ushort)(species | (pk.Form << 11)), out var delta))
return met - delta;
if (generation < 4 && Future_LevelUp4.Contains(species) && (pk.Format <= 7 || !Future_LevelUp4_Not8.Contains(species)))
return met - 1;
return met;
}
/// <summary>
/// Species introduced in Generation 2 that require a level up to evolve into from a specimen that originated in a previous generation.
/// </summary>
private static readonly HashSet<ushort> Future_LevelUp2 = new()
{
(int)Crobat,
(int)Espeon,
(int)Umbreon,
(int)Blissey,
};
/// <summary>
/// Species introduced in Generation 4 that require a level up to evolve into from a specimen that originated in a previous generation.
/// </summary>
private static readonly HashSet<ushort> Future_LevelUp4 = new()
{
(int)Ambipom,
(int)Weavile,
(int)Magnezone,
(int)Lickilicky,
(int)Tangrowth,
(int)Yanmega,
(int)Leafeon,
(int)Glaceon,
(int)Mamoswine,
(int)Gliscor,
(int)Probopass,
};
/// <summary>
/// Species introduced in Generation 4 that used to require a level up to evolve prior to Generation 8.
/// </summary>
private static readonly HashSet<ushort> Future_LevelUp4_Not8 = new()
{
(int)Magnezone, // Thunder Stone
(int)Leafeon, // Leaf Stone
(int)Glaceon, // Ice Stone
};
/// <summary>
/// Species introduced in Generation 6+ that require a level up to evolve into from a specimen that originated in a previous generation.
/// </summary>
private static readonly Dictionary<ushort, byte> Future_LevelUp = new()
{
// Gen6
{(int)Sylveon, 1},
// Gen7
{(int)Marowak | (1 << 11), 1},
// Gen8
{(int)Weezing | (1 << 11), 1},
{(int)MrMime | (1 << 11), 1},
{(int)MrRime, 2},
};
}