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AlcremieDecoration.cs
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Add alcremie form display for dex edit
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2019-11-17 09:34:04 -08:00 |
G3PKM.cs
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Refactoring: Span-based value writes and method signatures (#3361)
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2022-01-02 21:35:59 -08:00 |
G4PKM.cs
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Refactoring: Span-based value writes and method signatures (#3361)
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2022-01-02 21:35:59 -08:00 |
G6PKM.cs
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Refactoring: Span-based value writes and method signatures (#3361)
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2022-01-02 21:35:59 -08:00 |
GBPKM.cs
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Refactoring: Span-based value writes and method signatures (#3361)
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2022-01-02 21:35:59 -08:00 |
GBPKML.cs
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Refactoring: Span-based value writes and method signatures (#3361)
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2022-01-02 21:35:59 -08:00 |
GroundTileType.cs
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Remove unnecessary warning suppression
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2021-12-27 12:09:15 -08:00 |
IAffection.cs
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Minor clean
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2020-08-02 15:51:22 -07:00 |
IAlpha.cs
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Add new abstractions for pkm/personal/mysterygift
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2022-02-04 17:26:15 -08:00 |
IAwakened.cs
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Trailing commas
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2021-08-20 13:49:20 -07:00 |
IBattleVersion.cs
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Clamp generation fetch for battleversion
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2021-01-29 09:56:31 -08:00 |
ICaughtData2.cs
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Add Stadium2 Support
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2020-10-02 18:08:40 -07:00 |
IContestStats.cs
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Add contest stat sheen checking
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2021-12-07 00:54:39 -08:00 |
IDynamaxLevel.cs
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Update PKHeX.Core abstractions with latest logic
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2022-02-04 17:35:15 -08:00 |
IFavorite.cs
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Minor tweaks
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2019-11-28 14:00:55 -08:00 |
IFixedOTFriendship.cs
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Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289)
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2021-11-19 18:23:49 -08:00 |
IFormArgument.cs
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Update PKHeX.Core abstractions with latest logic
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2022-02-04 17:35:15 -08:00 |
IGameValueLimit.cs
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Minor tweaks
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2019-11-28 14:00:55 -08:00 |
IGanbaru.cs
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Add new abstractions for pkm/personal/mysterygift
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2022-02-04 17:26:15 -08:00 |
IGeneration.cs
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Minor tweaks
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2021-04-20 01:02:32 -07:00 |
IGeoTrack.cs
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Trailing commas
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2021-08-20 13:49:20 -07:00 |
IGigantamax.cs
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Trailing commas
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2021-08-20 13:49:20 -07:00 |
IGroundTile.cs
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Revise EncounterArea and EncounterType for clarity (#3228)
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2021-06-29 20:58:06 -07:00 |
IHandlerLanguage.cs
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Sword/Shield Update
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2019-11-15 17:52:08 -08:00 |
IHomeTrack.cs
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Extract home tracker to interface
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2020-02-12 18:52:48 -08:00 |
IHyperTrain.cs
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Update PKHeX.Core abstractions with latest logic
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2022-02-04 17:35:15 -08:00 |
ILangNick.cs
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Rework mg nick/lang checks
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2018-08-30 18:09:52 -07:00 |
ILangNicknamedTemplate.cs
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Add more nickname logic checks
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2021-02-02 22:12:36 -08:00 |
IMemoryHT.cs
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Rename SetTradeMemoryHT, add SetTradeMemoryHT8
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2021-08-29 13:15:45 -07:00 |
IMemoryOT.cs
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Minor clean
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2020-08-02 15:51:22 -07:00 |
IMoveShop8.cs
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Min move count: ignore purchased moves
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2022-02-05 16:47:19 -08:00 |
INature.cs
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Sword/Shield Update
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2019-11-15 17:52:08 -08:00 |
INoble.cs
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Add new abstractions for pkm/personal/mysterygift
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2022-02-04 17:26:15 -08:00 |
IRegionOrigin.cs
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Source trainers for encounter database
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2022-01-03 19:33:10 -08:00 |
ISanityChecksum.cs
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Refactoring: Span-based value writes and method signatures (#3361)
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2022-01-02 21:35:59 -08:00 |
IScaledSize.cs
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Update PKHeX.Core abstractions with latest logic
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2022-02-04 17:35:15 -08:00 |
IShadowPKM.cs
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Revise Shadow state detection
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2020-10-06 22:36:27 -07:00 |
IShiny.cs
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Show shiny state of encounter in db
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2021-05-18 10:36:45 -07:00 |
IShinyPotential.cs
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Expose shiny potential value
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2022-01-07 17:48:12 -08:00 |
ISpeciesForm.cs
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Rework EncounterCriteria to be ability indexed rather than direct ability (#3179)
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2021-03-23 17:05:15 -07:00 |
ITechRecord8.cs
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Add new abstractions for pkm/personal/mysterygift
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2022-02-04 17:26:15 -08:00 |
ITrainerID.cs
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Unify concepts with different names
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2020-12-10 20:42:30 -08:00 |
ITrainerMemories.cs
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Rename SetTradeMemoryHT, add SetTradeMemoryHT8
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2021-08-29 13:15:45 -07:00 |
PokeList1.cs
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Use span if possible instead of new arrays
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2022-01-07 20:56:44 -08:00 |
PokeList2.cs
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Use span if possible instead of new arrays
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2022-01-07 20:56:44 -08:00 |
PokeListGB.cs
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Use span if possible instead of new arrays
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2022-01-07 20:56:44 -08:00 |
PokeListType.cs
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More xmldoc
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2021-03-23 21:20:02 -07:00 |
PokeSize.cs
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Trailing commas
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2021-08-20 13:49:20 -07:00 |
QRPK7.cs
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Refactoring: Span-based value writes and method signatures (#3361)
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2022-01-02 21:35:59 -08:00 |
QRPKM.cs
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Replace some linq usage with direct logic
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2021-05-06 23:26:38 -07:00 |