PKHeX/PKHeX.Core/Saves/Substructures/Gen6/Puff6.cs

59 lines
1.5 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
public sealed class Puff6(SAV6 SAV, Memory<byte> raw) : SaveBlock<SAV6>(SAV, raw)
{
private const byte MaxPuffID = 26; // Supreme Winter Poké Puff
private const int PuffSlots = 100;
public Span<byte> GetPuffs() => Data[..PuffSlots];
public void SetPuffs(ReadOnlySpan<byte> value) => SAV.SetData(GetPuffs(), value);
public int PuffCount
{
get => ReadInt32LittleEndian(Data[PuffSlots..]);
set => WriteInt32LittleEndian(Data[PuffSlots..], value);
}
public void Reset()
{
var puffs = GetPuffs();
puffs.Clear();
// Set the first few default Puffs
puffs[0] = 1;
puffs[1] = 2;
puffs[2] = 3;
puffs[3] = 4;
puffs[4] = 5;
PuffCount = 5;
}
public void MaxCheat(bool special = false)
{
var rnd = Util.Rand;
var puffs = GetPuffs();
if (special)
{
foreach (ref var puff in puffs)
puff = (byte)(21 + rnd.Next(2)); // Supreme Wish or Honor
}
else
{
int i = 0;
foreach (ref var puff in puffs)
puff = (byte)((i++ % MaxPuffID) + 1);
rnd.Shuffle(puffs);
}
PuffCount = PuffSlots;
}
public void Sort(bool reverse = false)
{
var puffs = GetPuffs();
puffs.Sort();
if (reverse)
puffs.Reverse();
}
}