mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-25 03:43:16 +00:00
be9c947dd6
Little more explicit
167 lines
6.4 KiB
C#
167 lines
6.4 KiB
C#
#if DEBUG
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using PKHeX.Core;
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namespace PKHeX.WinForms
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{
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public static class DevUtil
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{
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public static void AddControl(ToolStripDropDownItem t)
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{
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t.DropDownItems.Add(GetTranslationUpdater());
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}
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private static readonly string[] Languages = {"ja", "fr", "it", "de", "es", "ko", "zh"};
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private const string DefaultLanguage = GameLanguage.DefaultLanguage;
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public static bool IsUpdatingTranslations { get; private set; }
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/// <summary>
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/// Call this to update all translatable resources (Program Messages, Legality Text, Program GUI)
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/// </summary>
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private static void UpdateAll()
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{
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if (DialogResult.Yes != WinFormsUtil.Prompt(MessageBoxButtons.YesNo, "Update translation files with current values?"))
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return;
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IsUpdatingTranslations = true;
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DumpStringsLegality();
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DumpStringsMessage();
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UpdateTranslations();
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IsUpdatingTranslations = false;
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}
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private static ToolStripMenuItem GetTranslationUpdater()
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{
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var ti = new ToolStripMenuItem
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{
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ShortcutKeys = Keys.Control | Keys.Alt | Keys.D,
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Visible = false,
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};
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ti.Click += (s, e) => UpdateAll();
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return ti;
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}
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private static void UpdateTranslations()
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{
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var assembly = System.Reflection.Assembly.GetExecutingAssembly();
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var types = assembly.GetTypes();
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// add mode
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WinFormsTranslator.SetRemovalMode(false);
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WinFormsTranslator.LoadSettings<PKHeXSettings>(DefaultLanguage);
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WinFormsTranslator.LoadAllForms(types, LoadBanlist); // populate with every possible control
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WinFormsTranslator.UpdateAll(DefaultLanguage, Languages); // propagate to others
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WinFormsTranslator.DumpAll(Banlist); // dump current to file
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// de-populate
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WinFormsTranslator.SetRemovalMode(); // remove used keys, don't add any
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WinFormsTranslator.LoadSettings<PKHeXSettings>(DefaultLanguage, false);
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WinFormsTranslator.LoadAllForms(types, LoadBanlist);
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WinFormsTranslator.RemoveAll(DefaultLanguage, PurgeBanlist); // remove all lines from above generated files that still remain
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// Move translated files from the debug exe loc to their project location
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var files = Directory.GetFiles(Application.StartupPath);
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var dir = GetResourcePath("PKHeX.WinForms", "Resources", "text");
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foreach (var f in files)
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{
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var fn = Path.GetFileName(f);
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if (!fn.EndsWith(".txt"))
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continue;
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if (!fn.StartsWith("lang_"))
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continue;
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var loc = Path.Combine(dir, fn);
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if (File.Exists(loc))
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File.Delete(loc);
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File.Move(f, loc);
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// if net framework support is ever removed, use the new overload instead of the stuff above:
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// File.Move(f, loc, true);
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}
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Application.Exit();
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}
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private static readonly string[] LoadBanlist =
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{
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nameof(SplashScreen),
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};
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private static readonly string[] Banlist =
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{
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nameof(SplashScreen),
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"Gender=", // editor gender labels
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"BTN_Shinytize", // ☆
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$"{nameof(Main)}.L_SizeH", // height rating
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$"{nameof(Main)}.L_SizeW", // weight rating
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$"{nameof(Main)}.B_Box", // << and >> arrows
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$"{nameof(Main)}.L_Characteristic=", // Characterstic (dynamic)
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$"{nameof(Main)}.L_Potential", // ★☆☆☆ IV judge evaluation
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$"{nameof(SAV_HoneyTree)}.L_Tree0", // dynamic, don't bother
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$"{nameof(SAV_Misc3)}.BTN_Symbol", // symbols should stay as their current character
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$"{nameof(SAV_GameSelect)}.L_Prompt", // prompt text (dynamic)
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$"{nameof(SAV_BlockDump8)}.L_BlockName", // Block name (dynamic)
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$"{nameof(SAV_PokedexResearchEditorLA)}.L_", // Dynamic label
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};
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private static readonly string[] PurgeBanlist =
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{
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nameof(SuperTrainingEditor),
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nameof(ErrorWindow),
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nameof(SettingsEditor),
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};
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private static void DumpStringsMessage() => DumpStrings(typeof(MessageStrings), false, "PKHeX.Core", "Resources", "text", "program");
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private static void DumpStringsLegality() => DumpStrings(typeof(LegalityCheckStrings), true, "PKHeX.Core", "Resources", "legality", "checks");
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private static void DumpStrings(Type t, bool sorted, params string[] rel)
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{
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var dir = GetResourcePath(rel);
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var langs = new[] {DefaultLanguage}.Concat(Languages);
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foreach (var lang in langs)
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{
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LocalizationUtil.SetLocalization(t, lang);
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var entries = LocalizationUtil.GetLocalization(t);
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IEnumerable<string> export = entries.OrderBy(GetName); // sorted lines
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static string GetName(string line)
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{
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var index = line.IndexOf('=');
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if (index == -1)
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return line;
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return line[..index];
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}
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if (!sorted)
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export = entries;
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var location = GetFileLocationInText(t.Name, dir, lang);
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File.WriteAllLines(location, export);
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LocalizationUtil.SetLocalization(t, DefaultLanguage);
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}
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}
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private static string GetFileLocationInText(string fileType, string dir, string lang)
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{
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var fn = $"{fileType}_{lang}.txt";
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return Path.Combine(dir, fn);
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}
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private static string GetResourcePath(params string[] subdir)
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{
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var path = Application.StartupPath;
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while (true)
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{
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var parent = Directory.GetParent(path);
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if (parent is null)
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throw new DirectoryNotFoundException();
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path = parent.FullName;
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if (path.EndsWith("HeX"))
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return Path.Combine(path, Path.Combine(subdir));
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}
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}
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}
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}
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#endif
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