mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
fa9a809751
* Extract/encapsulate inventory legal arrays to interface+class Hiding them behind methods allows these to be left as ReadOnlySpan<ushort> and thus never allocate on the heap. Also refactors out some logic for checking if an item is legal. End result feels more maintainable and is less bloaty (no more passing in a nullable func) Batch editing * Add HasType filter ``` =HasType=11 .HeldItem=Meadow Plate ``` slaps a meadow plate on any pkm with grass type Use `=PersonalType1=11` for only primary grass types; only-secondary-type grass will not match it.
788 lines
29 KiB
C#
788 lines
29 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core;
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/// <summary>
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/// Repository of localized game strings for a given <see cref="LanguageID"/>.
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/// </summary>
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public sealed class GameStrings : IBasicStrings
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{
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// PKM Info
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public readonly string[] specieslist, movelist, itemlist, abilitylist, types, natures, forms,
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memories, genloc, feeling6, feeling8, intensity,
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trainingbags, trainingstage, characteristics,
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groundtiletypes, balllist, gamelist, pokeblocks, ribbons;
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private readonly string[] g4items, g3coloitems, g3xditems, g3items, g2items, g1items;
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// Met Locations
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public readonly LocationSet0 Gen2, Gen3, CXD;
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public readonly LocationSet4 Gen4;
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public readonly LocationSet6 Gen5, Gen6, Gen7, Gen7b, Gen8, Gen8a, Gen8b, Gen9;
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// Misc
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public readonly string[] wallpapernames, puffs, walkercourses;
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public readonly string[] uggoods, ugspheres, ugtraps, ugtreasures;
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private readonly string lang;
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private readonly int LanguageIndex;
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public string EggName { get; }
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public IReadOnlyList<string> Species => specieslist;
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public IReadOnlyList<string> Item => itemlist;
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public IReadOnlyList<string> Move => movelist;
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public IReadOnlyList<string> Ability => abilitylist;
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public IReadOnlyList<string> Types => types;
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public IReadOnlyList<string> Natures => natures;
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private string[] Get(string ident) => GameLanguage.GetStrings(ident, lang);
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private const string NPC = "NPC";
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private const string EmptyIndex = "---";
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/// <summary>
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/// Item IDs that correspond to the <see cref="Ball"/> value.
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/// </summary>
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private static ReadOnlySpan<ushort> Items_Ball => new ushort[]
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{
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0000, 0001, 0002, 0003, 0004, 0005, 0006, 0007, 0008, 0009,
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0010, 0011, 0012, 0013, 0014, 0015, 0016, 0492, 0493, 0494,
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0495, 0496, 0497, 0498, 0499, 0576, 0851,
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1785, 1710, 1711,
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1712, 1713, 1746, 1747, 1748, 1749, 1750, 1771,
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};
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internal GameStrings(string l)
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{
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lang = l;
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LanguageIndex = GameLanguage.GetLanguageIndex(l);
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ribbons = Get("ribbons");
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// Past Generation strings
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g3items = Get("ItemsG3");
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g3coloitems = GetG3CXD(g3items, "ItemsG3Colosseum");
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g3xditems = GetG3CXD(g3items, "ItemsG3XD");
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g2items = Get("ItemsG2");
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g1items = Get("ItemsG1");
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Gen2 = new(Get("gsc_00000"));
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Gen3 = new(Get("rsefrlg_00000"));
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CXD = new(Get("cxd_00000"));
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SanitizeMetStringsCXD(CXD.Met0);
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// Current Generation strings
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natures = Util.GetNaturesList(l);
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types = Get("types");
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abilitylist = Get("abilities");
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movelist = Get("moves");
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// Differentiate Physical/Special Z-Moves
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for (int i = 622; i < 658; i++)
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{
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const string p = " (P)";
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const string s = " (S)";
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bool isPhysicalZMove = (i & 1) == 0;
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movelist[i] += isPhysicalZMove ? p : s;
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}
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itemlist = Get("items");
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characteristics = Get("character");
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specieslist = Get("species");
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wallpapernames = Get("wallpaper");
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groundtiletypes = Get("groundtile");
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gamelist = Get("games");
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var balls = Items_Ball;
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balllist = new string[balls.Length];
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for (int i = 0; i < balllist.Length; i++)
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balllist[i] = itemlist[balls[i]];
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pokeblocks = Get("pokeblock");
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forms = Get("forms");
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memories = Get("memories");
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feeling6 = Get("feeling6");
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feeling8 = Get("feeling");
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intensity = Get("intensity");
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genloc = Get("genloc");
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trainingbags = Get("trainingbag");
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trainingstage = Get("supertraining");
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puffs = Get("puff");
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walkercourses = Get("hgss_walkercourses");
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uggoods = Get("dppt_uggoods");
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ugspheres = Get("dppt_ugspheres");
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ugtraps = Get("dppt_ugtraps");
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ugtreasures = Get("dppt_ugtreasures");
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EggName = specieslist[0];
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Gen4 = Get4("hgss");
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Gen5 = Get6("bw2");
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Gen6 = Get6("xy");
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Gen7 = Get6("sm");
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Gen7b = Get6("gg", Gen7.Met3, Gen7.Met6);
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Gen8 = Get6("swsh");
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Gen8a = Get6("la");
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Gen8b = Get6("bdsp");
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Gen9 = Get6("sv");
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Sanitize();
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g4items = (string[])itemlist.Clone();
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Get("mail4").CopyTo(g4items, 137);
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}
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private LocationSet4 Get4(string ident)
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{
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var met0 = Get($"{ident}_00000");
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var met2 = Get($"{ident}_02000");
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var met3 = Get($"{ident}_03000");
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return new LocationSet4(met0, met2, met3);
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}
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private LocationSet6 Get6(string ident)
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{
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var met0 = Get($"{ident}_00000");
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var met3 = Get($"{ident}_30000");
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var met4 = Get($"{ident}_40000");
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var met6 = Get($"{ident}_60000");
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return new LocationSet6(met0,met3, met4, met6);
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}
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private LocationSet6 Get6(string ident, string[] met3, string[] met6)
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{
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var met0 = Get($"{ident}_00000");
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var met4 = Get($"{ident}_40000");
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return new LocationSet6(met0, met3, met4, met6);
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}
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private string[] GetG3CXD(string[] arr, string fileName)
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{
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// Concatenate the Gen3 Item list with the CXD item array; CXD items starting at index 500.
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var item500 = Get(fileName);
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var result = new string[500 + item500.Length];
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for (int i = arr.Length; i < result.Length; i++)
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result[i] = string.Empty;
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arr.CopyTo(result, 0);
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item500.CopyTo(result, 500);
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return result;
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}
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private static void SanitizeMetStringsCXD(string[] cxd)
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{
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// Less than 10% of location values are unique.
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// Just mark them with the ID if they aren't empty.
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for (int i = 0; i < 227; i++)
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{
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ref var str = ref cxd[i];
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if (str.Length != 0)
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str = $"{str} [{i:000}]";
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}
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}
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private void Sanitize()
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{
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SanitizeItemNames();
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SanitizeMetLocations();
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// De-duplicate the Calyrex ability names
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abilitylist[(int)Core.Ability.AsOneI] += $" ({specieslist[(int)Core.Species.Glastrier]})";
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abilitylist[(int)Core.Ability.AsOneG] += $" ({specieslist[(int)Core.Species.Spectrier]})";
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// Replace the Egg Name with ---; egg name already stored to eggname
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specieslist[0] = EmptyIndex;
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// Fix (None) tags
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var none = $"({itemlist[0]})";
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abilitylist[0] = itemlist[0] = movelist[0] = Gen6.Met0[0] = Gen5.Met0[0] = Gen4.Met0[0] = CXD.Met0[0] = puffs[0] = none;
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}
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private void SanitizeItemNames()
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{
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// Fix Item Names (Duplicate entries)
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var HM06 = itemlist[425];
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var HM0 = HM06[..^1]; // language ambiguous!
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itemlist[426] = $"{HM0}7 (G4)";
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itemlist[427] = $"{HM0}8 (G4)";
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itemlist[456] += " (HG/SS)"; // S.S. Ticket
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itemlist[736] += " (OR/AS)"; // S.S. Ticket
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itemlist[463] += " (DPPt)"; // Storage Key
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itemlist[734] += " (OR/AS)"; // Storage Key
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itemlist[476] += " (HG/SS)"; // Basement Key
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itemlist[723] += " (OR/AS)"; // Basement Key
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itemlist[621] += " (M)"; // Xtransceiver
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itemlist[626] += " (F)"; // Xtransceiver
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itemlist[629] += " (2)"; // DNA Splicers
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itemlist[637] += " (2)"; // Dropped Item
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itemlist[707] += " (2)"; // Travel Trunk
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itemlist[713] += " (2)"; // Alt Bike
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itemlist[714] += " (2)"; // Holo Caster
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itemlist[729] += " (1)"; // Meteorite
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itemlist[740] += " (2)"; // Contest Costume
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itemlist[751] += " (2)"; // Meteorite
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itemlist[771] += " (3)"; // Meteorite
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itemlist[772] += " (4)"; // Meteorite
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itemlist[842] += " (SM)"; // Fishing Rod
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itemlist[945] += " (2)"; // Used Solarizer
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itemlist[946] += " (2)"; // Used Lunarizer
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itemlist[873] += " (GP/GE)"; // S.S. Ticket
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itemlist[459] += " (HG/SS)"; // Parcel
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itemlist[467] += " (Pt)"; // Secret Key
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itemlist[475] += " (HG/SS)"; // Card Key
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itemlist[894] += " (GP)"; // Leaf Letter
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itemlist[895] += " (GE)"; // Leaf Letter
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// some languages have same names for other items!
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itemlist[878] += " (GP/GE)"; // Lift Key (Elevator Key=700)
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itemlist[479] += " (HG/SS)"; // Lost Item (Dropped Item=636)
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// Append Z-Crystal Key Item differentiator
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foreach (var i in ItemStorage7USUM.Pouch_ZCrystal_USUM)
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itemlist[i] += " [Z]";
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itemlist[0121] += " (1)"; // Pokémon Box Link
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itemlist[1075] += " (2)"; // Pokémon Box Link
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itemlist[1080] += " (SW/SH)"; // Fishing Rod
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itemlist[1081] += " (1)"; // Rotom Bike
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itemlist[1266] += " (2)"; // Rotom Bike
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itemlist[1585] += " (3)"; // Rotom Bike
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itemlist[1586] += " (4)"; // Rotom Bike
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itemlist[1590] += " (1)"; // Reins of Unity
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itemlist[1591] += " (2)"; // Reins of Unity
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itemlist[1607] += " (3)"; // Reins of Unity
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for (int i = 12; i <= 29; i++) // Differentiate DNA Samples
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g3coloitems[500 + i] += $" ({i - 11:00})";
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// differentiate G3 Card Key from Colo
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g3coloitems[500 + 10] += " (COLO)";
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SanitizeItemsLA(itemlist);
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SanitizeItemsSV(itemlist);
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if (lang is "fr")
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{
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itemlist[1681] += " (LA)"; // Galet Noir dup with 617 (Dark Stone | Black Tumblestone)
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itemlist[1262] += " (G8)"; // Nouilles dup with 1934 (Instant Noodles | Rice)
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itemlist[1263] += " (G8)"; // Steak Haché dup with 1925 (Precooked Burger | Herbed Sausage)
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}
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else if (lang is "ja")
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{
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itemlist[1693] += " (LA)"; // むしよけスプレー dup with 79 (Repel)
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itemlist[1716] += " (LA)"; // ビビリだま dup with 847 (Adrenaline Orb | Scatter Bang)
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itemlist[1717] += " (LA)"; // けむりだま dup with 228 (Smoke Ball | Smoke Bomb)
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}
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itemlist[464] += " (G4)"; // Secret Medicine
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itemlist[1763] += " (LA)"; // Secret Medicine
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}
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private static void SanitizeItemsSV(string[] items)
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{
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items[2313] += " (1)"; // Academy Bottle
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items[2314] += " (2)"; // Academy Bottle
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items[2318] += " (1)"; // Academy Cup
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items[2319] += " (2)"; // Academy Cup
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items[2323] += " (1)"; // Academy Tablecloth
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items[2324] += " (2)"; // Academy Tablecloth
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items[2329] += " (1)"; // Academy Ball
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items[2330] += " (2)"; // Academy Ball
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items[0694] += " (G6-8)"; // TM100, not held.
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}
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private static void SanitizeItemsLA(string[] items)
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{
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// Recipes
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items[1784] += " (~)"; // Gigaton Ball
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items[1783] += " (~)"; // Leaden Ball
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items[1753] += " (~)"; // Heavy Ball
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items[1752] += " (~)"; // Jet Ball
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items[1751] += " (~)"; // Wing Ball
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items[1731] += " (~)"; // Twice-Spiced Radish
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items[1730] += " (~)"; // Choice Dumpling
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items[1729] += " (~)"; // Swap Snack
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items[1677] += " (~)"; // Aux Powerguard
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items[1676] += " (~)"; // Aux Evasion
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items[1675] += " (~)"; // Dire Hit
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items[1674] += " (~)"; // Aux Guard
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items[1673] += " (~)"; // Aux Power
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items[1671] += " (~)"; // Stealth Spray
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items[1670] += " (~)"; // Max Elixir
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items[1669] += " (~)"; // Max Ether
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items[1668] += " (~)"; // Max Revive
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items[1667] += " (~)"; // Revive
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items[1666] += " (~)"; // Full Heal
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items[1665] += " (~)"; // Jubilife Muffin
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items[1664] += " (~)"; // Old Gateau
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items[1663] += " (~)"; // Superb Remedy
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items[1662] += " (~)"; // Fine Remedy
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items[1661] += " (~)"; // Remedy
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items[1660] += " (~)"; // Full Restore
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items[1659] += " (~)"; // Max Potion
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items[1658] += " (~)"; // Hyper Potion
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items[1657] += " (~)"; // Super Potion
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items[1656] += " (~)"; // Potion
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items[1655] += " (~)"; // Salt Cake
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items[1654] += " (~)"; // Bean Cake
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items[1653] += " (~)"; // Grain Cake
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items[1652] += " (~)"; // Honey Cake
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items[1650] += " (~)"; // Mushroom Cake
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items[1649] += " (~)"; // Star Piece
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items[1648] += " (~)"; // Sticky Glob
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items[1647] += " (~)"; // Scatter Bang
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items[1646] += " (~)"; // Smoke Bomb
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items[1644] += " (~)"; // Pokéshi Doll
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items[1643] += " (~)"; // Feather Ball
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items[1642] += " (~)"; // Ultra Ball
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items[1641] += " (~)"; // Great Ball
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items[1640] += " (~)"; // Poké Ball
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// Items
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items[1616] += " (LA)"; // Dire Hit
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items[1689] += " (LA)"; // Snowball
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items[1710] += " (LA)"; // Poké Ball
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items[1711] += " (LA)"; // Great Ball
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items[1712] += " (LA)"; // Ultra Ball
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items[1748] += " (LA)"; // Heavy Ball
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// Key Items
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items[1622] += " (-)"; // Poké Ball
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items[1765] += " (1)"; // Lost Satchel
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items[1766] += " (2)"; // Lost Satchel
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items[1767] += " (3)"; // Lost Satchel
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items[1768] += " (4)"; // Lost Satchel
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items[1769] += " (5)"; // Lost Satchel
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}
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private void SanitizeMetLocations()
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{
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// Fix up some of the Location strings to make them more descriptive
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SanitizeMetGen4(Gen4);
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SanitizeMetGen5(Gen5);
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SanitizeMetGen6(Gen6);
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SanitizeMetGen7(Gen7);
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SanitizeMetGen7b(Gen7b);
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SanitizeMetGen8(Gen8);
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SanitizeMetGen8a(Gen8a);
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SanitizeMetGen8b(Gen8b);
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SanitizeMetGen9(Gen9);
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if (lang is "es" or "it")
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{
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// Campeonato Mundial duplicates
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for (int i = 28; i < 35; i++)
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Gen6.Met4[i] += " (-)";
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// Evento de Videojuegos -- first as duplicate
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Gen6.Met4[35] += " (-)";
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Gen7.Met4[38] += " (-)";
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Gen7b.Met4[27] += " (-)";
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}
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if (lang == "ko")
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{
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// Pokémon Ranger duplicate (should be Ranger Union)
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Gen5.Met4[71] += " (-)";
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}
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}
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private void SanitizeMetGen4(LocationSet4 set)
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{
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set.Met0[054] += " (DP/Pt)"; // Victory Road
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set.Met0[221] += " (HG/SS)"; // Victory Road
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// German language duplicate; handle for all since it can be confused.
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set.Met0[104] += " (DP/Pt)"; // Vista Lighthouse
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set.Met0[212] += " (HG/SS)"; // Lighthouse
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set.Met2[1] += $" ({NPC})"; // Anything from an NPC
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set.Met2[2] += $" ({EggName})"; // Egg From Link Trade
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}
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private void SanitizeMetGen5(LocationSet6 set)
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{
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set.Met0[36] = $"{set.Met0[84]}/{set.Met0[36]}"; // Cold Storage in BW = PWT in BW2
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set.Met0[40] += " (B/W)"; // Victory Road in BW
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set.Met0[134] += " (B2/W2)"; // Victory Road in B2W2
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// BW2 Entries from 76 to 105 are for Entralink in BW
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for (int i = 76; i < 106; i++)
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set.Met0[i] += "●";
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// Collision between 40002 (legal) and 00002 (illegal) "Faraway place"
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if (set.Met0[2] == set.Met4[2])
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set.Met0[2] += " (2)";
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for (int i = 97; i < 109; i++)
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set.Met4[i] += $" ({i - 97})";
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// Localize the Poketransfer to the language (30001)
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set.Met3[1] = GameLanguage.GetTransporterName(LanguageIndex);
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set.Met3[2] += $" ({NPC})"; // Anything from an NPC
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set.Met3[3] += $" ({EggName})"; // Link Trade (Egg)
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// Zorua/Zoroark events
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set.Met3[10] = $"{specieslist[251]} ({specieslist[570]} 1)"; // Celebi's Zorua Event
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set.Met3[11] = $"{specieslist[251]} ({specieslist[570]} 2)"; // Celebi's Zorua Event
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set.Met3[12] = $"{specieslist[571]} (1)"; // Zoroark
|
||
set.Met3[13] = $"{specieslist[571]} (2)"; // Zoroark
|
||
|
||
set.Met6[3] += $" ({EggName})"; // Egg Treasure Hunter/Breeder, whatever...
|
||
}
|
||
|
||
private void SanitizeMetGen6(LocationSet6 set)
|
||
{
|
||
// Add in the sub-location if available.
|
||
for (int i = 8; i <= 136; i += 2)
|
||
{
|
||
var nextLoc = set.Met0[i + 1];
|
||
if (nextLoc.Length == 0)
|
||
continue;
|
||
set.Met0[i + 1] = string.Empty;
|
||
set.Met0[i] += $" ({nextLoc})";
|
||
}
|
||
|
||
set.Met0[104] += " (X/Y)"; // Victory Road
|
||
set.Met0[106] += " (X/Y)"; // Pokémon League
|
||
set.Met0[202] += " (OR/AS)"; // Pokémon League
|
||
set.Met0[298] += " (OR/AS)"; // Victory Road
|
||
set.Met3[1] += $" ({NPC})"; // Anything from an NPC
|
||
set.Met3[2] += $" ({EggName})"; // Egg From Link Trade
|
||
|
||
for (int i = 63; i <= 69; i++)
|
||
set.Met4[i] += $" ({i - 62})";
|
||
}
|
||
|
||
private void SanitizeMetGen7(LocationSet6 set)
|
||
{
|
||
// Sun/Moon duplicates -- elaborate!
|
||
for (int i = 6; i < set.Met0.Length; i += 2)
|
||
{
|
||
if (i is >= 194 and < 198)
|
||
continue; // Skip Island Names (unused)
|
||
var nextLoc = set.Met0[i + 1];
|
||
if (nextLoc.Length == 0)
|
||
continue;
|
||
set.Met0[i + 1] = string.Empty;
|
||
set.Met0[i] += $" ({nextLoc})";
|
||
}
|
||
set.Met0[32] += " (2)";
|
||
set.Met0[102] += " (2)";
|
||
|
||
set.Met3[1] += $" ({NPC})"; // Anything from an NPC
|
||
set.Met3[2] += $" ({EggName})"; // Egg From Link Trade
|
||
for (int i = 3; i <= 6; i++) // distinguish first set of regions (unused) from second (used)
|
||
set.Met3[i] += " (-)";
|
||
|
||
for (int i = 59; i < 66; i++) // distinguish Event year duplicates
|
||
set.Met4[i] += " (-)";
|
||
}
|
||
|
||
private static void SanitizeMetGen7b(LocationSet6 set)
|
||
{
|
||
for (int i = 48; i < 55; i++) // distinguish Event year duplicates
|
||
set.Met4[i] += " (-)";
|
||
}
|
||
|
||
private void SanitizeMetGen8(LocationSet6 set)
|
||
{
|
||
// SW/SH duplicates -- elaborate!
|
||
for (int i = 88; i < set.Met0.Length; i += 2)
|
||
{
|
||
var nextLoc = set.Met0[i + 1];
|
||
if (nextLoc.Length == 0)
|
||
continue;
|
||
set.Met0[i + 1] = string.Empty;
|
||
set.Met0[i] += $" ({nextLoc})";
|
||
}
|
||
|
||
set.Met3[1] += $" ({NPC})"; // Anything from an NPC
|
||
set.Met3[2] += $" ({EggName})"; // Egg From Link Trade
|
||
for (int i = 3; i <= 6; i++) // distinguish first set of regions (unused) from second (used)
|
||
set.Met3[i] += " (-)";
|
||
set.Met3[19] += " (?)"; // Kanto for the third time
|
||
|
||
for (int i = 55; i < 61; i++) // distinguish Event year duplicates
|
||
set.Met4[i] += " (-)";
|
||
set.Met4[30] += " (-)"; // a Video game Event (in spanish etc) -- duplicate with line 39
|
||
set.Met4[53] += " (-)"; // a Pokémon event -- duplicate with line 37
|
||
|
||
set.Met4[81] += " (-)"; // Pokémon GO -- duplicate with 30000's entry
|
||
set.Met4[86] += " (-)"; // Pokémon HOME -- duplicate with 30000's entry
|
||
// set.Met3[12] += " (-)"; // Pokémon GO -- duplicate with 40000's entry
|
||
// set.Met3[18] += " (-)"; // Pokémon HOME -- duplicate with 40000's entry
|
||
}
|
||
|
||
private void SanitizeMetGen8b(LocationSet6 set)
|
||
{
|
||
set.Met3[1] += $" ({NPC})"; // Anything from an NPC
|
||
set.Met3[2] += $" ({EggName})"; // Egg From Link Trade
|
||
|
||
Deduplicate(set.Met0, 00000);
|
||
Deduplicate(set.Met3, 30000);
|
||
Deduplicate(set.Met4, 40000);
|
||
Deduplicate(set.Met6, 60000);
|
||
}
|
||
|
||
private void SanitizeMetGen8a(LocationSet6 set)
|
||
{
|
||
set.Met0[31] += " (2)"; // in Floaro Gardens
|
||
set.Met3[1] += $" ({NPC})"; // Anything from an NPC
|
||
set.Met3[2] += $" ({EggName})"; // Egg From Link Trade
|
||
for (int i = 3; i <= 6; i++) // distinguish first set of regions (unused) from second (used)
|
||
set.Met3[i] += " (-)";
|
||
set.Met3[19] += " (?)"; // Kanto for the third time
|
||
|
||
set.Met4[30] += " (-)"; // a Video game Event (in spanish etc) -- duplicate with line 39
|
||
set.Met4[53] += " (-)"; // a Pokémon event -- duplicate with line 37
|
||
|
||
set.Met4[81] += " (-)"; // Pokémon GO -- duplicate with 30000's entry
|
||
set.Met4[86] += " (-)"; // Pokémon HOME -- duplicate with 30000's entry
|
||
// set.Met3[12] += " (-)"; // Pokémon GO -- duplicate with 40000's entry
|
||
// set.Met3[18] += " (-)"; // Pokémon HOME -- duplicate with 40000's entry
|
||
|
||
for (int i = 55; i <= 60; i++) // distinguish second set of YYYY Event from the first
|
||
set.Met4[i] += " (-)";
|
||
|
||
if (lang is "en" or "es" or "de" or "it" or "fr")
|
||
{
|
||
// Final four locations are not nouns, rather the same location reference (at the...) as prior entries.
|
||
set.Met0[152] += " (152)"; // Galaxy Hall
|
||
set.Met0[153] += " (153)"; // Front Gate
|
||
set.Met0[154] += " (154)"; // Farm
|
||
set.Met0[155] += " (155)"; // Training Grounds
|
||
}
|
||
}
|
||
|
||
private void SanitizeMetGen9(LocationSet6 set)
|
||
{
|
||
var m = set.Met0;
|
||
m[110] += " (1)"; // Area Zero
|
||
m[112] += " (2)"; // Area Zero
|
||
m[114] += " (3)"; // Area Zero
|
||
m[116] += " (4)"; // Area Zero
|
||
m[124] += " (5)"; // Area Zero
|
||
m[126] += " (6)"; // Area Zero
|
||
m[128] += " (7)"; // Area Zero
|
||
|
||
m[040] += " (1)"; // Casseroya Lake
|
||
m[108] += " (2)"; // Casseroya Lake
|
||
m[034] += " (1)"; // East Province (Area One)
|
||
m[104] += " (2)"; // East Province (Area One)
|
||
m[038] += " (1)"; // Glaseado Mountain
|
||
m[042] += " (2)"; // Glaseado Mountain
|
||
m[068] += " (3)"; // Glaseado Mountain
|
||
m[008] += " (1)"; // Mesagoza
|
||
m[072] += " (2)"; // Mesagoza
|
||
m[074] += " (3)"; // Mesagoza
|
||
m[044] += " (1)"; // North Province (Area Three)
|
||
m[102] += " (2)"; // North Province (Area Three)
|
||
m[047] += " (1)"; // North Province (Area Two)
|
||
m[098] += " (2)"; // North Province (Area Two)
|
||
m[016] += " (1)"; // South Province (Area Six)
|
||
m[066] += " (2)"; // South Province (Area Six)
|
||
m[030] += " (1)"; // Tagtree Thicket
|
||
m[106] += " (2)"; // Tagtree Thicket
|
||
m[022] += " (1)"; // West Province (Area One)
|
||
m[100] += " (2)"; // West Province (Area One)
|
||
m[052] += " (1)"; // Zero Gate
|
||
m[054] += " (2)"; // Zero Gate
|
||
m[118] += " (1)"; // Zero Lab
|
||
m[120] += " (2)"; // Zero Lab
|
||
m[122] += " (3)"; // Zero Lab
|
||
|
||
set.Met3[1] += $" ({NPC})"; // Anything from an NPC
|
||
set.Met3[2] += $" ({EggName})"; // Egg From Link Trade
|
||
for (int i = 3; i <= 6; i++) // distinguish first set of regions (unused) from second (used)
|
||
set.Met3[i] += " (-)";
|
||
set.Met3[19] += " (?)"; // Kanto for the third time
|
||
|
||
for (int i = 49; i <= 54; i++) // distinguish Event year duplicates
|
||
set.Met4[i] += " (-)";
|
||
|
||
set.Met4[27] += " (-)"; // a Video game Event (in spanish etc) -- duplicate with line 36
|
||
set.Met4[48] += " (-)"; // a Pokémon event -- duplicate with line 34
|
||
|
||
set.Met4[73] += " (-)"; // Pokémon GO -- duplicate with 30000's entry
|
||
set.Met4[78] += " (-)"; // Pokémon HOME -- duplicate with 30000's entry
|
||
// set.Met3[12] += " (-)"; // Pokémon GO -- duplicate with 40000's entry
|
||
// set.Met3[18] += " (-)"; // Pokémon HOME -- duplicate with 40000's entry
|
||
}
|
||
|
||
private static void Deduplicate(string[] arr, int group)
|
||
{
|
||
var counts = new Dictionary<string, int>();
|
||
|
||
foreach (var s in arr)
|
||
{
|
||
counts.TryGetValue(s, out var value);
|
||
counts[s] = value + 1;
|
||
}
|
||
|
||
#if !DEBUG
|
||
var maxCounts = new Dictionary<string, int>(counts);
|
||
#endif
|
||
for (var i = arr.Length - 1; i >= 0; i--)
|
||
{
|
||
#if DEBUG
|
||
arr[i] += $" ({group + i:00000})";
|
||
#else
|
||
var s = arr[i];
|
||
var count = counts[s]--;
|
||
if (count == 1)
|
||
continue;
|
||
var format = maxCounts[s] switch
|
||
{
|
||
>= 100 => " ({0:000})",
|
||
>= 10 => " ({0:00})",
|
||
_ => " ({0})",
|
||
};
|
||
arr[i] += string.Format(format, count);
|
||
#endif
|
||
}
|
||
}
|
||
|
||
public string[] GetItemStrings(EntityContext context, GameVersion game = GameVersion.Any) => context switch
|
||
{
|
||
EntityContext.Gen1 => g1items,
|
||
EntityContext.Gen2 => g2items,
|
||
EntityContext.Gen3 => GetItemStrings3(game),
|
||
EntityContext.Gen4 => g4items, // mail names changed 4->5
|
||
EntityContext.Gen8b => GetItemStrings8b(),
|
||
EntityContext.Gen9 => GetItemStrings9(),
|
||
_ => itemlist,
|
||
};
|
||
|
||
private string[] GetItemStrings8b()
|
||
{
|
||
// Item Indexes
|
||
var clone = (string[])itemlist.Clone();
|
||
var tm = clone[419][..2];
|
||
for (int i = 420; i <= 427; i++)
|
||
clone[i] = $"{tm}{i - 420 + 93}";
|
||
|
||
clone[618] += "(-)"; // TM93
|
||
clone[619] += "(-)"; // TM94
|
||
clone[620] += "(-)"; // TM95
|
||
clone[690] += "(-)"; // TM96
|
||
clone[691] += "(-)"; // TM97
|
||
clone[692] += "(-)"; // TM98
|
||
clone[693] += "(-)"; // TM99
|
||
clone[694] += "(-)"; // TM100
|
||
return clone;
|
||
}
|
||
|
||
private string[] GetItemStrings9()
|
||
{
|
||
// in Generation 9, TMs are padded to 3 digits; format them appropriately here
|
||
var clone = (string[])itemlist.Clone();
|
||
var zero = lang is "ja" or "zh" or "zh2" ? "0" : "0";
|
||
|
||
for (int i = 328; i <= 419; i++)
|
||
clone[i] = clone[i].Insert(clone[i].Length - 2, zero);
|
||
for (int i = 618; i <= 620; i++)
|
||
clone[i] = clone[i].Insert(clone[i].Length - 2, zero);
|
||
for (int i = 690; i <= 693; i++)
|
||
clone[i] = clone[i].Insert(clone[i].Length - 2, zero);
|
||
|
||
return clone;
|
||
}
|
||
|
||
private string[] GetItemStrings3(GameVersion game)
|
||
{
|
||
switch (game)
|
||
{
|
||
case GameVersion.COLO:
|
||
return g3coloitems;
|
||
case GameVersion.XD:
|
||
return g3xditems;
|
||
default:
|
||
if (EReaderBerrySettings.IsEnigma)
|
||
return g3items;
|
||
|
||
var g3ItemsWithEBerry = (string[])g3items.Clone();
|
||
g3ItemsWithEBerry[175] = EReaderBerrySettings.DisplayName;
|
||
return g3ItemsWithEBerry;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Gets the location name for the specified parameters.
|
||
/// </summary>
|
||
/// <param name="isEggLocation">Location is from the <see cref="PKM.Egg_Location"/></param>
|
||
/// <param name="location">Location value</param>
|
||
/// <param name="format">Current <see cref="PKM.Format"/></param>
|
||
/// <param name="generation"><see cref="PKM.Generation"/> of origin</param>
|
||
/// <param name="version">Current GameVersion (only applicable for <see cref="GameVersion.Gen7b"/> differentiation)</param>
|
||
/// <returns>Location name. May be an empty string if no location name is known for that location value.</returns>
|
||
public string GetLocationName(bool isEggLocation, int location, int format, int generation, GameVersion version)
|
||
{
|
||
if (format == 1)
|
||
{
|
||
// Legality binaries have Location IDs that were manually remapped to Gen3 location IDs.
|
||
if (location == 0)
|
||
return string.Empty;
|
||
return Gen3.GetLocationName(location);
|
||
}
|
||
|
||
generation = GetGeneration(generation, isEggLocation, format);
|
||
var set = GetLocations(generation, version);
|
||
if (set is null)
|
||
return string.Empty;
|
||
return set.GetLocationName(location);
|
||
}
|
||
|
||
private static int GetGeneration(int generation, bool isEggLocation, int format)
|
||
{
|
||
if (format == 2)
|
||
return 2;
|
||
if (format == 3)
|
||
return 3;
|
||
if (generation == 4 && (isEggLocation || format == 4))
|
||
return 4;
|
||
if (generation >= 5)
|
||
return generation;
|
||
if (format >= 5)
|
||
return format;
|
||
return -1; // Nonsensical inputs.
|
||
}
|
||
|
||
/// <summary>
|
||
/// Gets the location names array for a specified generation.
|
||
/// </summary>
|
||
/// <param name="gen">Generation to get location names for.</param>
|
||
/// <param name="version">Version of origin</param>
|
||
/// <returns>List of location names.</returns>
|
||
public ILocationSet? GetLocations(int gen, GameVersion version) => gen switch
|
||
{
|
||
2 => Gen2,
|
||
3 => GameVersion.CXD.Contains(version) ? CXD : Gen3,
|
||
4 => Gen4,
|
||
5 => Gen5,
|
||
6 => Gen6,
|
||
7 => GameVersion.Gen7b.Contains(version) ? Gen7b : Gen7,
|
||
|
||
8 when version is GameVersion.PLA => Gen8,
|
||
8 when GameVersion.BDSP.Contains(version) => Gen8b,
|
||
8 => Gen8,
|
||
9 => Gen9,
|
||
|
||
_ => null,
|
||
};
|
||
|
||
/// <summary>
|
||
/// Gets the location names array for a specified generation.
|
||
/// </summary>
|
||
/// <param name="gen">Generation to get location names for.</param>
|
||
/// <param name="version">Version of origin</param>
|
||
/// <param name="bankID">BankID used to choose the text bank.</param>
|
||
/// <returns>List of location names.</returns>
|
||
public ReadOnlySpan<string> GetLocationNames(int gen, GameVersion version, int bankID = 0)
|
||
{
|
||
var set = GetLocations(gen, version);
|
||
if (set is null)
|
||
return Array.Empty<string>();
|
||
return set.GetLocationNames(bankID);
|
||
}
|
||
}
|