mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
a03f5dcc9d
hovering would grab ILocation, which didn't use the flexible met location fetch. Just repoint stuff and have it as a virtual call, since most of these are fixed values, there's no point increasing the size of the classes besides those for gen4.
95 lines
3 KiB
C#
95 lines
3 KiB
C#
using static PKHeX.Core.Species;
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namespace PKHeX.Core
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{
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public sealed record EncounterTrade2 : EncounterTradeGB
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{
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public override int Generation => 2;
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public override int Location => Locations.LinkTrade2NPC;
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public EncounterTrade2(int species, int level, int tid) : base(species, level, GameVersion.GSC)
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{
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TID = tid;
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}
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public override bool IsMatchExact(PKM pkm, DexLevel dl)
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{
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if (Level > pkm.CurrentLevel) // minimum required level
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return false;
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if (TID != pkm.TID)
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return false;
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if (pkm.Format <= 2)
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{
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if (Gender >= 0 && Gender != pkm.Gender)
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return false;
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if (IVs.Count != 0 && !Legal.GetIsFixedIVSequenceValidNoRand(IVs, pkm))
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return false;
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if (pkm.Format == 2 && pkm.Met_Location is not (0 or 126))
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return false;
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}
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if (!IsValidTradeOTGender(pkm))
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return false;
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return IsValidTradeOTName(pkm);
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}
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private bool IsValidTradeOTGender(PKM pkm)
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{
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if (OTGender == 1)
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{
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// Female, can be cleared if traded to RBY (clears met location)
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if (pkm.Format <= 2)
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return pkm.OT_Gender == (pkm.Met_Location != 0 ? 1 : 0);
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return pkm.OT_Gender == 0 || !pkm.VC1; // require male except if transferred from GSC
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}
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return pkm.OT_Gender == 0;
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}
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private bool IsValidTradeOTName(PKM pkm)
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{
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var OT = pkm.OT_Name;
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if (pkm.Japanese)
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return GetOT((int)LanguageID.Japanese) == OT;
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if (pkm.Korean)
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return GetOT((int)LanguageID.Korean) == OT;
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var lang = GetInternationalLanguageID(OT);
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if (pkm.Format < 7)
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return lang != -1;
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switch (Species)
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{
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case (int)Voltorb when pkm.Language == (int)LanguageID.French:
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if (lang == (int)LanguageID.Spanish)
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return false;
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if (lang != -1)
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return true;
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return OT == "FALCçN"; // FALCÁN
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case (int)Shuckle when pkm.Language == (int)LanguageID.French:
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if (lang == (int)LanguageID.Spanish)
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return false;
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if (lang != -1)
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return true;
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return OT == "MANôA"; // MANÍA
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default: return lang != -1;
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}
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}
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private int GetInternationalLanguageID(string OT)
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{
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const int start = (int)LanguageID.English;
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const int end = (int)LanguageID.Spanish;
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var tr = TrainerNames;
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for (int i = start; i <= end; i++)
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{
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if (tr[i] == OT)
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return i;
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}
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return -1;
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}
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}
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}
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