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https://github.com/kwsch/PKHeX
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The game uses 0x5E if 0x5A+everstone, otherwise it uses 0x58 For determining the seed species-form, we want to use everstone breeds as that resolves to the correct species-form values. Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com> Co-Authored-By: Marty-D <1645989+Marty-D@users.noreply.github.com> |
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EggInfoSource.cs | ||
GameData.cs | ||
LearnInfo.cs | ||
LearnLookup.cs | ||
MoveEgg.cs | ||
MoveLevelUp.cs | ||
MoveParseSource.cs | ||
MoveTechnicalMachine.cs | ||
MoveTutor.cs |