PKHeX/PKHeX.Core/Saves/SAV7SM.cs
Kurt 5ce3e734b8
Skip initial cctor alloc on non-byte primitives (#3850)
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before).

Eliminates quite a few static constructors, so even faster startup. Items later.
2023-03-25 17:55:55 -07:00

79 lines
3 KiB
C#

using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
public sealed class SAV7SM : SAV7, ISaveBlock7SM
{
public SAV7SM(byte[] data) : base(data, SaveBlockAccessor7SM.BlockMetadataOffset)
{
Blocks = new SaveBlockAccessor7SM(this);
Initialize();
ClearMemeCrypto();
}
public SAV7SM() : base(SaveUtil.SIZE_G7SM, SaveBlockAccessor7SM.BlockMetadataOffset)
{
Blocks = new SaveBlockAccessor7SM(this);
Initialize();
ClearBoxes();
}
private void Initialize()
{
Party = Blocks.BlockInfo[04].Offset;
PokeDex = Blocks.BlockInfo[06].Offset;
TeamSlots = Blocks.BoxLayout.TeamSlots;
Box = Blocks.BlockInfo[14].Offset;
WondercardData = Blocks.MysteryGift.Offset;
DaycareOffset = Blocks.Daycare.Offset;
ReloadBattleTeams();
}
public override PersonalTable7 Personal => PersonalTable.SM;
public override ReadOnlySpan<ushort> HeldItems => Legal.HeldItems_SM;
protected override SAV7SM CloneInternal() => new((byte[])Data.Clone());
#region Blocks
public SaveBlockAccessor7SM Blocks { get; }
public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
public override MyItem Items => Blocks.Items;
public override MysteryBlock7 MysteryGift => Blocks.MysteryGift;
public override PokeFinder7 PokeFinder => Blocks.PokeFinder;
public override JoinFesta7 Festa => Blocks.Festa;
public override Daycare7 Daycare => Blocks.Daycare;
public override RecordBlock6 Records => Blocks.Records;
public override PlayTime6 Played => Blocks.Played;
public override MyStatus7 MyStatus => Blocks.MyStatus;
public override FieldMoveModelSave7 Overworld => Blocks.Overworld;
public override Situation7 Situation => Blocks.Situation;
public override ConfigSave7 Config => Blocks.Config;
public override GameTime7 GameTime => Blocks.GameTime;
public override Misc7 Misc => Blocks.Misc;
public override Zukan7 Zukan => Blocks.Zukan;
public override BoxLayout7 BoxLayout => Blocks.BoxLayout;
public override BattleTree7 BattleTree => Blocks.BattleTree;
public override ResortSave7 ResortSave => Blocks.ResortSave;
public override FieldMenu7 FieldMenu => Blocks.FieldMenu;
public override FashionBlock7 Fashion => Blocks.Fashion;
public override HallOfFame7 Fame => Blocks.Fame;
#endregion
public override int EventFlagCount => 4000;
public override ushort MaxMoveID => Legal.MaxMoveID_7;
public override ushort MaxSpeciesID => Legal.MaxSpeciesID_7;
public override int MaxItemID => Legal.MaxItemID_7;
public override int MaxAbilityID => Legal.MaxAbilityID_7;
private const ulong MagearnaConst = 0xCBE05F18356504AC;
public void UpdateMagearnaConstant()
{
var flag = GetEventFlag(3100);
ulong value = flag ? MagearnaConst : 0ul;
WriteUInt64LittleEndian(Data.AsSpan(Blocks.BlockInfo[35].Offset + 0x168), value);
}
}