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https://github.com/kwsch/PKHeX
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3c232505e5
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
13 lines
350 B
C#
13 lines
350 B
C#
namespace PKHeX.Core;
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/// <inheritdoc cref="EncounterTrade"/>
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public abstract record EncounterTradeGB : EncounterTrade
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{
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protected EncounterTradeGB(ushort species, byte level, GameVersion game) : base(game)
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{
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Species = species;
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Level = level;
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}
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public abstract override bool IsMatchExact(PKM pk, EvoCriteria evo);
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}
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