mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-24 19:33:10 +00:00
103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
53 lines
1.5 KiB
C#
53 lines
1.5 KiB
C#
using System;
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using PKHeX.Core;
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namespace PKHeX.WinForms.Controls
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{
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public partial class PKMEditor
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{
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private void PopulateFieldsPK5()
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{
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if (Entity is not PK5 pk5)
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throw new FormatException(nameof(Entity));
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LoadMisc1(pk5);
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LoadMisc2(pk5);
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LoadMisc3(pk5);
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LoadMisc4(pk5);
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CB_EncounterType.SelectedValue = pk5.Gen4 ? (int)pk5.GroundTile : 0;
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CB_EncounterType.Visible = Label_EncounterType.Visible = pk5.Gen4;
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CHK_NSparkle.Checked = pk5.NPokémon;
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if (HaX)
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DEV_Ability.SelectedValue = pk5.Ability;
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else if (pk5.HiddenAbility)
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CB_Ability.SelectedIndex = CB_Ability.Items.Count - 1;
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else
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LoadAbility4(pk5);
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LoadPartyStats(pk5);
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UpdateStats();
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}
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private PK5 PreparePK5()
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{
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if (Entity is not PK5 pk5)
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throw new FormatException(nameof(Entity));
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SaveMisc1(pk5);
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SaveMisc2(pk5);
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SaveMisc3(pk5);
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SaveMisc4(pk5);
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pk5.GroundTile = (GroundTileType)WinFormsUtil.GetIndex(CB_EncounterType);
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pk5.NPokémon = CHK_NSparkle.Checked;
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if (!HaX) // specify via extra 0x42 instead
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pk5.HiddenAbility = CB_Ability.SelectedIndex > 1; // not 0 or 1
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SavePartyStats(pk5);
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pk5.FixMoves();
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pk5.RefreshChecksum();
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return pk5;
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}
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}
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}
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