PKHeX/PKHeX.Core/PKM/SK2.cs
Kurt 09c6359e3a Add flexibility for SK2 imports
Check language character table for English vs Japanese when loading for a destination
2020-10-04 10:25:34 -07:00

181 lines
9.5 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
/// <summary> Generation 2 <see cref="PKM"/> format for <see cref="GameVersion.Stadium2"/>. </summary>
public sealed class SK2 : GBPKM, ICaughtData2
{
public override PersonalInfo PersonalInfo => PersonalTable.C[Species];
public override bool Valid => Species <= 252;
public override int SIZE_PARTY => PokeCrypto.SIZE_2STADIUM;
public override int SIZE_STORED => PokeCrypto.SIZE_2STADIUM;
public override bool Japanese { get; }
public override bool Korean => false;
private const int StringLength = 12;
public override int Format => 2;
public override int OTLength => StringLength;
public override int NickLength => StringLength;
public SK2(bool jp = false) : base(PokeCrypto.SIZE_2STADIUM)
{
Japanese = jp;
}
public SK2(byte[] data) : this(data, IsJapanese(data)) { }
public SK2(byte[] data, bool jp) : base(data) => Japanese = jp;
public override PKM Clone() => new SK2((byte[])Data.Clone(), Japanese)
{
Identifier = Identifier,
IsEgg = IsEgg,
};
protected override byte[] Encrypt() => Data;
#region Stored Attributes
public override int Species { get => Data[0]; set => Data[0] = (byte)value; }
public override int SpriteItem => ItemConverter.GetItemFuture2((byte)HeldItem);
public override int HeldItem { get => Data[0x1]; set => Data[0x1] = (byte)value; }
public override int Move1 { get => Data[2]; set => Data[2] = (byte)value; }
public override int Move2 { get => Data[3]; set => Data[3] = (byte)value; }
public override int Move3 { get => Data[4]; set => Data[4] = (byte)value; }
public override int Move4 { get => Data[5]; set => Data[5] = (byte)value; }
public override int TID { get => BigEndian.ToUInt16(Data, 6); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 6); }
public override uint EXP { get => BigEndian.ToUInt32(Data, 8); set => BigEndian.GetBytes(value).CopyTo(Data, 8); } // not 3 bytes like in PK2
public override int EV_HP { get => BigEndian.ToUInt16(Data, 0x0C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0C); }
public override int EV_ATK { get => BigEndian.ToUInt16(Data, 0x0E); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x0E); }
public override int EV_DEF { get => BigEndian.ToUInt16(Data, 0x10); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x10); }
public override int EV_SPE { get => BigEndian.ToUInt16(Data, 0x12); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x12); }
public override int EV_SPC { get => BigEndian.ToUInt16(Data, 0x14); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x14); }
public override ushort DV16 { get => BigEndian.ToUInt16(Data, 0x16); set => BigEndian.GetBytes(value).CopyTo(Data, 0x16); }
public override int Move1_PP { get => Data[0x18] & 0x3F; set => Data[0x18] = (byte)((Data[0x18] & 0xC0) | Math.Min(63, value)); }
public override int Move2_PP { get => Data[0x19] & 0x3F; set => Data[0x19] = (byte)((Data[0x19] & 0xC0) | Math.Min(63, value)); }
public override int Move3_PP { get => Data[0x1A] & 0x3F; set => Data[0x1A] = (byte)((Data[0x1A] & 0xC0) | Math.Min(63, value)); }
public override int Move4_PP { get => Data[0x1B] & 0x3F; set => Data[0x1B] = (byte)((Data[0x1B] & 0xC0) | Math.Min(63, value)); }
public override int Move1_PPUps { get => (Data[0x17] & 0xC0) >> 6; set => Data[0x17] = (byte)((Data[0x17] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move2_PPUps { get => (Data[0x18] & 0xC0) >> 6; set => Data[0x18] = (byte)((Data[0x18] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move3_PPUps { get => (Data[0x19] & 0xC0) >> 6; set => Data[0x19] = (byte)((Data[0x19] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move4_PPUps { get => (Data[0x1A] & 0xC0) >> 6; set => Data[0x1A] = (byte)((Data[0x1A] & 0x3F) | ((value & 0x3) << 6)); }
public override int CurrentFriendship { get => Data[0x1C]; set => Data[0x1C] = (byte)value; }
public override int Stat_Level { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
// 0x1E, 0x1F
private byte PKRS { get => Data[0x20]; set => Data[0x20] = value; }
// Crystal only Caught Data
public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)((PKRS & ~0xF) | value); }
public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)((PKRS & 0xF) | value << 4); }
public int CaughtData { get => BigEndian.ToUInt16(Data, 0x21); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x21); }
public int Met_TimeOfDay { get => (CaughtData >> 14) & 0x3; set => CaughtData = (CaughtData & 0x3FFF) | ((value & 0x3) << 14); }
public override int Met_Level { get => (CaughtData >> 8) & 0x3F; set => CaughtData = (CaughtData & 0xC0FF) | ((value & 0x3F) << 8); }
public override int OT_Gender { get => (CaughtData >> 7) & 1; set => CaughtData = (CaughtData & 0xFF7F) | ((value & 1) << 7); }
public override int Met_Location { get => CaughtData & 0x7F; set => CaughtData = (CaughtData & 0xFF80) | (value & 0x7F); }
public override string Nickname { get => GetString(0x24, StringLength); set => StringConverter12.SetString1(value, 12, Japanese).CopyTo(Data, 0x24); }
public override string OT_Name
{
get => GetString(0x30, StringLength);
set
{
if (value.Length == 0) // Rental
{
Array.Clear(Data, 0x30, StringLength);
return;
}
SetString(value, StringLength).CopyTo(Data, 0x30);
}
}
public override byte[] Nickname_Trash { get => GetData(0x24, 12); set { if (value.Length == 12) value.CopyTo(Data, 0x24); } }
public override byte[] OT_Trash { get => GetData(0x30, 12); set { if (value.Length == 12) value.CopyTo(Data, 0x30); } }
#endregion
#region Party Attributes
public override int Status_Condition { get; set; }
public override int Stat_HPCurrent { get; set; }
public override int Stat_HPMax { get; set; }
public override int Stat_ATK { get; set; }
public override int Stat_DEF { get; set; }
public override int Stat_SPE { get; set; }
public override int Stat_SPA { get; set; }
public override int Stat_SPD { get; set; }
#endregion
public override bool IsEgg { get; set; }
public override int OT_Friendship { get => CurrentFriendship; set => CurrentFriendship = value; }
public override bool HasOriginalMetLocation => CaughtData != 0;
public override int Version { get => (int)GameVersion.GSC; set { } }
private string GetString(int offset, int length) => StringConverter12.GetString1(Data, offset, length - 1, Japanese);
private byte[] SetString(string value, int length) => StringConverter12.SetString1(value, length - 1, Japanese);
protected override IEnumerable<byte> GetNonNickname(int language)
{
var name = SpeciesName.GetSpeciesNameGeneration(Species, language, Format);
return SetString(name, StringLength);
}
public override void SetNotNicknamed(int language)
{
var name = SpeciesName.GetSpeciesNameGeneration(Species, language, Format);
Array.Clear(Data, 0x24, 0xC);
Nickname = name;
}
// Maximums
public override int MaxMoveID => Legal.MaxMoveID_2;
public override int MaxSpeciesID => Legal.MaxSpeciesID_2;
public override int MaxAbilityID => Legal.MaxAbilityID_2;
public override int MaxItemID => Legal.MaxItemID_2;
public PK2 ConvertToPK2()
{
return new PK2(Japanese)
{
Species = Species,
HeldItem = HeldItem,
Move1 = Move1,
Move2 = Move2,
Move3 = Move3,
Move4 = Move4,
TID = TID,
EXP = EXP,
EV_HP = EV_HP,
EV_ATK = EV_ATK,
EV_DEF = EV_DEF,
EV_SPE = EV_SPE,
EV_SPC = EV_SPC,
DV16 = DV16,
Move1_PP = Move1_PP,
Move2_PP = Move2_PP,
Move3_PP = Move3_PP,
Move4_PP = Move4_PP,
Move1_PPUps = Move1_PPUps,
Move2_PPUps = Move2_PPUps,
Move3_PPUps = Move3_PPUps,
Move4_PPUps = Move4_PPUps,
CurrentFriendship = CurrentFriendship,
Stat_Level = Stat_Level,
PKRS_Days = PKRS_Days,
PKRS_Strain = PKRS_Strain,
CaughtData = CaughtData,
// Only copies until first 0x50 terminator, but just copy everything
Nickname = Nickname,
OT_Name = OT_Name,
};
}
private static bool IsJapanese(byte[] data) => StringConverter12.GetIsG1Japanese(data, 0x24, StringLength) && StringConverter12.GetIsG1Japanese(data, 0x30, StringLength);
private static bool IsEnglish(byte[] data) => StringConverter12.GetIsG1English(data, 0x24, StringLength) && StringConverter12.GetIsG1English(data, 0x30, StringLength);
public bool IsPossible(bool japanese) => japanese ? IsJapanese(Data) : IsEnglish(Data);
}
}