mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 22:10:21 +00:00
d47bb1d297
With the new version of Visual Studio bringing C# 12, we can revise our logic for better readability as well as use new methods/APIs introduced in the .NET 8.0 BCL.
35 lines
1.7 KiB
C#
35 lines
1.7 KiB
C#
using System;
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namespace PKHeX.Core;
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/// <summary>
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/// Details about moves in <see cref="EntityContext.Gen1"/>
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/// </summary>
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internal static class MoveInfo1
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{
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public static ReadOnlySpan<byte> MovePP_RBY =>
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[
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00, 35, 25, 10, 15, 20, 20, 15, 15, 15, 35, 30, 05, 10, 30, 30, 35, 35, 20, 15,
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20, 20, 10, 20, 30, 05, 25, 15, 15, 15, 25, 20, 05, 35, 15, 20, 20, 20, 15, 30,
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35, 20, 20, 30, 25, 40, 20, 15, 20, 20, 20, 30, 25, 15, 30, 25, 05, 15, 10, 05,
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20, 20, 20, 05, 35, 20, 25, 20, 20, 20, 15, 20, 10, 10, 40, 25, 10, 35, 30, 15,
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20, 40, 10, 15, 30, 15, 20, 10, 15, 10, 05, 10, 10, 25, 10, 20, 40, 30, 30, 20,
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20, 15, 10, 40, 15, 20, 30, 20, 20, 10, 40, 40, 30, 30, 30, 20, 30, 10, 10, 20,
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05, 10, 30, 20, 20, 20, 05, 15, 10, 20, 15, 15, 35, 20, 15, 10, 20, 30, 15, 40,
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20, 15, 10, 05, 10, 30, 10, 15, 20, 15, 40, 40, 10, 05, 15, 10, 10, 10, 15, 30,
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30, 10, 10, 20, 10, 10,
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];
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public static ReadOnlySpan<byte> MoveType_RBY =>
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[
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00, 00, 00, 00, 00, 00, 00, 09, 14, 12, 00, 00, 00, 00, 00, 00, 00, 02, 00, 02,
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00, 00, 11, 00, 01, 00, 01, 01, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
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03, 06, 06, 00, 00, 00, 00, 00, 00, 00, 00, 03, 09, 09, 14, 10, 10, 10, 14, 14,
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13, 10, 14, 00, 02, 02, 01, 01, 01, 01, 00, 11, 11, 11, 00, 11, 11, 03, 11, 11,
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11, 06, 15, 09, 12, 12, 12, 12, 05, 04, 04, 04, 03, 13, 13, 13, 13, 13, 00, 00,
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13, 07, 00, 00, 00, 00, 00, 00, 00, 07, 10, 00, 13, 13, 14, 13, 00, 00, 00, 02,
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00, 00, 07, 03, 03, 04, 09, 10, 10, 00, 00, 00, 00, 13, 13, 00, 01, 00, 13, 03,
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00, 06, 00, 02, 00, 10, 00, 11, 00, 13, 00, 03, 10, 00, 00, 04, 13, 05, 00, 00,
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00, 00, 00, 00, 00, 00,
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];
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}
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