mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-14 00:07:15 +00:00
0f4024952e
indexof -> contains trailing space some variable reuse pcdata/boxdata less janky handling
497 lines
18 KiB
C#
497 lines
18 KiB
C#
using System;
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namespace PKHeX.Core;
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/// <summary>
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/// Contains extension logic for modifying <see cref="PKM"/> data.
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/// </summary>
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public static class CommonEdits
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{
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/// <summary>
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/// Setting which enables/disables automatic manipulation of <see cref="IAppliedMarkings"/> when importing from a <see cref="IBattleTemplate"/>.
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/// </summary>
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public static bool ShowdownSetIVMarkings { get; set; } = true;
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/// <summary>
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/// Setting which causes the <see cref="PKM.StatNature"/> to the <see cref="PKM.Nature"/> in Gen8+ formats.
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/// </summary>
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public static bool ShowdownSetBehaviorNature { get; set; }
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/// <summary>
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/// Sets the <see cref="PKM.Nickname"/> to the provided value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="nick"><see cref="PKM.Nickname"/> to set. If no nickname is provided, the <see cref="PKM.Nickname"/> is set to the default value for its current language and format.</param>
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public static void SetNickname(this PKM pk, string nick)
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{
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if (nick.Length == 0)
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{
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pk.ClearNickname();
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return;
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}
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pk.IsNicknamed = true;
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pk.Nickname = nick;
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}
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/// <summary>
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/// Clears the <see cref="PKM.Nickname"/> to the default value.
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/// </summary>
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/// <param name="pk"></param>
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public static string ClearNickname(this PKM pk)
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{
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pk.IsNicknamed = false;
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string nick = SpeciesName.GetSpeciesNameGeneration(pk.Species, pk.Language, pk.Format);
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pk.Nickname = nick;
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if (pk is GBPKM pk12)
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pk12.SetNotNicknamed();
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return nick;
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}
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/// <summary>
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/// Sets the <see cref="PKM.Ability"/> value by sanity checking the provided <see cref="PKM.Ability"/> against the possible pool of abilities.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="abilityID">Desired <see cref="Ability"/> value to set.</param>
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public static void SetAbility(this PKM pk, int abilityID)
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{
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if (abilityID < 0)
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return;
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var index = pk.PersonalInfo.GetIndexOfAbility(abilityID);
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index = Math.Max(0, index);
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pk.SetAbilityIndex(index);
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}
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/// <summary>
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/// Sets the <see cref="PKM.Ability"/> value based on the provided ability index (0-2)
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Desired <see cref="PKM.AbilityNumber"/> (shifted by 1) to set.</param>
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public static void SetAbilityIndex(this PKM pk, int index)
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{
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if (pk is PK5 pk5 && index == 2)
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pk5.HiddenAbility = true;
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else if (pk.Format <= 5)
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pk.PID = EntityPID.GetRandomPID(Util.Rand, pk.Species, pk.Gender, pk.Version, pk.Nature, pk.Form, (uint)(index * 0x10001));
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pk.RefreshAbility(index);
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}
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/// <summary>
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/// Sets a Random <see cref="PKM.EncryptionConstant"/> value. The <see cref="PKM.EncryptionConstant"/> is not updated if the value should match the <see cref="PKM.PID"/> instead.
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/// </summary>
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/// <remarks>Accounts for Wurmple evolutions.</remarks>
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/// <param name="pk">Pokémon to modify.</param>
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public static void SetRandomEC(this PKM pk)
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{
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var gen = pk.Generation;
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if (gen is 3 or 4 or 5)
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{
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pk.EncryptionConstant = pk.PID;
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return;
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}
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pk.EncryptionConstant = GetComplicatedEC(pk);
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}
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/// <summary>
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/// Sets the <see cref="PKM.IsShiny"/> derived value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="shiny">Desired <see cref="PKM.IsShiny"/> state to set.</param>
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public static bool SetIsShiny(this PKM pk, bool shiny) => shiny ? SetShiny(pk) : pk.SetUnshiny();
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/// <summary>
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/// Makes a <see cref="PKM"/> shiny.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="type">Shiny type to force. Only use Always* or Random</param>
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/// <returns>Returns true if the <see cref="PKM"/> data was modified.</returns>
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public static bool SetShiny(PKM pk, Shiny type = Shiny.Random)
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{
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if (pk.IsShiny && type.IsValid(pk))
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return false;
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if (type == Shiny.Random || pk.FatefulEncounter || pk.Version == GameVersion.GO || pk.Format <= 2)
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{
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pk.SetShiny();
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return true;
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}
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do { pk.SetShiny(); }
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while (!type.IsValid(pk));
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return true;
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}
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/// <summary>
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/// Makes a <see cref="PKM"/> not-shiny.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <returns>Returns true if the <see cref="PKM"/> data was modified.</returns>
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public static bool SetUnshiny(this PKM pk)
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{
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if (!pk.IsShiny)
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return false;
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pk.SetPIDGender(pk.Gender);
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return true;
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}
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/// <summary>
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/// Sets the <see cref="PKM.Nature"/> value, with special consideration for the <see cref="PKM.Format"/> values which derive the <see cref="PKM.Nature"/> value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="nature">Desired <see cref="PKM.Nature"/> value to set.</param>
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public static void SetNature(this PKM pk, Nature nature)
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{
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if (!nature.IsFixed())
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nature = 0; // default valid
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var format = pk.Format;
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if (format >= 8)
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pk.StatNature = nature;
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else if (format is 3 or 4)
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pk.SetPIDNature(nature);
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else
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pk.Nature = nature;
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}
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/// <summary>
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/// Copies <see cref="IBattleTemplate"/> details to the <see cref="PKM"/>.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="set"><see cref="IBattleTemplate"/> details to copy from.</param>
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public static void ApplySetDetails(this PKM pk, IBattleTemplate set)
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{
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pk.Species = Math.Min(pk.MaxSpeciesID, set.Species);
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pk.Form = set.Form;
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ReadOnlySpan<ushort> moves = set.Moves;
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if (moves[0] != 0)
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pk.SetMoves(moves, true);
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if (Legal.IsPPUpAvailable(pk))
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pk.SetMaximumPPUps(moves);
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pk.ApplyHeldItem(set.HeldItem, set.Context);
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pk.CurrentLevel = set.Level;
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pk.CurrentFriendship = set.Friendship;
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ReadOnlySpan<int> ivs = set.IVs;
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ReadOnlySpan<int> evs = set.EVs;
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pk.SetIVs(ivs);
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if (pk is GBPKM gb)
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{
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// In Generation 1/2 Format sets, when IVs are not specified with a Hidden Power set, we might not have the hidden power type.
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// Under this scenario, just force the Hidden Power type.
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if (moves.Contains((ushort)Move.HiddenPower) && gb.HPType != set.HiddenPowerType)
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{
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if (ivs.ContainsAny(30, 31))
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gb.SetHiddenPower(set.HiddenPowerType);
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}
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// In Generation 1/2 Format sets, when EVs are not specified at all, it implies maximum EVs instead!
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// Under this scenario, just apply maximum EVs (65535).
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if (!evs.ContainsAnyExcept(0))
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gb.MaxEVs();
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else
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gb.SetEVs(evs);
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}
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else
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{
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pk.SetEVs(evs);
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}
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// IVs have no side effects such as hidden power type in gen 8
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// therefore all specified IVs are deliberate and should not be Hyper Trained for Pokémon met in gen 8
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if (pk.Generation < 8)
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pk.SetSuggestedHyperTrainingData(ivs);
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if (ShowdownSetIVMarkings)
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pk.SetMarkings();
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pk.SetNickname(set.Nickname);
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pk.SetSaneGender(set.Gender);
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if (pk.Format >= 3)
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{
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pk.SetAbility(set.Ability);
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pk.SetNature(set.Nature);
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}
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pk.SetIsShiny(set.Shiny);
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pk.SetRandomEC();
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if (pk is IAwakened a)
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{
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a.SetSuggestedAwakenedValues(pk);
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if (pk is PB7 b)
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{
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for (int i = 0; i < 6; i++)
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b.SetEV(i, 0);
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b.ResetCalculatedValues();
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}
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}
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if (pk is IGanbaru g)
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g.SetSuggestedGanbaruValues(pk);
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if (pk is IGigantamax c)
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c.CanGigantamax = set.CanGigantamax;
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if (pk is IDynamaxLevel d)
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d.DynamaxLevel = d.GetSuggestedDynamaxLevel(pk, requested: set.DynamaxLevel);
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if (pk is ITeraType tera)
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{
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var type = set.TeraType == MoveType.Any ? (MoveType)pk.PersonalInfo.Type1 : set.TeraType;
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tera.SetTeraType(type);
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}
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if (pk is IMoveShop8Mastery s)
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s.SetMoveShopFlags(set.Moves, pk);
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if (ShowdownSetBehaviorNature && pk.Format >= 8)
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pk.Nature = pk.StatNature;
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var legal = new LegalityAnalysis(pk);
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if (pk is ITechRecord t)
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{
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t.ClearRecordFlags();
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t.SetRecordFlags(set.Moves, legal.Info.EvoChainsAllGens.Get(pk.Context));
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}
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if (legal.Parsed && !MoveResult.AllValid(legal.Info.Relearn))
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pk.SetRelearnMoves(legal);
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pk.ResetPartyStats();
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pk.RefreshChecksum();
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}
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/// <summary>
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/// Sets the <see cref="PKM.HeldItem"/> value depending on the current format and the provided item index & format.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="item">Held Item to apply</param>
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/// <param name="context">Format required for importing</param>
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public static void ApplyHeldItem(this PKM pk, int item, EntityContext context)
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{
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item = ItemConverter.GetItemForFormat(item, context, pk.Context);
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pk.HeldItem = ((uint)item > pk.MaxItemID) ? 0 : item;
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}
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/// <summary>
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/// Sets one of the <see cref="EffortValues"/> based on its index within the array.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Index to set to</param>
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/// <param name="value">Value to set</param>
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public static int SetEV(this PKM pk, int index, int value) => index switch
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{
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0 => pk.EV_HP = value,
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1 => pk.EV_ATK = value,
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2 => pk.EV_DEF = value,
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3 => pk.EV_SPE = value,
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4 => pk.EV_SPA = value,
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5 => pk.EV_SPD = value,
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_ => throw new ArgumentOutOfRangeException(nameof(index)),
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};
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/// <summary>
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/// Sets one of the <see cref="PKM.IVs"/> based on its index within the array.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Index to set to</param>
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/// <param name="value">Value to set</param>
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public static int SetIV(this PKM pk, int index, int value) => index switch
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{
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0 => pk.IV_HP = value,
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1 => pk.IV_ATK = value,
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2 => pk.IV_DEF = value,
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3 => pk.IV_SPE = value,
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4 => pk.IV_SPA = value,
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5 => pk.IV_SPD = value,
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_ => throw new ArgumentOutOfRangeException(nameof(index)),
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};
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/// <summary>
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/// Fetches the highest value the provided <see cref="EffortValues"/> index can be while considering others.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Index to fetch for</param>
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/// <returns>Highest value the value can be.</returns>
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public static int GetMaximumEV(this PKM pk, int index)
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{
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if (pk.Format < 3)
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return EffortValues.Max12;
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var sum = pk.EVTotal - pk.GetEV(index);
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int remaining = EffortValues.Max510 - sum;
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return Math.Clamp(remaining, 0, EffortValues.Max252);
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}
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/// <summary>
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/// Fetches the highest value the provided <see cref="PKM.IVs"/>.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Index to fetch for</param>
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/// <param name="allow30">Causes the returned value to be dropped down -1 if the value is already at a maximum.</param>
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/// <returns>Highest value the value can be.</returns>
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public static int GetMaximumIV(this PKM pk, int index, bool allow30 = false)
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{
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if (pk.GetIV(index) == pk.MaxIV && allow30)
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return pk.MaxIV - 1;
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return pk.MaxIV;
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}
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/// <summary>
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/// Force hatches a PKM by applying the current species name and a valid Met Location from the origin game.
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/// </summary>
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/// <param name="pk">PKM to apply hatch details to</param>
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/// <param name="tr">Trainer to force hatch with if Version is not currently set.</param>
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/// <param name="reHatch">Re-hatch already hatched <see cref="PKM"/> inputs</param>
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public static void ForceHatchPKM(this PKM pk, ITrainerInfo? tr = null, bool reHatch = false)
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{
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if (!pk.IsEgg && !reHatch)
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return;
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pk.IsEgg = false;
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pk.ClearNickname();
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pk.OriginalTrainerFriendship = Math.Min(pk.OriginalTrainerFriendship, EggStateLegality.GetEggHatchFriendship(pk.Context));
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if (pk.IsTradedEgg)
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pk.EggLocation = pk.MetLocation;
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if (pk.Version == 0)
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pk.Version = EggStateLegality.GetEggHatchVersion(pk, tr?.Version ?? RecentTrainerCache.Version);
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var loc = EncounterSuggestion.GetSuggestedEggMetLocation(pk);
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if (loc != EncounterSuggestion.LocationNone)
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pk.MetLocation = loc;
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if (pk.Format >= 4)
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pk.MetDate = EncounterDate.GetDate(pk.Context.GetConsole());
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if (pk.Gen6)
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pk.SetHatchMemory6();
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}
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/// <summary>
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/// Force hatches a PKM by applying the current species name and a valid Met Location from the origin game.
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/// </summary>
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/// <param name="pk">PKM to apply hatch details to</param>
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/// <param name="origin">Game the egg originated from</param>
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/// <param name="dest">Game the egg is currently present on</param>
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public static void SetEggMetData(this PKM pk, GameVersion origin, GameVersion dest)
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{
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if (pk.Format < 4)
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return;
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var console = pk.Context.GetConsole();
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var date = EncounterDate.GetDate(console);
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var today = pk.MetDate = date;
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bool traded = origin != dest;
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pk.EggLocation = EncounterSuggestion.GetSuggestedEncounterEggLocationEgg(pk.Generation, origin, traded);
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pk.EggMetDate = today;
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}
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/// <summary>
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/// Maximizes the <see cref="PKM.CurrentFriendship"/>. If the <see cref="PKM.IsEgg"/>, the hatch counter is set to 1.
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/// </summary>
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/// <param name="pk">PKM to apply hatch details to</param>
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public static void MaximizeFriendship(this PKM pk)
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{
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if (pk.IsEgg)
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pk.OriginalTrainerFriendship = 1;
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else
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pk.CurrentFriendship = byte.MaxValue;
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if (pk is ICombatPower pb)
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pb.ResetCP();
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}
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/// <summary>
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/// Maximizes the <see cref="PKM.CurrentLevel"/>. If the <see cref="PKM.IsEgg"/>, the <see cref="PKM"/> is ignored.
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/// </summary>
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/// <param name="pk">PKM to apply hatch details to</param>
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public static void MaximizeLevel(this PKM pk)
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{
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if (pk.IsEgg)
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return;
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pk.CurrentLevel = 100;
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if (pk is ICombatPower pb)
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pb.ResetCP();
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}
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/// <summary>
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/// Sets the <see cref="PKM.Nickname"/> to its default value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="la">Precomputed optional</param>
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public static void SetDefaultNickname(this PKM pk, LegalityAnalysis la)
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{
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if (la is { Parsed: true, EncounterOriginal: IFixedNickname {IsFixedNickname: true} t })
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pk.SetNickname(t.GetNickname(pk.Language));
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else
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pk.ClearNickname();
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}
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/// <summary>
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/// Sets the <see cref="PKM.Nickname"/> to its default value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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public static void SetDefaultNickname(this PKM pk) => pk.SetDefaultNickname(new LegalityAnalysis(pk));
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// Extensions
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/// <summary>
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/// Gets the Location Name for the <see cref="PKM"/>
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/// </summary>
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/// <param name="pk">PKM to fetch data for</param>
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/// <param name="eggmet">Location requested is the egg obtained location, not met location.</param>
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/// <returns>Location string</returns>
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public static string GetLocationString(this PKM pk, bool eggmet)
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{
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if (pk.Format < 2)
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return string.Empty;
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ushort location = eggmet ? pk.EggLocation : pk.MetLocation;
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return GameInfo.GetLocationName(eggmet, location, pk.Format, pk.Generation, pk.Version);
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}
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/// <summary>
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/// Gets a <see cref="PKM.EncryptionConstant"/> to match the requested option.
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/// </summary>
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public static uint GetComplicatedEC(ISpeciesForm pk, char option = default)
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{
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var species = pk.Species;
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var form = pk.Form;
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return GetComplicatedEC(species, form, option);
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}
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/// <inheritdoc cref="GetComplicatedEC(ISpeciesForm,char)"/>
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public static uint GetComplicatedEC(ushort species, byte form, char option = default)
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{
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var rng = Util.Rand;
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uint rand = rng.Rand32();
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uint mod, noise;
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if (species is >= (int)Species.Wurmple and <= (int)Species.Dustox)
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{
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|
mod = 10;
|
|
bool lower = option is '0' or 'B' or 'S' || WurmpleUtil.GetWurmpleEvoGroup(species) == 0;
|
|
noise = (lower ? 0u : 5u) + (uint)rng.Next(0, 5);
|
|
}
|
|
else if (species is (int)Species.Dunsparce or (int)Species.Dudunsparce or (int)Species.Tandemaus or (int)Species.Maushold)
|
|
{
|
|
mod = 100;
|
|
noise = species switch
|
|
{
|
|
// Retain requisite correlation to allow for evolving into this species too.
|
|
(int)Species.Dudunsparce => form == 1 ? 0 : (uint)rng.Next(1, 100), // 3 Segment
|
|
(int)Species.Maushold => form == 0 ? 0 : (uint)rng.Next(1, 100), // Family of 3
|
|
|
|
// Otherwise, check if one is preferred, and if not, just make it the more common outcome.
|
|
_ => option switch
|
|
{
|
|
'0' or '3' => 0u,
|
|
_ => (uint)rng.Next(1, 100),
|
|
},
|
|
};
|
|
}
|
|
else if (option is >= '0' and <= '5')
|
|
{
|
|
mod = 6;
|
|
noise = (uint)(option - '0');
|
|
}
|
|
else
|
|
{
|
|
return rand;
|
|
}
|
|
return unchecked(rand - (rand % mod) + noise);
|
|
}
|
|
}
|